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BlueTowel

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by BlueTowel

  1. Fixed some more bugs, tweaked a couple of altforms and added some new sprites. Main (V0.6.4) (ONLY for Windows, until I get around to freeing up upload space) (.zip, 566 MB) https://drive.google.com/file/d/1G34Hp98Yrj0GBKD9Tj9YyJIZZyGV92kf/view?usp=sharing (Google Drive) Extract and play from Game or Game-Z. Patch (V0.6.4) (for Windows, Linux and Mac! Reborn E18.4.1 ONLY) (.zip, 93 MB) https://drive.google.com/file/d/102COUyCwxXBQEFUPFieAYFR9gxDGsNpp/view?usp=sharing (Google Drive) Extract into Pokémon Reborn game folder, overwrite and repl
  2. Can you confirm that normal Pokémon Reborn 18.4.1 Fruit Edition works correctly for you, please? I don't have access to a Mac to experiment with, and I can see no difference between Altforms v0.6 and 18.4.1 Fruit Edition in PokemonLoad.
  3. ...which turned out to not work correctly! So v0.6.3 Bug Fixes An error that sometimes occurred when battling or inspecting Galarian Corsola has been identified and fixed. Arctozolt and Arctosaur now correctly have Slush Rush, not Sand Rush. The entrance to Southeast Undernet has been fixed and no longer deposits the player halfway up a mountain. SpookyGuard interaction no longer damages on change. Belly Drum is now affected by Contrary. Galarian Yamask -> Runerigus evolution is now Location-based and occurs in Central Northern Undernet (the area around the thing).
  4. Thankfully this was discovered in testing! I made an exception for the SpookyGuard Plate interaction.
  5. Late but Blaze becomes Slow Start, Iron Fist becomes Berserk. It is not compatible at this time. I'm not sure if this is because of being based on Reborn 18.4.1 or changes I've made. I cannot give an estimate as to when I can look into this, unfortunately.
  6. New patch to fix bugs and stuff!! Main (V0.6.2) (ONLY for Windows, until I get around to freeing up upload space) (.zip, 566 MB) https://drive.google.com/file/d/1zd_N50AimGGL46bR2JC37D3yBz5q5rOm/view?usp=sharing (Google Drive) Extract and play from Game or Game-Z. Patch (V0.6.2) (for Windows, Linux and Mac! Reborn E18.4.1 ONLY) (.zip, 93 MB) https://drive.google.com/file/d/1oX-FHUbDdnozQ416ipUp4LzRXgUuctya/view?usp=sharing (Google Drive) Extract into Pokémon Reborn game folder, overwrite and replace files when asked, play. v0.6.2 Bug Fixes Daytime and
  7. v0.6.1 with bug fixes and Alcremie backsprites is now available. Main (V0.6.1) (ONLY for Windows, until I get around to freeing up upload space) (.zip, 566 MB) https://drive.google.com/file/d/11f9yRMjl5ZbRyJOBvdo8Wk_Jw5cOKzwn/view?usp=sharing (Google Drive) Patch (V0.6.1) (for Windows, Linux and Mac! Reborn E18.4.1 ONLY) (.zip, 93 MB) https://drive.google.com/file/d/1mhlDwYHeCaWrQ7y3cOafRoOPoFO58OTp/view?usp=sharing (Google Drive) v0.6.1 Bug Fixes An error that sometimes occurred when battling Galarian Farfetch'd has been identified and fixed. A
  8. Glad you got it sorted! I'm sorry there's some awkwardness going on with SharedPC. I haven't been able to reproduce this error, SharedPC from the latest SWM is working fine for me. I'm running Windows 10, and using Altforms v0.6 with Reborn e18.4.1. It does not, but Gible does have a very long hatching time. 10455 steps! I've fixed a few bugs that have been made known to me, so I'll get out a new version tomorrow morning (Around 11am GMT+1) with them and the missing Alcremie backs. Known bugs fixed for tomorrow: Battles with Galarian Farfetch'd someti
  9. Yes! Breed or Evolution with Icicle Plate! It is also in the wild at the following location, if you don't mind the spoiler. I'm not sure if the patch contains everything needed to upgrade v0.5.12.1 Altforms to E18.4.1. It might be that you need to add the v0.6 patch to Reborn 18.4.1 - or get the full version. Saves are kept elsewhere, so it shouldn't impact them. Are you using any mods? E18.4.1? Unfortunately I didn't have anyone with a Mac to test it. It works on Windows and Linux for sure. We'll have to puzzle this out together!
  10. Hi! I couldn't reproduce this crash! Which version did you download, and are you using Windows, Mac or Linux? ALSO I should mention for everyone's benefit do not load other versions of Reborn while you have 8th Gen Pokémon in your party because trying to load the party summary on the main screen with non-existent Pokémon will crash your game! Change your party or load another save first.
  11. Pokémon Reborn: Alternate Form Pack, Version 0.6 - now with Gen 8TM! Downloads for Reborn 18.4.1 Patch (for Windows, Linux and Mac!) (.zip, 93 MB) https://drive.google.com/file/d/12YOBek-jD72u0conXfYfaCxNeJ5w1Bbm/view?usp=sharing Full (ONLY for Windows, until I get around to freeing up upload space) (.zip, 565 MB) https://drive.google.com/file/d/1z_gfKG6tgh6op3WSwl63545lSsqHyFTF/view?usp=sharing What's New Tweaks Bug Fixes Using Imposter or Transform on a Shedinja or Wormholemadam while holding a Spooky Plate is no longer
  12. Hi! Yes, the sprites are free to use as long as credit is given! Check out the sprite status spreadsheet for more information on who made which sprites! While I'm here, status update! Health: MRI done, EEG next weekend. Nothing yet, which is good! But sucks! It's not anything dramatic like a stroke or aneurysm or brain tumour, but the mystery deepens! Altforms v0.6: It's currently being tested! I had hoped to get it out on Friday, but it was too confusing to have half USUM movepools, half SwSh movepools, so I'm updating every Pokémon that I can with their SwSh level-up
  13. Hi! I found that in EV026 on 247: Tanzan Depths, the Giant Steelix battle lose branch exits event processing before turning off No Catch, which maybe results in it not turning off if someone enters on that tile and loses? It's the top of the four there, event pages 1 and 2. Don't mind the TM, that's mine.
  14. Alrighty, status update time! Eventing is well underway. All of the TMs that will be available this side of e19 are placed. Today I finished making the sidequests/puzzles for the Galar starters. NPC events are largely done, but I still have what is for me the difficult task of giving them dialogue, and placing lore around. I'm 99% sure of releasing in August! Maybe early, it depends how much needs fixing in the testing stage. Health-wise, I've had an MRI and I'm waiting for the results. Working on this mod has been pretty hard-going lately, so I'm really hoping for som
  15. Hi! Another delay, I'm sorry! Here's the status update: I now have more regular time to work on altforms, but not as much time overall. Before I'd spend a few days working on it a lot, then a few days off, now I'm spending a couple of hours per night on it. Mapping was going very quickly with the earlier work pattern, but is not so quick with the new one. Mapping is allllmost done. I tried to cut corners and keep it minimal for purposes, but I also didn't want to make something terrible or end up in a situation where people don't want to update for shorter travel to the wild
  16. Hi! So I'm onto the mapping, events and teambuilding now. Leaving the sessions to fix gen 8 code until after that, it'll be the last thing to do before about a week of testing to catch bugs. Reason being: I've heard that a gen 8 public project for reborn/rejuv versions of essentials is close to being released, and it would be more time efficient to use better code from that, and have a little extra time to work on the rest of v0.6's content. As it is, I'm leaving out a bunch of stuff I'd like to include in the Altforms mod so that I can get the new version out sooner, it's been quite the
  17. The original forms are supposed to remain, yes! The other forms are mostly acquired by using Arceus Plates along with evolution or breeding, at least at present. Some are available in the wild, and in the next version (probably coming next month) most will be available without Plates. It does not work with the randomiser, I'm afraid. Both mods modify the same file, scripts.rxdata, and would need a combination mod made. Otherwise whichever you add last with overwrite the other. I absolutely intend to work on this after the next version releases. Add another couple hundred Pokémon t
  18. Alright, status update time! It's May!! Since last time, I've updated the tm.txt with new Pokémon and new TMs (and TRs, which will be TMs in-game), including for old Pokémon, including all the ones dexited! Which is thanks to the TM/TR listings for those Pokémon being leaked through Pokémon Home databases. I've also added in the new items and new Plate + Ability Interactions, and I'm partway through updating the AI - which is a much larger task than I realised, but this whole thing has been a learning experience. Some new altforms have been coded, most still need to be. T
  19. At the moment it adds a few altforms to wild encounters and adds extra mechanics based on the Arceus Plates, as well as all the altforms available via Plate Evolution/Breeding mechanics. No plots change, but a couple of sidestories are added. Neither are complete and both are subject to minor changes as they're developed - I don't like radically changing a story once it's started being told, but sometimes improvements have to be made. There are a couple of additional maps at the moment, unlocking a door in Vanhanen Castle and a puzzle leading off from it for acquiring a Partner Eevee.
  20. The mouse mod does break, unfortunately, with an error related to there being no mouse. No idea if a touchscreen mod is possible, but I would've thought so.
  21. Still not a new version, but here's an update on how things are going! Because it's April! 8th gen: Pokémon - All are in (Meltan to Eternatus), except Dynamax because no. Moves - All are in, two don't work correctly and in all probability still won't by v0.6 release (Dragon Darts because it has very complicated targeting in doubles but works fine in singles, Teatime because, well, I don't know why, but not all berries work with it). Abilities - All are in, two don't work correctly and there is some possibility they will by v0.6 release (Mirror Armor is working fine o
  22. Not a new version, but here's an update on how things are going because it's March: Delays! Work and health issues have cropped up again (not coronavirus but if that makes its way into this house there'll probably be even more delays), and I don't think March is at all likely for a new version release. I'm going to aim for April, but I'll definitely have to cut out some of the planned content and release it after v0.6 - I'll be including them in v0.6.X versions.
  23. Not yet. I'm not sure how much work would be involved, so I don't know how long it'd take. Alternate forms in it are handled slightly differently to Reborn, so it wouldn't be a clean copy-over. I do have plans to: It'll be the focus of version 0.7. I'm currently working on version 0.6, which includes new altforms, some more balance changes, new plate interactions, 8th gen Pokémon, moves, abilities and some items, 8ish new areas accessible from after Florinia's gym with 8th gen wild mons and wild altforms that are unlocked throughout the game, and team changes for NPCs to include 8th gen
  24. General Kenobi! Hi! I'm glad to hear you're enjoying it! There is a deficit of Meadow Plate transformations, so expect at least some new Grass-type sun users in v0.6. I think I can come up with a non-Grass-type sun user or two too!
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