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Nero's Advanced Move Relearner Integration + EDIT Nature EV IV (19.5)


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Posted (edited)

[Mod] Nero Learn Menu – Advanced Move Relearner Integration

 

Overview:

 

This mod significantly upgrades the default Move Relearner system by making it more powerful, flexible, and user-friendly. It introduces a new “Learn Moves” option directly in the party screen and tracks a wide range of move types beyond just level-up moves.

(Optional) Added change EVs/IVs/Nature/Ability in party menu

See the comment below.

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Features:

New: Added menu for

(Optional)Edit EV/IV/NATURE/Ability

See the comment below.

 

Improved code of the learnpatch and util

Significantly reduced the loadtimes.

*added comments in the code *

Adds a Learn Moves command to the party menu for quick access to move relearning.

 

Includes relearnable moves from multiple sources:

 

Level-up moves up to the current level.

 

Starter / first moves.

 

Egg moves (learned or compatible).

 

Tutor moves previously taught to the Pokémon.

 

Any unlocked tutor moves from a global trainer list ($Trainer.tutorlist), filtered by compatibility.

 

 

Supports pre-evolution level-up moves by referencing the immediate pre-evolution species.

 

Avoids listing moves already known or duplicates.

 

Modular and form-aware — designed to integrate cleanly with custom tutor/egg systems.

 

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Dependency Handling:

 

Requires nero_learnmenu.rb and nero_util.rb to function correctly.

 

If either is missing, nero_learnpatch.rb will crash the game with a clear error message, prompting you to install the missing file(s).

 

 

 

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Installation:

 

1. Drop nero_learnmenu.rb, nero_learnpatch.rb, and nero_util.rb into your Patch/Mods folder.

 

 

2. Launch the game — no additional configuration required.

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Check out my other mods:

 

 

 

 

 

 

 

 

nero_learnpatch.rb nero_util.rb

nero_learnmenu.rb

Edited by neroondisc
Adding my other mod links/Updating the features
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Posted (edited)

Hey guys i updated the menu it will have the same features but i just added

Fixed crash cause by the menu when pressing "A"

Again overall improvement to the menu/code

Fixed joiplay crashes* and new and improved code.

New*(ability changer) only legal abilities

1. Edit EVs & IVs

Accessed from a new command in the Pokémon menu.

Lets you:

Set individual EVs

Set individual IVs (0–31 per stat).

Randomize all IVs.

2. Nature Changer

Part of the same "Edit EVs" command.

Lets you:

Choose any nature from the full list.

Remove a forced nature override to revert to the Pokémon’s natural one.
3. You can now also choose the ability

(Legal/Available to the pokemon)

Again this update just adds something and won't matter unless you want the new features.

 

 

 

nero_learnmenu.rb

Edited by neroondisc
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  • 3 weeks later...

I have one issue, for some reason, I can't learn Staryu's pre-evo moves on my Starmie. Starmie should be able to learn Power Gem, as Staryu does by level up. However, neither Power Gem nor any of Staryu's other moves are showing up in the learn menu. Am I doing something wrong? I updated all the mod files to check that it wasn't me having an older version.

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On 6/29/2025 at 2:15 AM, bankai.91 said:

I have one issue, for some reason, I can't learn Staryu's pre-evo moves on my Starmie. Starmie should be able to learn Power Gem, as Staryu does by level up. However, neither Power Gem nor any of Staryu's other moves are showing up in the learn menu. Am I doing something wrong? I updated all the mod files to check that it wasn't me having an older version.

That strange? The relearner basically should have that function as well?

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Nero, it doesn't work anymore — it crashes. I'm still able to access the move relearner menu from the party screen, but after a while, it gives an error message, and I have to close both the message and the game using Alt+F4. Maybe it's because the game got a recent patch and the mod is now outdated? Also, I didn't see any option to edit IVs, EVs, or similar stuff.

also folder is patch(p lowercase) not Patch, and i created Mods folder inside patch folder

SOLVED: I think the nero_learnmenu.rb file in the top is not updated, so it just used the other file you posted as the update. It seems good now.

Edited by harry1181
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7 hours ago, neroondisc said:

I'll look into it 

Nero I don't think it gives us egg moves that are compatible to learn. For example, my bibarel can't seem to learn Skull Bash even though it's compatible, I mean my Bibarel was never bred , it was caught in the wild. So, what do you mean when you say compatible egg moves?

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2 hours ago, harry1181 said:

Nero I don't think it gives us egg moves that are compatible to learn. For example, my bibarel can't seem to learn Skull Bash even though it's compatible, I mean my Bibarel was never bred , it was caught in the wild. So, what do you mean when you say compatible egg moves?

Yk reborn egg moves is different in the main games 

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21 hours ago, neroondisc said:

Yk reborn egg moves is different in the main games 


Look, this is from Pokémon Reborn database, Bibarel is supposed to learn these egg moves but I don't see them in the relearn menu for Bibarel?

 

dsdsd.png.ccab1e67b869098a25157c460faf4d02.pngScreenshot2025-07-01175640.png.49c1c8bc309bd922ac2e6380dc0dd8a5.png

 

 

 

image.png.e79e8ed73128c5e249d9826e7f4c3069.png

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Posted (edited)
9 minutes ago, harry1181 said:


Look, this is from Pokémon Reborn database, Bibarel is supposed to learn these egg moves but I don't see them in the relearn menu for Bibarel?

 


Wait, maybe only Bidoof(pre-evolution) can learn these egg moves? Let me check
Nope, Wild-caught Bidoof cannot learn anything when using the relearn menu. Maybe the egg moves are not working? 

image.png.e8609148bea5f45d31ba23a55c04953b.png

Edited by harry1181
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7 hours ago, harry1181 said:


Wait, maybe only Bidoof(pre-evolution) can learn these egg moves? Let me check
Nope, Wild-caught Bidoof cannot learn anything when using the relearn menu. Maybe the egg moves are not working? 

image.png.e8609148bea5f45d31ba23a55c04953b.png

Egg moves has no issue it's the same goes for tynamo,klink

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