Dani 0 Posted June 1, 2013 Share Posted June 1, 2013 Has anyone been able to find the Mudkip? Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 Nope, I'm think you have to be in the wasteland at night and talk to this guy that appears in the first building. I'm not a hundred percent on it, since I don't have a mudkip, more concerned about getting spiritomb. Link to post Share on other sites
Dani 0 Posted June 1, 2013 Author Share Posted June 1, 2013 I've done all that and still no sign of it, but oh well. P.S. I have a Spiritbomb. Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 I'm guessing getting spiritomb has to do with the building with the locked door in the wasteland. Link to post Share on other sites
Administrators Ikaru 107 Posted June 1, 2013 Administrators Share Posted June 1, 2013 Correct! It has everything to do with it! And so does the Mudkip Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 I figured that much out, by process of elimination the only thing that eludes me is if I'm suppose to turn of all those pillars off to unlock the door. Link to post Share on other sites
strhally3 0 Posted June 1, 2013 Share Posted June 1, 2013 i believe it has to be raining to find mudkip in the wastelands. Link to post Share on other sites
Ashka 0 Posted June 1, 2013 Share Posted June 1, 2013 No but seriously, that door definitely has something to do with it. Your thought about the pillars is a good one. Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 So am I right about having to turn off all the pillars or do I just show up to the wasteland at night. Link to post Share on other sites
Ashka 0 Posted June 1, 2013 Share Posted June 1, 2013 Change all the pillars. It doesn't matter what time it is. Link to post Share on other sites
Dani 0 Posted June 1, 2013 Author Share Posted June 1, 2013 Change them all to red or blue? Link to post Share on other sites
Administrators Ikaru 107 Posted June 1, 2013 Administrators Share Posted June 1, 2013 Change all the pillars. It doesn't matter what time it is. ^ this Once the door opens it'll stay open forever and it doesn't matter if you were to switch the pillars again for some reason- at least, that was the case when I did it, so I don't remember which color they have to be ): Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 Based off of hypothetical heist movie logic, doors only open when security is completely shut off. So I'll turn off all the pillars and if that doesn't work I'll try the latter. Link to post Share on other sites
strhally3 0 Posted June 1, 2013 Share Posted June 1, 2013 ohhhh the door stays open you say? brb mudkip. Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 Then turn em all off option it is then. Link to post Share on other sites
Ashka 0 Posted June 1, 2013 Share Posted June 1, 2013 Yeah, what Ikaru said, the door stays open. Can't remember which colour it was - obviously, it's whichever colour they DON'T all start off as. I will say that the Mudkip is placed rather deviously - even if you unlock the door, it may be a while before you find it. There'll be plenty of other things down there to entertain you, though. Link to post Share on other sites
Shenzou 1 Posted June 1, 2013 Share Posted June 1, 2013 Well, might as well stock up on items and try unlocking the door to Narnia. Link to post Share on other sites
Dani 0 Posted June 1, 2013 Author Share Posted June 1, 2013 lol Narnia Link to post Share on other sites
Joker 64 Posted June 1, 2013 Share Posted June 1, 2013 Hard as hell to find, but worth the trouble. If you've ran into the Garboder, then you're really close. Should you find the next place, I have a hint for you: Lost Woods. That said, have fun. Sadly, Ame fixed the Mudkip glitch, so I hope you all have an extra slot so you can try for the nature you want. Link to post Share on other sites
Dani 0 Posted June 2, 2013 Author Share Posted June 2, 2013 Well why thank you Link to post Share on other sites
Shenzou 1 Posted June 2, 2013 Share Posted June 2, 2013 I'm still having trouble just trying to unlock the door..... Link to post Share on other sites
TempestK 0 Posted June 2, 2013 Share Posted June 2, 2013 I know, I can't seem to access one of the sets of tubes at all. There's apparently four of them. Link to post Share on other sites
Shenzou 1 Posted June 2, 2013 Share Posted June 2, 2013 Actually there are five, one is all the way to the north. Where I am: What I want to do: Link to post Share on other sites
Dani 0 Posted June 2, 2013 Author Share Posted June 2, 2013 ^^^ If only it was that easy lol Link to post Share on other sites
D.M. 0 Posted June 2, 2013 Share Posted June 2, 2013 I was curious and revisited all the tubes ^-^ First one I encountered is next to the building with many flights of stairs. Accessible by taking the east steel bar immediately after leaving the building. Second: northeast of the same building. Once you reach the platform with two steel bars, one heading west and the other east, you'll want to take neither. Instead, there's a ledge you can jump down just above the west steel bar and then head in a general northeast direction Third: From that same building again, if you take the east steel bar and keep heading east to the other side of the train Fourth: The one south of the door you're trying to unlock. Accessible through going to the building next to it and going down the west steel bar. Fifth: To the east of the gym. Link to post Share on other sites
Shenzou 1 Posted June 2, 2013 Share Posted June 2, 2013 I still have not unlocked that bloody door to Narnia, but I got a gastly by exploring the wasteland. Link to post Share on other sites
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Dani 0
Has anyone been able to find the Mudkip?
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