The 11th Dimension Posted July 23, 2023 Author Posted July 23, 2023 Salazzle line + mega (from floral tempus ex) recolors Quote
BT7274 Posted August 2, 2023 Posted August 2, 2023 (edited) How do you replace the original sprites with these ones? I'm pretty new to this but I've spent a while just clicking things and testing. My problem is I can only download one sprite each time (like only back or only front). Looking at the other original sprites, for it to work it needs the front, back and mega(if it has one) to be lined up vertically in one png. I also know about copying and replacing the original with the new sprite image renamed as the dex number, but once again I think it needs to be stacked up with the front, back, mega sprites for it to work. Am I just completely wrong about this? Or is there a way to download the all the necessary sprites of one pokemon into one png? These sprites are hella nice btw. Edited August 2, 2023 by BT7274 1 Quote
The 11th Dimension Posted August 5, 2023 Author Posted August 5, 2023 On 8/2/2023 at 4:07 AM, BT7274 said: How do you replace the original sprites with these ones? I'm pretty new to this but I've spent a while just clicking things and testing. My problem is I can only download one sprite each time (like only back or only front). Looking at the other original sprites, for it to work it needs the front, back and mega(if it has one) to be lined up vertically in one png. I also know about copying and replacing the original with the new sprite image renamed as the dex number, but once again I think it needs to be stacked up with the front, back, mega sprites for it to work. Am I just completely wrong about this? Or is there a way to download the all the necessary sprites of one pokemon into one png? These sprites are hella nice btw. Go to the Graphics -> Battlers folder & rename the picture of the recolored sprite with the co-responding sprite in the battlers folder (For example a shiny recolor of Pidgeot would be named & replace 018s (for the front sprite) & 018sb (for the back sprite) whereas a mega Pidgeot recolor would be 018s_1 & 018sb_1 respectively; as for making your own custom megas you would go into Scripts -> PokemonMultipleForms then scroll down to where the megas are located & here you can give it your own customized stats; height; weight; secondary type; etc.. here's an example of what I did to add a mega Haxorus in rejuvenation. Another thing I would add is while downloading the sprites from here use a seperate folder & then rename & replace them afterwords. Quote
The 11th Dimension Posted August 5, 2023 Author Posted August 5, 2023 Also if you need anymore help with like changing/ adding secondary typings or anything else just ask I'm always glad to help. Quote
BT7274 Posted August 6, 2023 Posted August 6, 2023 I'm still having some trouble with the sprites, I downloaded the front and back of a Feraligatr and did as you said, I renamed them to 160s and 160sb. I first tried putting them in the Battlers folder with the original 160 png still in the folder but there was no change in game. I also tried removing the original 160 png and renaming the new front sprite to 160 and the back sprite to 160b, but that failed and the feraligatr ended up with nothing as a sprite. I also tried it with the mega garchomp sprite you made. I did the same thing and put the front and back sprites labeled 445s_1 and 445sb_1 respectively. I kept the original 445 png in the folder but when I mega evolved the garchomp, the design wasn't changed. I feel like I should be modifying the original pngs, just swapping the original mega garchomp sprites with your sprites. What am I doing wrong? Quote
The 11th Dimension Posted August 15, 2023 Author Posted August 15, 2023 All gen reborn's custom mega weavile with desolation shiny colors. Quote
The 11th Dimension Posted August 15, 2023 Author Posted August 15, 2023 On 8/6/2023 at 12:02 AM, BT7274 said: I'm still having some trouble with the sprites, I downloaded the front and back of a Feraligatr and did as you said, I renamed them to 160s and 160sb. I first tried putting them in the Battlers folder with the original 160 png still in the folder but there was no change in game. I also tried removing the original 160 png and renaming the new front sprite to 160 and the back sprite to 160b, but that failed and the feraligatr ended up with nothing as a sprite. I also tried it with the mega garchomp sprite you made. I did the same thing and put the front and back sprites labeled 445s_1 and 445sb_1 respectively. I kept the original 445 png in the folder but when I mega evolved the garchomp, the design wasn't changed. I feel like I should be modifying the original pngs, just swapping the original mega garchomp sprites with your sprites. What am I doing wrong? I'm not too sure it should work like that I do it the exact same way. s_1 & sb_1 would be for a shiny if you want to replace the regular you would just put 445_1 & 445b_1 respectively I hope I was able to help. Quote
BT7274 Posted August 26, 2023 Posted August 26, 2023 Not sure if it's possible but can I get your battler folder? I wanna see what you did different and add them into mine Quote
The 11th Dimension Posted August 31, 2023 Author Posted August 31, 2023 Shiny mega silvally 2 versions. 1 Quote
OmegaStellarSolare Posted August 31, 2023 Posted August 31, 2023 1 hour ago, JacobBasque said: Shiny mega silvally 2 versions. I love these designs. Yet, I prefer the upgraded (multi color) version one. I mean the second one. 1 Quote
The 11th Dimension Posted September 4, 2023 Author Posted September 4, 2023 Mega Arbok with desolation shiny colors & Mega machamp from rejuvenation slight edit. Quote
The 11th Dimension Posted September 15, 2023 Author Posted September 15, 2023 Update on my mega absol shiny & yet another shiny mega gengar (Yes; I love mega evolution). Quote
The 11th Dimension Posted September 21, 2023 Author Posted September 21, 2023 Some Rejuvenation megas (Gmax) With Desolation colors. I somehow made these all in one day while following my workout routine idk how I made the time for it but here they are. Quote
The 11th Dimension Posted September 27, 2023 Author Posted September 27, 2023 Desolation's Mega Toxicroak with Rejuvenation's shiny colors. Quote
The 11th Dimension Posted October 9, 2023 Author Posted October 9, 2023 Just recently downloaded 4.5a all gen reborn I really liked the newly added mega samurott so I edited it's shiny to match Desolation's shiny samurott; along with that I fixed some half pixels though it still might not be 100% pixel perfect but it also might be I'd say there's like 50/50 chance; anyhow I'm going to continue to check & fix anything that isn't pixel perfect & I'll re-upload to this post if there is anything to be fixed. Replacing the screw ups with the fixed ones. Edit: Fix 1; didn't take me long to find some mistakes. Quote
The 11th Dimension Posted October 21, 2023 Author Posted October 21, 2023 (edited) A shiny mega crobat with desolation shiny colors. I might try to do another recolor today I'll add it here if I make it. Edited October 21, 2023 by JacobBasque Edit: Another recolor as (sort of) promised. Quote
SalyaDarken Posted February 26, 2024 Posted February 26, 2024 those sprites are sooo neat looking. 1 Quote
The 11th Dimension Posted February 26, 2024 Author Posted February 26, 2024 Desolation's mega toxicroak custom shiny based off a recolor made by rjcaprin in the discord. Quote
The 11th Dimension Posted April 26, 2024 Author Posted April 26, 2024 Mega dragonite recolored again to match better with the original desolation themed dragonite. 1 Quote
The 11th Dimension Posted April 26, 2024 Author Posted April 26, 2024 Mega mamoswine desolation recolor with just 1 color theme (female). I would've went with the purple from the swinub that is shared for both genders but I was having a difficult time making it. I might try my hand at it again sometime in the future. 1 Quote
The 11th Dimension Posted September 26, 2024 Author Posted September 26, 2024 I'm going to get around to making some more here soon hopefully just been busy lately. Quote
door_meme Posted February 3, 2025 Posted February 3, 2025 may i ask how to add a back sprite for rift gardervoir in rejuvenation? there also doesnt seem to be a pokemonmultipleforms script in rejuvenation 1 Quote
The 11th Dimension Posted February 25, 2025 Author Posted February 25, 2025 On 2/2/2025 at 11:47 PM, door_meme said: may i ask how to add a back sprite for rift gardervoir in rejuvenation? there also doesnt seem to be a pokemonmultipleforms script in rejuvenation Name the file 282b_3 in the Battlers folder, to alter its stats go into scripts -> rejuv -> montext, then go to edit -> find & type in gardevoir Quote
Finn2305 Posted June 2, 2025 Posted June 2, 2025 Am 02.02.2021 um 21:56 Uhr sagte The 11th Dimension: Hello, I have a question. Could you or someone of you who knows about sprites make a new sprite for Rift Aelita. I read that it's still in beta and I wanted to ask if anyone of you could continue. That would be great. I also wanted to ask if anyone of you could make a sprite, whether it's for the back or the front, for the slippery nim where Alexandra and Damien fought. Unfortunately, I can't do it myself, so I'm asking one of you or someone who knows about it. Like I said, it's just a question. Quote
The 11th Dimension Posted June 11, 2025 Author Posted June 11, 2025 On 6/2/2025 at 2:25 PM, Finn2305 said: Here's one, it's for the old one though (v12, I think) I could try making a better one for the v13 and up one. Quote
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