Chrendon Posted March 27 Share Posted March 27 Hey, can anybody please tell me what the code should look like if i wanna give Adaptability to a crest? Would be much appreciated :) Link to comment Share on other sites More sharing options...
chudlax Posted April 12 Share Posted April 12 does anyone know if the "certain form restriction" code works if the base pokemon already has a crest? like if you gave a crest to hisuian samurott do you just swap all of regular samurott's stuff or do you make a new one? Link to comment Share on other sites More sharing options...
chudlax Posted April 13 Share Posted April 13 (edited) On 3/27/2026 at 2:44 PM, Chrendon said: Hey, can anybody please tell me what the code should look like if i wanna give Adaptability to a crest? Would be much appreciated :) not sure how you can get adaptability on a crest, but you can get the same effect with this ctrl+f and search adaptability then go to the second instance of it you should see a line of code for steelworker, copy it and erase everything to the right of the words:STEELWORKER it should look like this: elsif attacker.ability == :SHARPNESS damage*=2.0 swap sharpness for the ability of the pokemon you want the crest on Edited April 13 by chudlax Link to comment Share on other sites More sharing options...
d3adwiz4rd Posted August 15 Share Posted August 15 (edited) Hi! First participation ever and I wanted to ask how to add the "mod" into the patch section. I am trying to add a Swampert Crest and I did it in a external game than my main to test it out in real time -wonderfully, it worked in the main code-, now I wanted to try the patch folder option so I dont have to temper the code itself in the main game. But I did move some stuff that is not "script" so I dont know how to possibly fix the code or the file order to add it. Here is my file and code: I also added a graphic for the item in the mods folder using the modding.txt information. Hope someone knows how to do that... T_T I got to make it work! :D Edited Monday at 03:49 AM by d3adwiz4rd update Link to comment Share on other sites More sharing options...
StarFrost Posted Monday at 11:00 AM Share Posted Monday at 11:00 AM On 8/15/2026 at 6:21 AM, d3adwiz4rd said: Hi! First participation ever and I wanted to ask how to add the "mod" into the patch section. I am trying to add a Swampert Crest and I did it in a external game than my main to test it out in real time -wonderfully, it worked in the main code-, now I wanted to try the patch folder option so I dont have to temper the code itself in the main game. But I did move some stuff that is not "script" so I dont know how to possibly fix the code or the file order to add it. Here is my file and code: I also added a graphic for the item in the mods folder using the modding.txt information. Hope someone knows how to do that... T_T I got to make it work! :D Can you please share the download of the swampert crest. Want to use it in my playthrough Link to comment Share on other sites More sharing options...
d3adwiz4rd Posted Monday at 08:05 PM Share Posted Monday at 08:05 PM 9 hours ago, StarFrost said: Can you please share the download of the swampert crest. Want to use it in my playthrough Idk if i can just post it here, if i get permission surely! Link to comment Share on other sites More sharing options...
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