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Axelyx

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Posts posted by Axelyx

  1. Overall your team members is quite solid, and I don’t think you have to change members, but I’ll give some suggestions for the sets. Are your mons EV trained btw?

     

    Whimsicott

    Nature Power (pairs with prankster very well, swap moves depending on the fight)


    Rotom

    Hydro Pump > Water Pledge (increase damage output, unless you wanna change fields)

    Volt switch > Thunderbolt (for pivoting, but thunderbolt can be used for dmg)

    Will-o-wisp is a great move too, cripples the enemy heavily. Swap depending on fights.

     

    Charizard

    Heat Wave > Flamethrower (HW is generally better for doubles, useable in singles as well)

    Roost can be used for longevity but it depends.

     

    Aegislash

    Shadow Sneak > Sacred Sword (STAB priority is better, and zard already haves fighting coverage)

    Additionally, I will build Aegislash to be a Specially Defensive sweeper (252HP, 252SpD), because King’s Shield already lowers the enemy’s attack stat. Alternate between Kings shield and SD to maximise leftovers recovery, and when you’re at +6ATK you’re good to go.

     

    Kommo and Krookodile’s sets are good IMO.
     

    When you wanna change sets, you can go to the Moveset Saver at the nightclub (the one beside arclight), he’ll save your mon’s current set at no cost, so when you’re experimenting you can just revert them back.

    If you’re using toxic stall, you can teach your mons protect as well, so you can stall for another round.
    Also, in postgame there’s a lot of new world fields, try using the magical seed and you might get unexpected results. (Seed + power trip Krookodile?)

     

    Thats my suggestions, just take anything you want~ and have fun with the game xD

  2. 15 hours ago, Xtrack said:

    Bug monotype was run I ended up enjoying a lot more than I expected. Like you said, you can do a lot of really fun hyper offense teams that can just wreck bosses. Probably in my top 3 favorite monotypes. 

    Bug is definitely suited for me, as I like hyper offense a lot. But they can definitely cheese with toxic stalling as well, making it a really versatile monotype! Certainly exceeded my expectations.

  3. Does your sawk have sturdy? If yes, then reversal should deal huge damage to the enemy. Give sawk a fighting gem to maximize damage. 
    For me, I’ll lead with togedemaru (sturdy ability, and teach it nuzzle) to cripple the enemy, then send in reversal sawk. If the damage still isn’t enough, send in ampharos for screen, then start attacking him. This should be sufficient to win.


    Also, did you ev train your mons? EV trained mons significantly helps with many battles.

  4. 17 minutes ago, HelloThere42 said:

    Wait. North East? Do you mean on the roads cut off by the officers, or the tunnel  blocked by rock smash?

    They’re referring to the grand hall (the only building in opal ward, aka the first building you went in in the entire game), these “exp candy trainers” are located at the top right corner.

  5. So, I had a blast recently with my intense monobug run and i decided to rank my mons into a tier list just for fun xD

    Tierlist.thumb.png.576154352c2347adcdc2c22de4ad3187.png

    Tier ranking details:

    Spoiler

    S tier -- Mons that are really good overall and are in my 'fixed' party, I can win the fight with them usually if I go in blind. 

    A tier -- Mons with really good support (sticky webs), or hits hard but are a little passive due to slow speed, or mons that need setup to work.

    B tier -- The mons here are niche, but they actually carries me in certain fights. Mons at the front carried me the most number of times lol

    C tier -- Dedicated for the cheese teammates, but most of them are really great leads as well! (I'd rank them low A tier if it weren't for the cheese factor) You can 99% see them if the enemy is a rift mon :P

    D tier -- These are mons that carried me through the early game (pre-terajuma), mostly early route bugs that somehow fall off after a certain point at the game :( but they have a special place in my heart!

    Not used -- I didn't use them cuz I didn't need to (nincada family), or it's not in the bug egg group (armaldo) so it's hard to breed for good ivs

     

    As for individual mons:

    Spoiler

    S-Tier

    Golisopod: Top tier simply because of the priority moves.

    Scizor: Swords dance + Roost + Bullet Punch hits like a truck, y'know?

    A-Parasect: This thing is just OP for the two HP bars, you essentially have 7 mons in your team with it. Nice priority and sleep powder is really good as well.

    Volcarona, M-Heracross: All-around hard hitters, rona has roost and q.dance so it's a bonus.

     

    A-Tier

    Vivillon: The most viable late-game early bug! Compoundeyes + Sleep Powder is simply a beast!

    Crustle: Has dual roles - shell smash sweep and rocks support. Both excel and it's up to specific fights for which to use.

    Ledian: Wow. Ledian Crest is simply ridiculous.

    Scolipede: The cornerstone of baton pass teams, always get me through the hardest fights.

     

    B-Tier

    Parasect: HARD CARRY for numerous fights, ie Valarie, Flora, Neptune sidequest and many more! Never knew this mushroom had so much potential :D

    Ariados: It's crest is quite good as well, but require sticky web support. A swords dance boost will be even better!

     

    C-Tier

    Shuckle: Don't fuckle with shuckle >:) Aside from a great web lead, power split, knock off makes it a great utility mon!

    Illumise: Prankster + a ton of status moves ftw, helps with significantly weakening the enemy!

    Vespiquen: Its crest makes even better for stalling, Pressure + Toxic + Attack Order infestation + Heal Order tortures the enemy. Just no crits pls

     

    Summary of Bug's strats:

    Spoiler

    Hazard Support

    Bug types normally use hyper offense, dishing out tons of damage ASAP. I normally lead with supports, then bring in my attacker/sweeper to 1v6 the enemy. Bug has access to every hazard move, so I normally spread webs and rocks before attacking ---- breaks sashes and it's easier to sweep! 

    Toxic spikes can be used with vespiquen for stalling as well, as I did with the Chapter 4 Ren fight.

     

    Baton Pass

    So this is just a really OP strat that I could've used for any fight, so I save these for the hardest fights, for example: Mosely sidequest and Saki's absurd gym xD

     

    Yeah that's it, bugs are actually quite good when it comes to monotype (Am I sounding like Bennett lol), fellow bug enthusiasts feel free to share your thoughts hehe

     

    Btw I did compile all fights on my youtube, maybe leave a view if you're interested?

    https://youtube.com/playlist?list=PLiqPolgGCOXKrzDL10Ngj3dvct5Dbzc3D

     

    • Upvote 1
  6. I'd say your team is already quite solid actually, mightyena with moxie basically sweeps julia (if you're at the level cap), leading with toxic spikes trubbish should be even easier. And if things goes wrong kricketune should be there for backup.

    Suggestions: The event delibird should be a nice addition, with priority ice shard it's really good for early game. Galvantula with webs, Cinccino with skill link are really good as well, but that's in mid-late game so I'll use pachi for the meantime, nuzzle/charm support is quite helpful generally (not gonna help much with julia tho)

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