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Bellicosy

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  1. I am utterly indifferent. Just do what you want with the bloomin' thing.
  2. Whilst playing through the game I have observed an assortment of anomalies. If these specific instances are already known, then you have my apologies, for thoroughly traversing every thread is not expedient: 1. In some instances it is possible to softlock the game before a "cutscene" begins by performing specific actions, or walking on specific tiles, for instance: -Walking on the uppermost set of tiles before this cutscene in Nightmare City will force the game to softlock, as the game eternally attempts to walk left whilst disabling the players controls, into a wall directly ahead of the player. -At the Ruined City, by attempting to bring up the interface to rock smash immediately before the Vileplume escorts the player, the player can become softlocked after the cutscene ends; the controls remain locked. -More examples of this nature surely exist, but I have no further tested examples. 2. In Goldenwood Forest, another location exists where the player is able to surf on land, performed by surfing from the bottom right of this bridge; from land, facing towards the bridge. What is amusing about this bug is that the player is able to "surf" into other routes, and remain surfing. All land tiles appear to be able to spawn the appropriate surf encounters for that route, and any encounter within a patch of long grass will override the grass and generate a surfing encounter instead. 3. There is a minor error which I believe to be associated with Mantine and/or aqua ring in *Corrosive Mist Field (speculative, judging by memory of colour), in which it fails to activate at the end of a turn, resulting in no hit-points gained or lost as appropriate, generating the following error log: 4. One or two other players have mentioned this bug previously, so I have little to add except a before and after save file should it be of use, that being the error of pokémon being duplicated or overridden. The primary anomaly which may be useful is that the Accelgor held within the players party has a corrupted experience value. It retains the experience value from a past state that no longer exists, even in the save directly preceeding the bug, existing only in a save made 20 minutes and one battle prior. The offending save file can be found below. 5. Under certain circumstances, weather is still able to follow the player, not only visually but substantively, although it is resolved by passing through certain loading triggers. Here, by using the Golden Wings I have caused a sandstorm to appear at the Rose Theatre: 6. An area within the Terajuma Jungle where faulty collision still remains: Game[postreplication].rxdata Game[prereplication].rxdata
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