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Rendolf

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Posts posted by Rendolf

  1. 1 hour ago, Artbronx said:

     Ohhhh I didnt know this item existed.

    Yup! I haven't seen any others of it in the game and it's a pretty complex thing to obtain, so I'd guess a lot of people probably don't know about it, but it was super useful while I was still working on the dex (since then I obviously haven't had much use for it). Hopefully you'll be able to get it, but I guess I'd only be unsure about that if you've passed a certain point in the game.

  2. 3 hours ago, Artbronx said:

    I remember a mod in this game that made pokemon you haven't caught before more easily found. For example, in the grass patch outside of the Grand Hall, if you have caught every pokemon in the grass except meowth. The next encounter will surely be meowth.

    There's actually an in-game solution to this. It's a held item called the Magnetic Lure which if your lead Pokémon is holding it guarantees a new encounter if possible and also gives automatic escape from battle. I got it from a man in the Beryl Ward pre-Restoration for giving him ~$5000 I think, so I'm not sure whether it's available afterwards or not.

  3. 1 hour ago, Karvanha said:

    Yes, but the absence of the Game.exe that ran on the old engine means that it can't run on 32-bit computers anymore, which I'm assuming is the problem here (the Game.exe in E19 is the Game-z.exe from E18 if I understand correctly)

    Ah that makes sense

  4. Might I ask, what about your computer makes it unable to run E19? I'd been under the impression that they worked to actually make it run better on lower-end PCs than the previous versions, but I guess I could be mistaken.

  5. It's just bound to whatever your quick Key Item button is (so Shift by default, but whatever you changed it to; I have mine on C). I guess it's a little unfortunate that the game dialogue specifies it as Shift, but oh well.

  6. 3 minutes ago, thumpnasty said:

    So it has to be a probo pass to level up right i cant have a nosepass and roggenrola in the daycare it has to be a probopass and rogenrolla?

     

    Correct, but only because Probopass gets Wide Guard by level up and Nosepass doesn't (only gets it as an egg move from a Probopass that already knows it). I can't recall exactly how chain breeding works, but if you somehow get a male Nosepass with Wide Guard that might work too, and even if it doesn't it's not difficult to evolve it.

  7. That's because Avalugg is only in the Mineral group as of gen 8 and Reborn goes off of gen 7 mechanics. Additionally it looks as though Avalugg doesn't get Wide Guard by breeding in gen 8 anyway, just by level up/relearning it, which it doesn't get in gen 7 either.

     

    Edit: Oh wait! You meant you're trying to get Wide Guard on a Roggenrola. In that case, the only Pokémon that passes Wide Guard to Roggenrola in gen 7 is Probopass, so you just need to catch a male Nosepass (in Apophyll Cave or the Scrapyard by Rock Smash encounter, I believe), level it up in the Abandoned Power Plant, go to the Move Relearner to get it Wide Guard, and then breed it with your Roggenrola.

  8. If you're playing an old save file, then if you go back to the place you got the Exp. Share originally (the second house on the west side of Spinel Town) then you should be able to get an Exp. All, and if you look in the Rhodocrine Jungle there's a house with an old man that trades you a Pokémon holding an Exp. Share for a Sunkern (though I'm not sure how this one interacts with old files). If you are on a new file then you'll just be able to get the Exp. All the standard way in Spinel Town, but if you want an actual Exp. Share then I'm pretty sure the only way to get an extra without trading is by getting lucky at the Lotto Corner in the Onyx Arcade.

  9. I could say pretty confidently that enemy Ditto can transform into your megas and have the right sprite (I was fighting Elias quite a bit yesterday and he turned into my Mega Venusaur, so that one at least) so it would probably just to do with the back sprite and not the mechanic as a whole.

  10.  

    55 minutes ago, Gentle said:

    Progress report, I'm pretty sure its all correct bar the 6 and 9 on the left hand side needing to be swapped around, I've played around with it a bit but I couldn't get them swapped without messing up everything else that's in the correct place. Is there an easy way of swapping the two that I'm not seeing or is it just not possible without messing up the other tiles?pokemonreborndevonpuzzle2.thumb.jpg.154f176020ad027a4ec38efba61e9aaf.jpg

    It looks to me like the 7 and 9 should be swapped rather than the 6, but the issue with that setup would be that the 3s and 7s would be in the same place on both sides which is against the rules (which is part of why I recommended having all the sets of duplicates on the same sides). As for swapping the places of two tiles, it's difficult and I don't know exactly how to do it, but that's another reason I recommended the duplicates on the same side since if you're moving stuff around then it doesn't matter if you swap the places of the 4s or something.

    • Like 1
  11. Well I'm not an expert on it, but I can give you some pointers that usually work for me. First, you're gonna want to put the 5s in the middle of each square, since then you only need to have each end add up to 10. Next, get each pair of identical numbers, along with their complement to 10, on the same side (e.g. get both 2s and both 8s on the left, or both 4s and both 6s on the right) since it makes the rest of the puzzle easier and you don't have to worry about the "no same number in the same spot" clause. Then you just have to get it so that each number is across from one that it adds up to 10 with, which is probably the hardest part and one that I'm honestly not great at myself, but if you're lucky then with the setup from the previous steps you might be able to manage it without much difficulty. If all else fails, then you could just upload your save file and me or somebody else could try and solve it for you (maybe getting it to one move away so that you can finish it yourself and see the animation and stuff). Hope this helps, and if you have any questions I'll try and clarify if I can!

    • Like 1
  12. 23 minutes ago, RTresserhorn said:

    Baby pokemon have the same trait as legendary mons where 3 of their stats are guaranteed to be 31s. You'll notice the same thing if you 'save-reset' before other baby pokemon you can receive like Budew, Pichu and Happiney.
    The other 2 max IVs on top of that, you got lucky with. And even more lucky that you got it in that right distribution, with Attack being the lowest.
    That said, it's much more probable to get 5 max IVs out of a baby mon than it is to get them from a non-baby and non-legendary pokemon that have to roll each and everyone of those stats. Especially if you save-scum just before receiving the baby mon so you can try to maximize the stats.

    In fact, you can jump-start a lot of easy breeding if you set things up so budew's IVs and pichu's IVs are compatible. By which I mean, one mon having 3-4 stats max and the other one having max IVs in the stats the first one doesn't. (And are both female, with you finding other males or ditto to help new offsprings with those same max stats.)
    That's because Roselia and Pikachu are both part of the fairy egg group, while Roselia is also part of the grass egg group and Pikachu part of the field egg-group (which is very expansive!). So you can breed them together to get a perfect (or close to perfect) Roselia or Pikachu and then use that off-spring to help breed better other mons in linking egg-groups.

    This process takes very few steps to get an early max IV mon, and you can start this process very quickly! (Budew is available at the very beginning if I recall, and Pichu is just before the 2nd gym, after beating Fern).

    The real question to ask: Is why the evolved form of those baby mons that you find and catch in the wild don't have those great 3+ max IVs. THAT, I got no explanation that isn't a disappointing cop-out. ^^:

    That's actually something I didn't know, but sure enough I checked my Baby Pokémon and it holds true (at least for the ones I got as encounters, not the ones I bred myself). The more you know!

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