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lemonanom

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  1. So I started a new save file and older pokemon available in gen 8 still have their gen 7 learnsets after updating in my game. These are pokemon that are available in the base gen 8 games (like klink and pidove). I have downloaded the 0.2 patch. IDK if pre-gen 8 mons haven't been updated yet or if this is an actual issue. I'm also using the legacy sprite (the one that you get if you put the 1111 code in) so idk if this is related or not.
  2. I'm super glad that you guys have decided to make all monotype runs possible now. I mean, you can beat ep 18 with a full team of any type, which is great, but it kinda feels pointless if you can't even use one mon of that type until further into the game. And it's not just the 'overpowered' types that have this problem (LOOKING AT YOU, ROCK TYPE), so I'm really glad for these changes
  3. Not sure how many are these are already done, but here are some crests that i would like to see (mainly weaker mons that don't get played otherwise). Keep in mind that many of these may be either very over/undertuned: -Arbok: give it dark typing and strong jaw -Avalugg: spdef scales with def -Basculin: weird one, but give it fell stinger but as an ability (+3 atk if it ko's) [its a piranha or something idk] and 1.5x speed - Beartic: a combination of snow warning and slush rush, with 1.2x atk -bellossom: a chlorophyll bellossom holding this also gets drought and a fire immunity -bibarel: simple bibarel holding it can't have its stats lowered, also stat increases are increased by an extra stage -cacturne: has spiky shield on switch in and 1.2x atk -carbink: it gets diancie's stats -chatot: using the same sound move consecutively increases the damage by 1.2x, also its speed is increased by 1.5x. Also soundproof -chimeco: your team is immune to sleep status, and its def, spdef and spatk go up by 1.5x -crustle: gains a shell smash on switch in and its spdef scales with its def -electrode: self-destruct moves gain electric typing and for one time during the battle only, they don't actually knock out the user -floatzel: all moves get priority in rain, and its atk is increased by 1.2x -kecleon: he puts you in jail for theft. Also, if using a damaging move protean changes kecleon (and the move) to a random supper effective type (or neutral if not applicable) -purugly: atk scales with speed and its def is doubled (i mean its a fat cat) -shiinotic: double damage against sleeping enemies, gets natural cure, and all stats other than atk and speed go up by 1.5x -ditto: if applicable, transforms into mega form of opposing pokemon with impostor/transform, even if they aren't mega themselves. If it has no mega but a crest instead, then it transforms into that. For pokemon with multiple megas/crest forms, the choice is done at random -lurantis: any stat increases increase all other stats by the same amount -drampa: berserk triggers off of any damage, also gives its moves priority for the next turn after its activated -sudowoodo: gets an ability like sap sipper that works for water moves too AND disguise, and atk up by 1.5x (this is probably too much tbh but eh) -greedent: consuming a berry increases atk, def and spef by one stage each, and gets its berries back 2 turns after usage This is all for now. Crests are great and should be in the main series games
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