Joram Posted March 18 Share Posted March 18 I *might* be experiencing a bug where quests aren't completing when the completion goals are met (e.g. handing in a missing item/pokemon) and have now ended up in an infinite loop at the end of Ryder's infiltration quest (he keeps walking through me after the initial round of dialogue and starting over ad infinitum until he gets far enough away that the dialogue freezes). Is this a known issue, and if so, is there a known solution? If not, is there a list of flags for quest completion? I'd like to fix the problem myself, as I know using debug isn't supported and might somehow have been responsible, though I don't *think* I've done anything that would cause such issues, as I can say for certain that I've not skipped any quest triggers by walking through walls (learned that lesson playing Reborn). Link to comment Share on other sites More sharing options...
Global Mods Posty Posted March 18 Global Mods Share Posted March 18 If it highly likely that debug caused this, but feel free to send me your save and I can have a look into it. 1 Link to comment Share on other sites More sharing options...
Joram Posted March 19 Author Share Posted March 19 15 hours ago, Posty said: If it highly likely that debug caused this, but feel free to send me your save and I can have a look into it. You're too kind, than kyou. Please don't judge the cheating too hard, I really play these for the writing and so far Deso has excellent writing. Game - Queso - 107 - 23h 41m - 5 badges - Undercity.rxdata Link to comment Share on other sites More sharing options...
Recommended Posts