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Michael_

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Posts posted by Michael_

  1. First, you must extract the .rar file using a software that's capable of it, most notably WinRAR or 7-Zip  (As you can see, I'm using 7-Zip for this process as I prefer it.):

    image.png.8402c6790ace6703d1be172cb560332e.png

     

    Then, you just run Game.exe from the Redux folder that is created after extracting as normal and you should be all good!

    image.png.4f08b8ec01d056e6b0c76e75f787311b.png

    • Upvote 1
  2. Just now, inktalegaster said:

    thanks dude but i went there anyway i was just underleveled but im up to date now

    Ah, fair enough, that's probably just the level cap jump or something then since it increases again after talking to the mayor in the cemetery.

    • Thanks 1
  3. Hey! I've enjoyed reading this series so far and am excited for the next part of the run! Seeing as it seems like you keep getting fucked by the upload limit, I'll share a piece of information with you on how to get around it being annoying: Links.

     

    When you upload a link to a server post that contains an image, it automatically embeds itself into the post. In saying such, if you upload all of your images to an external site like discord or imgur, you won't be constantly screwed over by the upload limit since you're not actually uploading a file to the forums.

     

    I'm also not sure if you embedded the wrong link for the Corey fight because it just links to the top of the thread and not anywhere on streamable. This could also have been intended and I'm just an idiot as well, who knows?

     

    Hope this helps!

  4. 1 hour ago, Raion said:

    So it's time to leave my opinion here even though i only played the first 30 minutes of it.

      Hide contents

    I start with the gameplay, it's so much fun, i really like the halloween idea and the jokes. What i don't like is that so many persons want to trade items or Pokemons and you forget so fast because then five new ones come and you think: "Dammit who was the one who wanted to give me the dusk balls".

    Now the graphics: So funny and nice. I wish i could make such good graphics. Really, it's such a good work.

    And lastly the music: The music choices you made are really good and i hope you don't get in trouble because of them.

     

    So yeah, i really like this game and hope that i will enjoy the rest of this game even more!

     

    There's a guide in the folder with all the trades so it doesn't get all that cluttered. It contains everything from eggs to candy trades so it should help you out in that regard!

     

    Most, if not all of the music comes from other Nintendo games or final fantasy so I doubt any companies are gonna destroy us for it.

    • Thanks 1
    • Upvote 1
  5. 8 minutes ago, AntonyJr said:

    the only problem i have is the quality i dont know how to change it 

    I'm using Paint.net because it's what I'm familiar with:

     

    To resize the image from a 1x1 ratio while maintaining quality, first go here:

    unknown.png

     

    Next, click "resize and this window should pop up:

    unknown.png

     

    Change the resampling type to "Nearest Neighbor" then select the "By percentage" bullet and change the value to 200. Click "ok" and you should be done

    • Like 1
  6. There are several ways to go about this.

     

    Essentials has a method known as skill codes which is an unused function to get certain trainers to do certain things. This method is the last parameter that can be set in the trainertypes PBS file. 

     

    Here is a reddit post where Maruno, the creator of essentials, talks about how to set one out.

     

    Reborn uses a more advanced switching method for pokemon, (def pbSwitch I believe) to calculate which pokemon to switch to, based on a number of factors. The default switching method (pbWithdraw or something along those lines) is still within the AI script, just commented out. It may be possible to write a skill code that forces the trainer to use the default switching method Which causes them to switch pokemon in order.

     

    Another method involves using a similar method as the Shelly battle. There is a section in the AI script which forces Shelly's Illumise to always use rain dance on the first term. It might also be possible to throw the switching method into a similar piece of code which should grant the same effect.

     

    Hope this helps!

  7. I can tell you from experience that it's much easier to work off of Reborn or Rejuv as a base instead of the other way around. While Rejuvenation seems like its updated to the latest version, its actually a combination of small pieces from essentials 17 while the majority of scripts still keeping their v15 base. It requires a heavy amount of editing to actually be able to transfer from one project to another, especially for major scripts like the ai where a ton of cleanup is needed. So overall, you're better off just using one as a base instead of the other way around, especially if you don't have much experience with the Ruby language to begin with. I'd definitely replace the debug menu script though with the one from v17, seeing as its an easy replace and makes things much neater.

  8. I've discovered another major bug. If you end up losing while the city is being taken over and have healed in the cultist hideout, you're sent back their and have no means of escaping. You should probably set the healing point somewhere in the apartment building to avoid this.

     

    [EDIT] I've also noticed the takeover version of the city is missing its battle back and a custom battleback for the hideout would be appreciated as well. I'd also add in a different end of battle theme as opposed to the one from default essentials.

  9. I've discovered a major bug while playing - entering and exiting the water treatment centre while the city is being destroyed skips ahead, plays a future cutscene and softlocks the game.

     

    [EDIT] Looks like its already been found in the previous post. I assume its a bug though, due to the softlock while playing. Enjoying the game thus far though!

  10. 20 minutes ago, BLACKOUT said:

    image.png.09245b36eaef5474e4350ef8514b6893.png

     

    Hey Ame/Dev team,

    Referencing this screenshot, I wanted to understand the difference between "eventing" and "story". If I were to guess, eventing is some type of programming lingo perhaps equivalent to scripting. If this is true, then I have to wonder what there is to be scripted if there's 0% story progress. In Rom Hacking you have to script every dialogue, NPC movement, etc. which means some of the story must be figured out. My educated guesses are maybe signature moves/items for the legendaries, animations, and item placing. Am I on the right track? Sorry if this has been asked before!

     

    Also, alongside putting many hours into 6 full play-throughs (started a new game each episode I played), I've been lurking the forums for nearly 5 years, so hi! Thanks for all the effort yall put in!

    Eventing is basically everything that makes up content in the world - NPCs and their dialogue, items, sidequests, event pokemon battles and even simple things like the lights around the city, etc.

     

    Much of what has been done for episode 19 in regards to these effects is probably filler eventing, creating the feature and structuring them around the maps while none of the actual story progress has been complete, thus causing for the 95/0% split.

  11. 9 minutes ago, Candy said:

    the dialogue is stored in one of the files that you can't open without booting the game in RPG Maker. you can edit the dialogue easily if you have RPG Maker XP.

    and for the custom sprite, I have no idea because I've always customized my sprites and it's always worked 😕 maybe you can say what custom sprite you're trying to add and I can check if it works on my end / edit it so it works?

    To change the dialogue of characters, you would also need the game's PBS, due to the fact that the game needs to compile in rpg maker's playtesting mode for changes to take effect. However, said PBS is readily made available by the Reborn Team and after obtaining it, all you would need to do would be to change the "show text" section of the dialogue within it.

  12. 1 hour ago, Darkrai8674 said:

    I kept trying on my laptop a few more times to see if it would work and eventually it did work so I didn't end up having to do it on a different computer, thanks for the insight on this whole process, how it works, and what caused it. It was very helpful! 🙂

    Glad I could help!

  13. A fair few people have been expressing concern about the "script is hanging" bug after Adam's fight. Here's a quick summary I wrote up as to why the bug occurs in the game for those who might be concerned. It's a common issue. 

     

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