I *might* be experiencing a bug where quests aren't completing when the completion goals are met (e.g. handing in a missing item/pokemon) and have now ended up in an infinite loop at the end of Ryder's infiltration quest (he keeps walking through me after the initial round of dialogue and starting over ad infinitum until he gets far enough away that the dialogue freezes).
Is this a known issue, and if so, is there a known solution?
If not, is there a list of flags for quest completion? I'd like to fix the problem myself, as I know using debug isn't supported and might somehow have been responsible, though I don't *think* I've done anything that would cause such issues, as I can say for certain that I've not skipped any quest triggers by walking through walls (learned that lesson playing Reborn).