TomEpisode2 Posted September 13 Share Posted September 13 Hey there, I tried to randomize the game with the mod active, and I constantly receive this error. What am I supposed to do? [Pokemon AllGen 19.5.34] An error occurred during randomization. Please report this on the forums accompanied by the file Randomizer Data/settings.txt Exception: NoMethodError Message: undefined method `+' for {:OMANYTE=>nil, :KABUTO=>nil, :AERODACTYL=>nil, :LILEEP=>nil, :ANORITH=>nil, :CRANIDOS=>nil, :SHIELDON=>nil, :TIRTOUGA=>nil, :ARCHEN=>nil, :TYRUNT=>nil, :AMAURA=>nil}:Hash Randomizer/RandomizerHandler:1505:in `initEncounters' Randomizer/RandomizerHandler:66:in `initHandler' Randomizer/Randomizer:137:in `randomize' C:/Users/User/Documents/Reborn-19.5.0-windows/patch/Mods/RebornScripts.rb:717:in `block in addPassword' SpriteWindow:837:in `pbFadeOutIn' C:/Users/User/Documents/Reborn-19.5.0-windows/patch/Mods/RebornScripts.rb:715:in `addPassword' C:/Users/User/Documents/Reborn-19.5.0-windows/patch/Mods/RebornScripts.rb:979:in `pbTogglePassword' (eval):6:in `pbExecuteScript' Interpreter:266:in `eval' Interpreter:266:in `pbExecuteScript' Interpreter:1572:in `command_355' Interpreter:405:in `execute_command' Interpreter:214:in `block in update' Interpreter:117:in `loop' Interpreter:117:in `update' Scene_Map:106:in `block in update' Scene_Map:104:in `loop' Scene_Map:104:in `update' Scene_Map:70:in `block in main' Scene_Map:67:in `loop' Scene_Map:67:in `main' Main:38:in `mainFunctionDebug' Main:24:in `mainFunction' Main:71:in `block (2 levels) in <main>' Main:70:in `loop' Quote Link to comment Share on other sites More sharing options...
Fervis Posted September 13 Author Share Posted September 13 Randomizer is not working yet, that's still a WIP Quote Link to comment Share on other sites More sharing options...
pkthunder04 Posted September 15 Share Posted September 15 1 Quote Link to comment Share on other sites More sharing options...
Ghost Rabbit Posted September 15 Share Posted September 15 It's just a simple idea, but I think it'd be awesome to allow more than one Pokémon to maintain its Mega Evolution in post-champion games where legendary Pokémon appear more frequently. Quote Link to comment Share on other sites More sharing options...
walldj Posted September 16 Share Posted September 16 1. I think Terapagos is still bugged, Tera Shift does not activate nor does Terastal interaction show. 2. Moving into the 19.5 patch a lot of mons have lost the Allgen Exclusive movepool, such as Arcanine and Moltres getting Sacred Fire, Jumpluff and Oddish losing Spore, and much more. Also certain moves like Heatran's eruption and Entei's Sacred Fire was removed, I wonder if this was intentional or a temporary change. Quote Link to comment Share on other sites More sharing options...
pkthunder04 Posted September 16 Share Posted September 16 2 Quote Link to comment Share on other sites More sharing options...
Fervis Posted September 16 Author Share Posted September 16 7 hours ago, walldj said: 1. I think Terapagos is still bugged, Tera Shift does not activate nor does Terastal interaction show. 2. Moving into the 19.5 patch a lot of mons have lost the Allgen Exclusive movepool, such as Arcanine and Moltres getting Sacred Fire, Jumpluff and Oddish losing Spore, and much more. Also certain moves like Heatran's eruption and Entei's Sacred Fire was removed, I wonder if this was intentional or a temporary change. This is intentional. The movepool, as of patch 0.7.0 has been updated for the pokemon to their canon most recent appearance (either gen8 or 9). The previouis pool was a compilation by Gelius which will be exclusive to the Reborn Reatomized Mod (where AllGen will be the basis). And as of this patch, terapagos was also fixed. Quote Link to comment Share on other sites More sharing options...
Fervis Posted September 18 Author Share Posted September 18 For everyone interested in the Battle Music Pack, I added a compatibility patch for AllGen on the Front Page under the Downloads section! after applying the BMP, just download the compat patch and apply again (or copy paste the ttypes.dat to /patch/data) Quote Link to comment Share on other sites More sharing options...
zombang2 Posted September 18 Share Posted September 18 Hello, Please excuse any awkward English, as I am using a translator. I've been really enjoying my Reborn Allgen playthrough, but I'm running into an error code when I walk in the tall grass around Ametrine City. I suspect the problem might be with Drampa. [Pokemon AllGen 19.5.34] Exception: NoMethodError Message: undefined method `maxpp' for nil:NilClass PBMove:38:in `maxpp' PBMove:13:in `totalpp' PBMove:9:in `initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:101:in `new' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:101:in `block in initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:98:in `each' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:98:in `initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/AllGen Reborn.rb:383:in `new' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/AllGen Reborn.rb:383:in `pbGenerateWildPokemon' Field:1230:in `pbWildBattle' Field:1821:in `pbBattleOnStepTaken' Field:1843:in `pbOnStepTaken' Game_Player:594:in `update' Walk_Run:104:in `update' Scene_Map:107:in `block in update' Scene_Map:104:in `loop' Scene_Map:104:in `update' Scene_Map:70:in `block in main' Scene_Map:67:in `loop' Scene_Map:67:in `main' Main:38:in `mainFunctionDebug' Main:24:in `mainFunction' Main:71:in `block (2 levels) in <main>' Main:70:in `loop' Main:70:in `block in <main>' Quote Link to comment Share on other sites More sharing options...
Fervis Posted September 18 Author Share Posted September 18 1 hour ago, zombang2 said: Hello, Please excuse any awkward English, as I am using a translator. I've been really enjoying my Reborn Allgen playthrough, but I'm running into an error code when I walk in the tall grass around Ametrine City. I suspect the problem might be with Drampa. [Pokemon AllGen 19.5.34] Exception: NoMethodError Message: undefined method `maxpp' for nil:NilClass PBMove:38:in `maxpp' PBMove:13:in `totalpp' PBMove:9:in `initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:101:in `new' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:101:in `block in initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:98:in `each' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/Pokemon.rb:98:in `initialize' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/AllGen Reborn.rb:383:in `new' D:/Download/Storage/Game/Allgen Reborn 0.7/patch/Mods/AllGen Reborn.rb:383:in `pbGenerateWildPokemon' Field:1230:in `pbWildBattle' Field:1821:in `pbBattleOnStepTaken' Field:1843:in `pbOnStepTaken' Game_Player:594:in `update' Walk_Run:104:in `update' Scene_Map:107:in `block in update' Scene_Map:104:in `loop' Scene_Map:104:in `update' Scene_Map:70:in `block in main' Scene_Map:67:in `loop' Scene_Map:67:in `main' Main:38:in `mainFunctionDebug' Main:24:in `mainFunction' Main:71:in `block (2 levels) in <main>' Main:70:in `loop' Main:70:in `block in <main>' Yup, thanks for the report! I immediately saw why that error comes up. I will fix it for the next update, sadly I cannot release a hotfix right now, so ideally try to avoid wild drampa for now. Quote Link to comment Share on other sites More sharing options...
mrogerslarrain Posted Friday at 08:12 PM Share Posted Friday at 08:12 PM (edited) On 3/30/2024 at 6:11 PM, UltimateKiwiBirb said: First fight with Corey Anyone knows how to fix this? I have the same problem Thanks! Edited Friday at 08:15 PM by mrogerslarrain Typing error Quote Link to comment Share on other sites More sharing options...
stachu11171 Posted Saturday at 11:53 AM Share Posted Saturday at 11:53 AM Hi, i am playing now Reborn 19.05 with the Allgen patch 0.7.0 Where i can find now Charizardite G? Quote Link to comment Share on other sites More sharing options...
Fervis Posted Sunday at 01:53 PM Author Share Posted Sunday at 01:53 PM Tthere is a guide in the patch folder, you can check all Gmax Stone locations in the "Mega & Gmax" tab. Quote Link to comment Share on other sites More sharing options...
stachu11171 Posted Sunday at 02:51 PM Share Posted Sunday at 02:51 PM Thank you Quote Link to comment Share on other sites More sharing options...
DK007 Posted 14 hours ago Share Posted 14 hours ago (edited) I downloaded the mod and did everything I was told to do off of a tutorial I found. For some reason none of the pokemon added have sprites. Did I do something wrong? Edit:I looked in the game files and the sprites are there. They just are not showing Edited 13 hours ago by DK007 Quote Link to comment Share on other sites More sharing options...
zombang2 Posted 9 hours ago Share Posted 9 hours ago Hi, I'm a bit confused about Klefki's movepool. According to the guide, Klefki is able to learn Trick Room via TM, but it doesn't seem to work for me. I was wondering if this is an intentional change for balancing purposes, or if it might be a bug. Quote Link to comment Share on other sites More sharing options...
Fervis Posted 8 hours ago Author Share Posted 8 hours ago There will be some missing compatibilities here and there since I'm doing the movepools without anyone "proofreading". I will add it with the next update, thanks for reporting! Quote Link to comment Share on other sites More sharing options...
Fervis Posted 7 hours ago Author Share Posted 7 hours ago 6 hours ago, DK007 said: I downloaded the mod and did everything I was told to do off of a tutorial I found. For some reason none of the pokemon added have sprites. Did I do something wrong? Edit:I looked in the game files and the sprites are there. They just are not showing Prolly an issue with the tutorial. I just did a quick install myself: 1. Download the Joiplay version of Reborn from the Download section 2. go to Joiplay and select "install package" and let JoiPlay install Reborn 3. start the game and update the main game via ingame updater (19.5.34) 4. download the joiplay AllGen patch version from the front page (don't forget to unzip!) 5. move all files inside the patch to the patch folder on your phone (when asked to replace files, e.g. mapdata, hit replace) 6. start the game Spoiler Quote Link to comment Share on other sites More sharing options...
zombang2 Posted 6 hours ago Share Posted 6 hours ago (edited) And also, I think I've found another potential bug. My Shiny Ursaring isn't evolving into Bloodmoon Ursaluna at Teknite Ridge. Just to be sure, I brought a non-shiny one to the same spot and it evolved perfectly fine. It seems to be a shiny-only issue. And sorry for posting so many bug reports recently. I'm just really enjoying the mod and wanted to help. Thanks again for all your hard work, I absolutely love the Gen 9 Pokémon. + I didn't realize Bloodmoon Ursaluna can only be male. My bad. Edited 6 hours ago by zombang2 Quote Link to comment Share on other sites More sharing options...
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