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Posts posted by Fervis
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In anygo, Jirachi from Anna and Zina(postgame) immediately finish the doom desire (at the end of that turn when it was used first)
Mega Jirachi's ability though changes moves like Future Sight, Wish and Doom Desire to instant moves, so they immediately do the damage ( not just at the end of the turn)
Anything else about the move is kept the same, not sure if it bypasses protect
For the PULSE Eternatus, yeah i am not sure whether to disable destiny bond against it since it still counts to the E4 and you cannot switch pokémon while being there. Its ability and field interaction (that you cannot switch, use items, and ignores abilities) is more than enough a gimmick i guess.
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i will check it out! Also, Divineon should not have Searing Void (that's Abysseon's Move)
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nice catch! Freeze-Dry is in Glaceon's moveset so i overlooked it while merging move compatibilities (that mainly containt TMs and Tutors)
Will add it (it does seem to learn aurora veil already tho via TM) -
21 hours ago, Bessi said:
I played reborn in the past after it got completed and after i saw some videos of all gen decided to give it a try. Have some questions from what i read on the docs:
1.How can Eternal Floette be obtatined?
2.Can Bellibolt be obtained in any other way other than evolving?i noticed that it had no entry in the docs and it was missing.
3.Any specific reason why Squirtle was moved post restoration?if i remember in vanilla reborn it can be gotten very early.it is the only vanilla reborn location that is changed.
4.About custom forms how does the partner ribbon work?Is it a key item that changes pikachu and eevee to the partner forms? Does you choose which pikachu form you want to get? Also are the furfrou forms permanent or do they go away when put on pc?
5.any plans on making more not available in the wild or through event pokemon available? I saw many final forms only available through evolving when there were many fitting places to put them in the wild. This also include some pre evolutions only available through breeding.This includes also many gen 1-7 pokemon in vanilla reborn being not available in the wild like some early bug types or some other middle or final evolutions in the post game. The most underwhelming one in my opinion was when all legendaries had events only Solgaleo and Lunala were available only through evolving Cosmog and not even a battle for them.
Sorry if this was too much but loved what i saw so far about allgen i will definitely give it a try this weekend. Thanks!
1. Evolve any Flabébé in the Sanctum Area (below Lapis Ward/ in 7th Street) - i can update the docs more specifically
2. you can only catch Tadbulb in the Yureyu Power Plant and evolve it to Bellibolt - i will add Bellibolt to the docs
3. the lastest patch contained a lot of encounter balancing. With Squirtle being able to learn Shell Smash it was pushed further back (recommendation by the Reborn Devs)
4. The Ribbon is a key item you can use on Eevee or Pikachu with high friendship to turn them into Partner forms (a lá Let's Go games). If you want a cosplay form, Nyu got a new room on the first floor where you can change the cosplays. Furfrou forms work just like in Vanilla (they are permanent as long as you don't change them again). The only change are the stats and typing/movesets.
5. this was mainly a decision made by balancing, although some could not be evaded (e.g. H-Sneasel quite early due to Corey's team). But i can go through the list and sprinkle some more encounters to fitting areas
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On 4/16/2026 at 3:03 AM, joe goblin said:
Hi,
I've been loving the mod so far for my second ever playthrough though there may be some discrepancies between the doc and the game. My apologies if these have been mentioned previously
So far I've noticed:
I cant seem to use the [pokephial] password using a data chip.
G-Max Eevee's on the doc is listed as fluffy though in game it says fur coat (not that im complaining)
I cannot seem to be able to see Eevee's G-Move (cuddle) from the summary in or out of battle (no selection option to switch between the two). This also extends to not having access of Eevee's G-Move in battle.
Also some of the listed "All Eeveelutions can learn these as well" moves are not able to be learned by all Eeveelutions (for example last resort).
always check/mention your current version. This sounds as if you are playing on an outdated version but having the latest docs
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a new hotfix is out that mainly targets the Pokédex entry crashes for the "missing graphics" error, and the Department Store crash (0.9.1)
i will look at the other reports given afterwards fo0r the next-next patch!
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9 hours ago, Mishagi said:
How does AI respond to illusion in the mod? Loving everything so far, but since I'm trying to nuzlocke I rather ask here than try it directly. Sorry!
It properly reacts to the illusion.
7 hours ago, Zazel said:Hello,
Great mod, love it. Just want to share, Celebi still unable to relearn skill as doing so will cause the game to crash as per the others comment
Looks like i overlooked that comment, i found the issue and will be fixed next patch!
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yes it does. I will add it to the notes, thanks for the report!
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On 4/11/2026 at 4:01 AM, Saslen said:
does that happen on the latest version? i recently released patch 0.9.0, it's quite a bigger one so check out the changelogs! This issue should be fixed as well
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all of them are already available. For darkrai specifically you get the stone after its questline
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I was testing right at the entrance to the academy, it worked without any issues for me (lvl 15, no fairy moves)
I can only assume an installation problem.
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6 hours ago, .10bit said:
I keep getting this error message when trying to open Crystal cavern notes.
[AllGen Reborn 0.8.9 19.5.42]
Exception: Errno::ENOENT
Message: File Graphics/Icons/type??? not found.
Scripts/DrawText.rb:686:in `initialize'
Scripts/DrawText.rb:686:in `new'
Scripts/DrawText.rb:686:in `getFormattedText'
Scripts/SW Subclasses.rb:542:in `command_dimensions'
Scripts/SW Subclasses.rb:568:in `block in render_commands'
Scripts/SW Subclasses.rb:568:in `map'
Scripts/SW Subclasses.rb:568:in `render_commands'
Scripts/SW Subclasses.rb:573:in `getAutoDims'
Scripts/SW Subclasses.rb:510:in `initialize'
Scripts/FieldNotes.rb:280:in `initialize'
Scripts/SW Subclasses.rb:523:in `new'
Scripts/SW Subclasses.rb:523:in `newWithSize'
Scripts/FieldNotes.rb:194:in `prepareFieldNoteCommand'
Scripts/FieldNotes.rb:217:in `prepareFieldNoteSprites'
Scripts/FieldNotes.rb:394:in `main'
Scripts/Utilities.rb:527:in `pbLoadRpgxpScene'
Scripts/PauseMenu.rb:181:in `block in pbStartPokemonMenu'
Scripts/PauseMenu.rb:152:in `loop'
Scripts/PauseMenu.rb:152:in `pbStartPokemonMenu'
Scripts/Scene_Map.rb:242:in `call_menu'
Scripts/Time.rb:197:in `call_menu'
Scripts/Scene_Map.rb:214:in `update'
Scripts/Scene_Map.rb:70:in `block in main'
Scripts/Scene_Map.rb:67:in `loop'
Scripts/Scene_Map.rb:67:in `main'this is in the works
19 hours ago, ManicAntics said:Trying to get hisuin avalugg but I have *no idea* what to do
The documentation doesn't say how to evolve things that don't evolve with an item
always check for both, the evolution's name and the pre evo.
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15 hours ago, Ghost Rabbit said:
Creator's Discord ID: iloveyoucora
will update it!
also, 0.8.9 is out, you can get your jirachi now, i hope you are satisfied!-
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also i would go with the creator's discord name, if they didn't mention anything else regarding credits
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On 3/31/2026 at 11:13 AM, rudra said:
This mod looks absolutely awesome and i really want to play it, though i have one question, can the mod be installed mid game/run? this is my first run and i dont plan on doing another run(for at least now) as i want to experience other games too, right now i am at the point right before facing of against the E4, i heard that the post game content is really huge so if i do install the mod i should probably have enough time to experience it
You can, yes. You have to be aware though that there are some events that you cannot recieve the rewards from anymore depending on your progress. (e.g. certain items like Mega Stones, TMs or postgame items) If you already finished certain Story events that were tied to new rewards, you have to debug these in or you cannot get them anymore.
Besides that you need to go tothe options at least once and switch between the difficulty modes to activate the triggers.
If that's done you can most likely continue playing without major issues.
On 3/30/2026 at 5:24 PM, KingVaporeonYT said:im on the AllGen Reborn 8.0
how do get the latest version and patch that, im confused
do you mean AllGen 0.8.8*?
With 19.5 Reborn you put the allgen patch into the patch folder of a clean 19.5 reborn download
don't forget to update the base game to 19.5.41 through the ingame updater
On 3/30/2026 at 3:28 AM, Ghost Rabbit said:That sounds promising! Now i will see what i can do!
and AI? how did you do that? It is blurry but besides that it's done well -
this confirms that you installed the mod incorrectly...
did you completely empty the patch folder i your joiplay before adding the allgen mod? also, if you got asked to replace any files it's also an indicator you didn't install properly
you will need to re install the mod, but i'm not exactly sure if that fixes your current issue without debugging..
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check in the password manager on the PC if you have any field passwords activated, that's the issue most of the time.
and to be very certain, check if you are on the latest version of allgen (0.8.7) and reborn (19.5.41)
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On 3/22/2026 at 10:52 PM, Ghost Rabbit said:
Since there’s still been no response on pokemon myth Discord even though the scheduled 24 hours have long since passed, I think it should be fine to just go ahead.
For Mega Jirachi’s ability, please make moves like Future Sight or Wish activate immediately, if possible. As for its base stats, please make the total 700, with a focus on Speed, Special Attack, and Special Defense.
hmm getting no response doesn't mean having permission so i'd be reluctant without certainty, especially when it's from a different fangame
the back sprite as it is posted is not working btw, it's very blurry and not in the correct format
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you need to edit the montext in /patch/mods/pbs/montext.rb
then copy that one to the usual directory /scripts/reborn
compile
copy the mon.dat from the usual directory to /patch/data
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On 3/16/2026 at 7:03 PM, Joy19723 said:
new release is coming out soon which will probably include a fix for that
On 3/17/2026 at 3:42 PM, Storm5DXs said:Was that modding tutorial ever made? I'm just curious about learning how to do that.
There weren't many people contacting me directly for that, most request came from discord which doesn't need a complete tutorial
On 3/16/2026 at 5:12 PM, Silverthespeed said:How do i install the patch im confuse on how to
You need a fresh Reborn 19.5 download, start tzhe game and update from the save loading screen (latest 19.5.41)
then you download the patch from the front page and put all the content in the main reborn folder's Patch folder
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okay, this looks AMAZING.
if you get permission i'd happily add it in with your preferred stats/ability if you wish for that
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On 3/12/2026 at 6:01 PM, Ghost Rabbit said:
hope Mega Mismagius gets a better ability. As it is now, it's basically just a worse version of Flutter Mane.
And this is just a personal wish, but I'd love to see a custom Mega Evolution for Jirachi as well.PLUS: Hiroyuki Sawano Music Modpack V 1.0 no longer works. Is this something that can't be helped?
Mega Mismagius is Ghost Dark though?
For the Mega Jirachi, provide a spriteset and i can get something to work with it~
Not sure about the Musicpack by Ashzure though, did you use it previously successfully? and if yes, at what point did it not work anymore?
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as the doc said, it should be in the room next to the Magic Square puzzle area (the one where Ace had a cutscene when the whole machinery got hacked)
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Now my initial goal:
Patch 0.8.5 is out!
Main edits:-Massive AI improvements (hopefully)
-Field-Ability Interactions
-Galarian Birds are now included in the Bird Postgame Quest
you can check the rest in the Changelogs.


AllGen Reborn Mod
in The Mod Market
Posted
how did you leave the area`? I just tested leaving the area by usual means (the glowy teleport) and it removes the weather overlay just fine.
Which version are you on?