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[Q] Strategy Dex submission


Amethyst

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Reward
[quote]$R 40 per set[/quote]
Available To
[quote]Anyone (Continuous)[/quote]
Description
[quote]Although every Pokemon in our StrategyDex currently has at least one set posted for it, that doesn't offer much choice to a passing user. Ideally, we'd like for there to be at least two sets per Pokemon. So, for every set posted in [u]The StrategyDex[/u] on a Pokemon with only one set, the bonus will be awarded.[/quote]
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I'll do my entire Ubers team:

Kyurem-W

Modest, Power Herb

56 Def, 252 Sp. Atk, 62 Sp. Def, 140 Speed

Ice Burn, Dragon Pulse, Fusion Flare, Earth Power

Reshiram

Modest, Life Orb

4 Def, 252 Sp. Atk, 252 Speed

Earth Power, Blue Flare, Dragon Pulse, AncientPower

Rayquaza

Jolly, Life Orb

4 HP, 252 Atk, 252 Speed

Dragon Dance, Outrage, EarthQuake, ExtremeSpeed

Giratina-O

Naughty, Griseous Orb

252 Atk, 339 Sp. Atk, 4 Speed

Draco Meteor, Shadow Sneak, Dragon Tail, Earthquake

Zekrom

Lonely, Life Orb

104 HP, 252 Atk, 150 Sp. Atk, 4 Speed

Bolt Strike, Draco Meteor, Dragon Claw, Volt Switch

Palkia

Hasty, Haban Berry

4 Atk, 252 Sp. Atk, 252 Speed

Surf, Spacial Rend, Aura Sphere, Thunderbolt

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Sigh....

White Kyurem: Mainly Special Attacker, always leads off with an instant Ice Burn. Go on to whatever move is appropriate

Palkia: Dragon Revenge Killer. Can take the inevitable Super-Effective hit, and revenge kill with a nicely placed Spacial Rend.

Giratina: Bulky Phazer. Easily takes advantage of Stealth Rocks and/or Spikes to cuse damage all around with Dragon Tail. One you lose the PP for Dragon Tail,

you have all of those power hits at your command, along with a great STAB Priority move, Shadow Sneak.

Rayquaza: DD Sweeper. One dragon dance propels his speed and attack to IMMENSE proportions, allowing near full coverage. Anything that doesn't resist will almost certainly be KO'ed, and resistors will still take a huge dent, for ExtremeSpeed to finish off.

Reshiram: Speedy Special Attacker: Reshiram has underwhelming base speed, so you'll need the speed EV's. Choice Scarf also works, but will lock you into an Outrage for Ferrothorn or Forretress to switch into and resist.

Zekrom: Mixed Attacker: The EV's are pretty straightforward. Full Attack, some Sp. Atk, and fill in with what you feel important. All four moves are STAB, with two Physical and two Special. Volt Switch is there for resistors, to get Zekrom out and cause damage.

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I feel as if I can be very useful here with my strange teams...

Tropius:

Everyone's favorite bananasaur has a decptively large bag of tricks, especially in sun with the abilities Cholyphil, Solar Power, AND Harvest. The unique Grass/Flying is both a blessing and a curse, a blessing, because it can easily wall out fighting, water, even weaker electric types and still maintain a high HP regain; a curse, partly due to the fact that it's x4 weakness to ice and x2 damage by Stealth Rocks along with the usual weakness' that grass types boast.

It's more common to see Harvest Lum or Harvest Sitrus, both of which can do an amazing job of walling, since Tropius has one of the highest base HP stats in the NU tier, and can comfortably abuse Leech Seed and Subsitute, while inflicting status moves like Toxic. Tropius with a Harvest Lum set can do a very good job countering Chansey

Tropius' lack luster attacks tend to lean it away from Solar Power and Choryphil, but a Choryphil stall on a Tropius can be a very scary encounter, as to the fact that it WILL set up a seedsub when half given a chance.

Sawsbuck

If any pokemon has been so grossly underestimated, It's Sawsbuck. It's 100 base attack with a somewhat smaller speed stat, combined with it's AMAZING Physical movepool, makes it a very scary contender in low tiers, or even an unbeatable monster in sun. Grass/Normal is a HUGE blessing, as it is already faster than a host of fighting types, and it has acess to STAB Double Edge, one of the scariest things to any non steel type wall. It has very reliable HP recover in the form of Horn Leech. It also has acess to moves like Jump Kick, Wild Charge, Megahorn, and the move Thunder Wave, which it can use to cripple opposing sweepers.

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My turn again! This time, Giratina has the spotlight!

Giratina is no toy. It has an alamingly high HP Stat that lets it go over 500 HP. It has acess to two formes, both of which are brutally effecient at their specialties.

Altered Forme:

The king of walling, I can not start to explain how many ubers team that I have single handedly sweeped/stalled to victory with this complete wall. Giratina can devastate all sorts of setups, with a nice combination of status moves, such as Will-O-Wisp, Thunder Wave, and finish with Dragon Tail, and Shadow Sneak, both of which add icing to the cake for ruining pass setups.

(Giratina) @ Leftovers

Trait: Pressure

EVs: 252 HP / 160 Def / 96 SDef

Impish Nature (+Def, -SAtk)

- Shadow Sneak

- Dragon Tail

- Rest

- Will-O-Wisp

My standard Giratina Altered build. Massive HP Stat, great defenses, a little lacking in the power department, but thats not what this thing is about. Giratina is unparalelled at taking a hit, maybe even 4, and W-o-W abuse, and using rest and not regretting it. So many Pokemon have trouble doing more than 25% damage unboosted, that it can literally rest stall a foe. Dragon Tail can ruin an incoming pass, and Shadow Sneak finishes off weakened foes that come out via Dragon Tail, assuming that the poor thing wont get withdrawn.

Origin forme:

Origin Form still retains it's HP amount in its Origin forme, and it can still take 2-4 hits before needing to worry about switching. There are two great advantages to this forme. 1. It can be either a Physical attacker, or a Special attacker, and excel at both roles. 2. It has a great movepool to support these roles.

Unfortunately, you cant have a decent recovery so it's more or less going to "be do as much damage before dying" stratagy.

The Other (Giratina-O) @ Griseous Orb

Trait: Levitate

EVs: 252 HP / 252 Atk / 4 Spd [EVs: 252 HP / 252 SAtk / 4 Spd]

Adamant Nature (+Atk, -SAtk) [Modest Nature (+SAtk, -Atk)]

- Shadow Sneak [Aura Sphere]

- Dragon Claw [Dragon Pulse]

- Stone Edge [shadow Ball]

- Earthquake [random Special move here]

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