I've been really wanting to start laddering a bit, but I didn't wanna make generic weather team. I also wanted the team to be competetive but still have Pokes that I like in it, soooo I came up with the following:
I've really come to like Keldeo-R in the last few months. Initially when I heard about this fourth muskateer I felt kinda indifferent, if not even annoyed with this thing. HOwever, once I saw that he'd get a new form come BW2 I began to get more excited bout him. It's weird, because he didn't really gain any stats. Just a single move really, Secret Sword. That for some reason was enough for my to start adoring this thing. My love for it only increased when I pulled a Full Art Keldeo EX from a pack during only my second week of playing Pokemon TCG. So anyways, I really wanted to start making a new team, featuring this guy.
@ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Secret Sword
- Scald
- Hidden Power [ice]
- Hydro Pump
This little pony was the whole star of the team, so of course he was gunna be in it. Not much else to say about this guy. Using a special set of course, to get the best use out of this things special attack, Secret Sword, with a pretty standard set. I went for Scald over Surf simply because I planned on using this team in 1v1 mainly and the 30% burn chance can come in handy. Unfortunatly Keldeo doesn't get much outside of Water-Ice-Fighting in it's movepool hence the second STAB move in Hydro Pump. You could change something out for Icy Wind and use a different HP buuut personally Icy Wind isn't worth it, plus Hydro Pump can be useful when Scald just won't get the job done.
@ Eviolite
Trait: Analytic
EVs: 252 HP / 48 Def / 112 SAtk / 96 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Recover
- Substitute
- Tri Attack
A few people told me I should be using Blissey in place of PS, but I really enjoy how this set works. I actually got this set from Inuki, though I think I may have messed with it slightly..I don't remember. I know P2 has not only given a few people trouble (Hai Ryan C), but it's also been there for me in clutch moments. Not much to say on how the set works. Para them with T-Wave, set up a Sub and Recover until ParaHax leave an opening for a Tri-Attack. Simple as that. I use Analytic because until something is Paralyzed Porygon will generally be slower, so it helps to boost Tri-Attack. I should probably switch to Download to be perfectly honest.
@ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Calm Mind
- Recover
- Dragon Pulse
This slot was actually debated for quite a while, but I eventually settled on Latias. At first it was occupied by my regular ScarfChomp that I often use, but I later wanted to add Donphan to Spin and set up hazards, and I didn't want my team becoming too prone to ice attacks. I switched it to Haxorus nest, but then as my team was being built I only had 1 special attacker to 3 physicals. I finally switched to Latias, a Pokemon I've honestly never used before.
For not using her she's become quite a good part of the team. She's pretty easy to get set up with 1-3 Calm Minds usually, which once she has those she begins wrecking the opponents team. Psyshock cause with a special set most people would expect regular special attacks and such, plus I generally like taking Psyshock over Psychic.
@ Leftovers
Trait: Water Absorb
EVs: 252 HP / 36 Def / 220 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Recover
- Toxic
- Shadow Ball
My first truely Specially Defensive Pokemon. P2 does a great job taking a mix of hits, but I wanted something that worked well with Donphans weakness to water. What better than Water Absorb Jellicent. In addition to their synergy I just realy wanted some sort of Ghost on this team, and it felt that is I added Chandy or Gengar it would just throw the team off for some reason. In the end I'm glad I went with Jelli. I went with Scald over Will-O-Wisp because while W-o-W guarentees a burn it has a lower chance of even hitting that Scald. Scald is more likely to hit and at least do damage while still having a chance to get the burn after. I added in Toxic for those annoying walls like Chansey/Blissey and finally Shadow Ball as its second STAB.
@ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Stealth Rock
- Earthquake
- Ice Shard
Donphan is the Spinner and Hazard Setter I mentioned earlier. His Physical Bulk also makes him great against my opponents Physical Attackers when I don't think Porygon2 can take the hit. He has great Synergy with both P2 and my Special Defender, Jellicent. I use Earthquake for the obvious STAB. I initially has Roar on Donphan so he could also be used as a Phaser, but I quickly realized that I needed some Ice attacks and Priority on this team, and so I replaced Roar with Ice Shard. It's been working wonders for me.
@ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Finally come Scizor, the Choice Band variety. I usually lead with this guy in order to get an easy scout and switch out asap if I sense danger. U-Turn if I think I'll survive or outspeed and hard switch should things get to hot for him. (C wut I did thur cause Fire attacks heehee). I have a second choice of Priority with Bullet Punch which not only gets STAB and Choice Band boosts, but Technician as well, so it hits quite hard. Pursuit is nice if I can see my opponent obviously about to switch out of a dangerous situation and Superpower is nice to take out my opponents T-Tar should I be facing weather.
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So yeah, that's what I made with the assistance of some people in Main Chat on the server. I guess I'll mention them here. Thank you Rupe, Godot, Silver, Inuki, Hark and anyone else whom I forgot to mention. (Feel free to let me know if you helped as to jog my memory, I am writing this at 12:11 AM after a 7 hour shift at work, lol). I'm looking forward to getting some feedback on the team whenever possible. I know I need to add in some more coverage somehow...mostly a fire move because of things like Scizor, Forretress and Ferrothorn, but I've been dealing with those decently for now. I'd write a threat list but I'm not really good enough to do that yet so I apologize for the RMT being somewhat incomplete.
**PS: Names were decided while I was making the team in Main Chat as well.**
EDIT1: Fixed Keldeo-R's sprite.
EDIT2: Rupe is not CloudsAndPuddles, Edge.