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reaper.

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Everything posted by reaper.

  1. found luck but he's not changing the difficulty. anyone knows what to do?
  2. the rant about ai going on here? count me in. the ai is so broken. ughh it literally knwos every thin g about your pokemon. the geara fight has me on the edge of just throwing away my laptop ffs.
  3. i wouldnt say i cheesed it but i'll tell how i defeated her. team : dusclops : 252ev def/ spdef, eviolite a- 9tails luxray: 252 att, magical seed hydreigon: 252 spatt,speed, magical seed metagross: 252 att, magical seed talonflame sent out dusclops and a-9tails. dusclops used trick room. ninetails for hail. switch out 9tails for talonflame. both died this turn. sent out luxray and hydreigon. dark pulse on chandelure, wild charge on corviknight. metagross handled the rest from here. aegislash can be tricky but it will die too
  4. must be something to do with relationship points then.
  5. so what's the difference between the current build and the mk build?
  6. go into the saves folder and find the save just before you encountered beldum. delete the most recent save(named as game.rxdata) and rename that earlier save as game.rxdata. beware that you'll loseall your progress since that moment. but i guarantee you its worthit coz that beldum has saved my ass alot in the game
  7. hey, found this game rn and it seems interesting. can anyone tell me how much content is there and how much do the devs plan on adding?
  8. i checked the pokemons who could learn defog and the ones who learn it naturally, we get them late in the game and that amount is only 6 excluding galar poke(10 including) . the others need to be breeded or taught by a move tutor.
  9. so defog can now nullify terrains in gen 8 (stated by bulbapedia). will it also nullify the field effects of rejuv??
  10. there's an entrance to the cave on that ashy route that leads to the beach. enter it and purify it. forgot which move needs to be used (see the field effects manual). the enter the cave from safari zone.
  11. so if it was a big landmass and it broke away, then the borders are certainly dont need to exactly fit into each other. and the breaking up off the island would have resulted into new landmasses on the broken up islands. so what i'll suggest is that you start from whatever we have in past and try to fit the present into it and not the other way round. oh and btw, i looked into the voidal chasm and the boat there says gregorian so we definitely know the location of gregoarian lake and its even close to zone zero(present)/hiyoshi city(past). take this as your reference point and try to extrapolate the other places from this reference. you definitely are onto something and i'm loving your posts
  12. dude. idc if this is all false. this is one hell of a theory, a game theory :3. though about the gregorian lake. wasn't it that dried up lake in the voidal chasm(zone zero desert) with that wrecked boat in it? i'm pretty sure it was that one.
  13. sylveon misty terrain + calm mind + moonblast now go cheese that fight
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