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Ladies and gentleman, i need help


SJMistery

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I have been creating multiple teams for an oncoming tournament that requires the knowledge of DPPt OU, BW OU, and all tiers of ORAS from Ubers to NU. Unfortunately, nobody plays old gens anymore so i cannot know if those teams are viable. Can you give me some tips?

DPPt teams:

nº1

Aerodactyl @ Focus Sash
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Stealth Rock
- Taunt

Kingdra (M) @ Chesto Berry
Ability: Swift Swim
EVs: 144 HP / 160 Atk / 40 SpD / 164 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Outrage
- Rest

Mamoswine @ Life Orb
Ability: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Ice Shard
- Stone Edge
- Superpower

Dragonite (M) @ Life Orb
Ability: Inner Focus
EVs: 24 HP / 216 Atk / 252 SpA / 16 Spe
Quiet Nature
- Draco Meteor
- Fire Blast
- Superpower
- Extreme Speed

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Fire Blast
- Earth Power
- Explosion
- Hidden Power [Grass]

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Superpower

BW teams:

nº2

StarHammer (Latios) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Trick

Belgabad (Dragonite) (M) @ Leftovers
Ability: Multiscale
Shiny: Yes
EVs: 252 HP / 72 Def / 52 SpD / 132 Spe
Jolly Nature
IVs: 0 SpA
- Dragon Claw
- Dragon Dance
- Substitute
- Roost

Mamfred (Mamoswine) (M) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Earthquake
- Superpower
- Ice Shard
- Icicle Crash

TROLL (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 144 Def / 112 Spe
Bold Nature
- Psyshock
- Thunder
- Substitute
- Calm Mind

Magnezone @ Choice Scarf
Ability: Magnet Pull
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
- Discharge

Breloom @ Expert Belt
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Spore
- Bullet Seed
- Stone Edge

ORAS OU teams:

nº3

Knight (Gallade-Mega) @ Galladite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Psycho Cut
- Drain Punch
- Ice Punch

I SEE YOU (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 80 Def / 76 Spe
Adamant Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower

Rotom-WTF (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

In hell! (Excadrill) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Rapid Spin
- Earthquake
- Rock Slide

Starhammer (Latios) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Trick

Sand Wich (Hippowdon) @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind

nº4

The Beetles (Pinsir-Mega) @ Pinsirite
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Feint
- Return
- Close Combat

Rotom-WTF (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Tempestad (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Defog
- Ice Beam

Starhammer (Latios) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Trick

Sexcadrill (Excadrill) (M) @ Assault Vest
Ability: Mold Breaker
EVs: 252 Atk / 212 SpD / 44 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Iron Head

Phoenix (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Steel Wing
- U-turn

nº5

boh! (Tornadus-Therian) @ Assault Vest
Ability: Regenerator
EVs: 6 Atk / 252 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Knock Off

Yes, really (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Stealth Rock
- Earthquake
- Stone Edge

Megaman (Manectric) @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [ice]
- Overheat

Belgabad (Dragonite) (M) @ Leftovers
Ability: Multiscale
Shiny: Yes
EVs: 252 HP / 72 Def / 52 SpD / 132 Spe
Jolly Nature
IVs: 0 SpA
- Dragon Claw
- Dragon Dance
- Substitute
- Roost

Phoenix (Talonflame) @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Brave Bird
- Will-O-Wisp
- Roost
- Taunt

Troll Bird (Skarmory) @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Defog
- Roost
- Whirlwind
- Brave Bird

nº6

Saphira (Altaria) (F) @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost

TROLL (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 144 Def / 112 Spe
Bold Nature
- Psyshock
- Thunder
- Substitute
- Calm Mind

Rotom-WTF (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Volt Switch
- Hydro Pump
- Pain Split
- Will-O-Wisp

Starhammer (Latios) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Trick

Sexcadrill (Excadrill) (M) @ Assault Vest
Ability: Mold Breaker
EVs: 252 Atk / 212 SpD / 44 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Iron Head

Phoenix (Talonflame) (M) @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Brave Bird
- Roost
- Bulk Up
- Will-O-Wisp

nº7

ISUCK (Gardevoir) (F) @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 6 SpD / 252 Spe
Timid Nature
- Calm Mind
- Focus Blast
- Hyper Voice
- Psyshock

Manny (Mamoswine) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Icicle Crash
- Ice Shard
- Superpower

Magneto (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
- Discharge

Troll Bird (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Defog
- Roost
- Whirlwind
- Brave Bird

hey talon! (Serperior) @ Coba Berry
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Hidden Power [Fire]
- Dragon Pulse
- Glare

Trollchomp (Garchomp) @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dual Chop
- Earthquake
- Stone Edge
- Outrage

nº8

Hey you! (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off

Troll Bird (Skarmory) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Roost
- Spikes
- Whirlwind
- Brave Bird

ROCKY! (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Ice Punch

Tempestad (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Scald
- Stealth Rock
- Defog
- Ice Beam

TROLL (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 148 SpA / 108 Spe
Serious Nature
- Calm Mind
- Substitute
- Thunder
- Psyshock

Madoka? (Diancie) @ Diancite
Ability: Clear Body
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect

nº9

StarHammer (Latios) @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Trick

Belgabad (Dragonite) (M) @ Leftovers
Ability: Multiscale
Shiny: Yes
EVs: 252 HP / 72 Def / 52 SpD / 132 Spe
Jolly Nature
IVs: 0 SpA
- Dragon Claw
- Dragon Dance
- Substitute
- Roost

Mamfred (Mamoswine) (M) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 0 SpA
- Earthquake
- Superpower
- Ice Shard
- Icicle Crash

TROLL (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 144 Def / 112 Spe
Bold Nature
- Psyshock
- Thunder
- Substitute
- Calm Mind

Tempestad (Empoleon) (M) @ Leftovers
Ability: Torrent
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Defog
- Toxic

Phoenix (Talonflame)
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 0 SpA
- Acrobatics
- Swords Dance
- Flare Blitz
- Roost

ORAS UU teams:

nº10

Madoka? (Diancie) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Diamond Storm
- Moonblast
- Stealth Rock

Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Toxic
- Defog
- Stealth Rock

Hax Master (Machamp) @ Choice Band
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Dynamic Punch
- Stone Edge
- Bullet Punch
- Ice Punch

worstdragon (Dragalge) @ Life Orb
Ability: Adaptability
EVs: 248 HP / 252 SpA / 8 SpD
Serious Nature
IVs: 0 Atk / 0 Spe
- Draco Meteor
- Sludge Bomb
- Scald
- Focus Blast

The Gravitron (Chandelure) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Trick Room
- Shadow Ball
- Fire Blast
- Pain Split

Xmas blade (Sceptile-Mega) @ Sceptilite
Ability: Overgrow
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Leaf Storm
- Dragon Pulse
- Earthquake
- Giga Drain

nº11

Swampert-Mega @ Swampertite
Ability: Torrent
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Rain Dance
- Earthquake
- Waterfall
- Ice Punch

Kingdra @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 1 Atk / 30 SpA
- Hydro Pump
- Draco Meteor
- Hidden Power [Electric]
- Surf

Sableye @ Damp Rock
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Rain Dance
- Recover
- Will-O-Wisp
- Foul Play

Cresselia @ Damp Rock
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Rain Dance
- Lunar Dance
- Moonlight
- Psychic

Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Surf
- Hyper Voice
- Focus Blast

Tentacruel @ Black Sludge
Ability: Rain Dish
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Rapid Spin
- Scald
- Toxic Spikes
- Magic Coat

nº12

Manny (Mamoswine) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Earthquake
- Ice Shard
- Superpower

Yandrak (Salamence) @ Dragon Fang
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw
- Steel Wing
- Earthquake

BOOM (Azelf) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Fire Blast
- Shadow Ball
- Trick

Cabron (Cobalion) @ Leftovers
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Substitute
- Sacred Sword
- Iron Head

Tempestad (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Stealth Rock
- Defog
- Roar

UU-Drill (Beedrill) @ Beedrillite
Ability: Swarm
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- Drill Run
- Knock Off

ORAS RU teams:

nº13

Land b. Time (Tyrantrum) (F) @ Hard Stone
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Head Smash
- Earthquake
- Dragon Claw
- Dragon Dance

AWW! (Aggron) (M) @ Choice Band
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Head Smash
- Heavy Slam
- Earthquake
- Fire Punch

youre already dead (Fletchinder) (M)
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Acrobatics
- Will-O-Wisp
- Roost
- Swords Dance

KABOOOOM (Glalie-Mega) (M) @ Glalitite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Earthquake
- Explosion
- Ice Shard

Dragon Fly (Flygon) (M) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Dragon Claw
- Defog
- Roost

Steelix dies (Magneton) @ Eviolite
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Magnet Rise
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon

nº14

youre already dead (Fletchinder) (M)
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Acrobatics
- Will-O-Wisp
- Roost
- Swords Dance

Like a brick wall (Steelix) @ Steelixite
Ability: Sturdy
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Earthquake
- Gyro Ball
- Rest
- Sleep Talk

Dragon Fly (Flygon) (M) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Dragon Claw
- Defog
- Roost

Uzzzi (Uxie) @ Leftovers
Ability: Levitate
EVs: 248 HP / 152 Def / 104 SpD / 4 Spe
Impish Nature
- Stealth Rock
- U-turn
- Yawn
- Heal Bell

Alo No Mola (Alomomola) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect
- Scald
- Toxic

MAKE ME SHOUT! (Exploud) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Surf
- Overheat
- Focus Blast
- Boomburst

nº15

Mummy 2 (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Shadow Ball
- Rest
- Will-O-Wisp

MAKE ME SHOUT! (Exploud) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Surf
- Overheat
- Focus Blast
- Boomburst

Dragon Fly (Flygon) (M) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Dragon Claw
- Defog
- Roost

Uzzzi (Uxie) @ Leftovers
Ability: Levitate
EVs: 248 HP / 152 Def / 104 SpD / 4 Spe
Impish Nature
- Stealth Rock
- U-turn
- Yawn
- Heal Bell

Alo No Mola (Alomomola) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect
- Scald
- Toxic

BigRoot (Abomasnow-Mega) @ Abomasite
Ability: Snow Warning
EVs: 248 HP / 8 Atk / 252 SpA
Mild Nature
- Blizzard
- Giga Drain
- Ice Shard
- Earthquake

ORAS NU teams:

nº16

Canigo (Aurorus) @ Focus Sash
Ability: Snow Warning
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Blizzard
- Earth Power
- Freeze-Dry
- Stealth Rock

Boo (Mismagius) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Trick
- Dazzling Gleam
- Energy Ball

hi dark types (Hariyama) (M) @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 252 SpD / 4 Spe
Adamant Nature
IVs: 0 SpA
- Fake Out
- Knock Off
- Close Combat
- Ice Punch

fast way to hell (Swellow) (M) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Quick Attack
- Facade
- Brave Bird

say no to rocks (Prinplup) @ Eviolite
Ability: Torrent
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Defog
- Scald
- Toxic
- Stealth Rock

HorrendousMech (Klinklang) @ Leftovers
Ability: Clear Body
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Substitute
- Shift Gear
- Gear Grind
- Return

Because of the size of the topic, I hope you will forgive the lack of images. If you have an idea to improve the teams, put the number of the team and comment it. Thank you.

Edited by SJMistery
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  • 4 weeks later...

Hello! I'm rather new to this site, but I have had some experience with building teams, so I'd like to make my contribution if it is proper to do so here and now:

These first regard Team No.4 (the one with pinsir). I'll present my views sequentially:

1. I appreciate the logic of Feint on Pinsir, but even with its effects of lifting protect, it has only a pathetic 30 base power (only about 60 after Aerilate and STAB). At +2, Feint misses out on many OHKOs that Quick Attack nets, such as on faster attackers like Latios after Rocks + one round of LO recoil, etc. It might seem situational, but it's actually more practical than feint in many circumstances.

Also, Close Combat over Earthquake might be a good idea. The extra power is usually worth it. Plus, it allows you to actually do some damage to Rotom-W, which can annoy your team greatly. And Hyper Cutter is actually better than Moxie as a pre-mega ability in my opinion, since Pinsir is rarely going to stay non-mega for any length of time to utilize moxie (especially as pre-mega quick attack is terribly weak) and the ability to not be Intimidated on the switch can be more beneficial.

2. This team loses momentum with Empoleon, and has no real way to deal with fast electric types like M-Manectric, Thundurus, etc. A fast defogger that checks electric types like Latias or Latios might be better. I'd recommend standard LO Defog support Latias, ( 72 HP / 184 SpAtk / max speed timid with Defog, Healing Wish, Psyshock and Draco) as it alleviates pressure on the easily-worn-down Rotom-W and also provides Healing Wish support as a quick safeguard to revive Pinsir while also acting as a back-up for Keldeo. Just watch out for CM Raikou (which is a bit uncommon, but still potentially a threat).

3. Since you now need a rock-setter, I would think that the best fit would be Offensive Earth Plate Landorus-T over Serperior. Since you're using Pinsir+Talonflame (aka BirdSpam), Serperior seems like big bait, especially as it cannot really do much to opposing Talonflame switches (The Coba berry doesn't do much unless you pair it with HP Rock, which might work to bait Talonflame or Thundurus, but it's very situational in my opinion and has nothing to gain elsewhere)

So a set consisting of Stealth Rock, EQ ,U-Turn, and Stone Edge with a spread of 72 HP / max attack / 184 Speed and an adamant nature can help, as it can deal with Excadrill, secondary-check Talonflame and is also powerful enough to soften things up for Pinsir, which is a very solid win condition. You can Also try Knock Off or Smack Down for utility. It also does well with Rotom-W and Scizor as a VoltTurn core.

4. Minor nitpick, but that 4 SpAtk on Rotom-W isn't really useful, and 252 HP makes you take more from Stealth Rock. Running 248 HP and 8 speed lets you outpace adamant Crawdaunt, while taking out some bulk to put in 44 speed for jolly Azu (rare, but may also be worthwhile).

And that's that. I think the team is very solid, and with your own powerful priority users and maybe with these suggestions, you should be able to deal with most threats. I certainly hope that you can try things out and see if they help you with your issues.

Of course, Happy New Year as well! I'd like to be of more help once I use a few more of your teams, if I can.

Edited by Viridescent
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Viridiscent: I never liked the latis as deffoggers, but after trying latios i realized the Choiced set works wonders here to eliminate electric types. Scizor proved to be nothing but a burden and got replaced by AV Excadrill that not only removes the electric weakness but also the Flying weakness, as well as providing a secondary hazard control, wich was really necessary with that double x4 rock weakness. Empoleon does not remove momentum tough, scald works wonders anytime. Also replaced EQ by Close Combat, after checking that +2 CC can break through Jirachi. Feint never has made me miss a KO until now, and killing Talonflame and Weavile after rocks at +2 is very well worth the ltiny power drop. An attack with +2 priority with the extra benefit of breaking through Protect is just too good to pass it up, even at the "cost" of a 10 BP drop

Neosong: Kingrda is supposed to work as this on an emergency but as i have never been able to test the team i dunno. I'll give a try to that.

NickCrash: I will do that the day i feel like loosing to almost anything. Substitute empoleon totally sucks in OU.

Edited by SJMistery
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  • 2 weeks later...

For team No12 (UU), I'm worried about how it's gonna play against Sableye. Sure, Azelf can Trick it if it switches in and Coballion can sub if it switches in again, but 1on1 all of your team bar Empoleon gets straight-up trolled by it. Everything gets burned, Azelf gets Taunted and hell, even Empoleon gets Taunted and can't use its utility moves.

-I can't think of a fool-proof solution to that. The smallest changes you could do is give Azelf Dazzling Gleam and keep it intact as a revengekiller, give Mence (and maybe Mamo too) a Lum Berry and give Beedrill Protect.

-Or you could scrap Azelf in favor of Memento Whimsicott, which can Taunt and beat Sab 1v1 and use Stun Spore and/or Memento to stop opposing sweepers in their tracks and let you gain momentum to set up one of yours. Whimsicott has some on-paper defensive synergy with Empoleon as well, taking the Fighting, Electric and Ground hits and letting Penguin absorb the Flying and Poison hits.

-Or you could run Florges over Azelf who funtions as a cleric that Heal Bells your team if it gets burnt and also can beat Sableye, but then you have no revenge-killer.

-Or use something that won't mind the burns (Infernape over Coballion or Arcanine/Guts Heracross over Mamo).

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never got to test the team after the sableye drop. I will look for using Dazzling Gleam and a Lum Berry on Salamence, anyway the only purpose of the Dragon Fang is to fool people into thinking it is choice locked (in fact, on the first tests Salamence used to have a Lum Berry but it never got statused so I ended getting rid of it). Also will consider using Infernape and Cross, tough the stall-breaking job Cobalion does is pretty lucrative.

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252 Atk Salamence Dragon Claw vs. 252 HP / 4 Def Sableye: 169-201 (55.5 - 66.1%) -- guaranteed 2HKO after Leftovers recovery


+1 252 Atk Salamence Dragon Claw vs. 252 HP / 4 Def Sableye: 255-300 (83.8 - 98.6%) -- guaranteed 2HKO after Leftovers recovery




252 SpA Azelf Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 160-190 (52.6 - 62.5%) -- 98.8% chance to 2HKO after Leftovers recovery


252+ SpA Azelf Dazzling Gleam vs. 252 HP / 252+ SpD Sableye: 176-208 (57.8 - 68.4%) -- guaranteed 2HKO after Leftovers recovery



Mence does the job if it doesn't switch in the Wisp or the Knock-off, Azelf does put just enough pressure on it if Timid, I guess. Knock Off is the biggest fear of both, since Azelf can't revengekill other opponents as well without the Scarf and loses a big chunk of health too.

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