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Rising Emperor

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Posts posted by Rising Emperor

  1. 11 minutes ago, Posty said:
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    Have you tried interacting with the stuff around in the room? Because the idea of that room is to search and figure out how to progress, look in the bins, documents, stuff on the walls etc.

     

     

    Spoiler

    I did. I checked every single spot in the room. The only thing I have a rough idea is the landline phone, but I have no clue. I must be missing something or I might be slow.

     

  2. 18 minutes ago, BurntCornNuts said:

    So now that sword is on break I hope we can see reborn back on the channel soon 

    Not likely. Remember the only reason he's giving sword extreme a hiatus is because the dlc for sword and shield are coming out tomorrow(today) in some countries. So, when he finish that he's more than likely going to restart the extreme randomizer again.

  3. 1 hour ago, Cervys said:

    Turns out one of the newer fixes broke how Alolan forms work, the current download should now import them properly again.

     

    Unfortunately I can't tell much from that screenshot alone, could you give me the file you're trying to import?

    Excuse, I'm having an issue as well. I have everything place orderly, but whenever I click import team, it say this:

    "Script 'Settings' line 0: Errno::ENQENT occurred.

     "No such file or directory - import.txt."

    May u help me?

  4. On 4/18/2020 at 5:16 AM, BlueTowel said:

    At the moment it adds a few altforms to wild encounters and adds extra mechanics based on the Arceus Plates, as well as all the altforms available via Plate Evolution/Breeding mechanics. 

    No plots change, but a couple of sidestories are added. Neither are complete and both are subject to minor changes as they're developed - I don't like radically changing a story once it's started being told, but sometimes improvements have to be made. There are a couple of additional maps at the moment, unlocking a door in Vanhanen Castle and a puzzle leading off from it for acquiring a Partner Eevee.

    The only NPCs with altforms are added NPCs that can be entirely skipped without any notice. In fact, they're too easily skipped, and a common problem people have is that they never knew there was a sidestory because the only non-optional reference to it occurs during the ticket sale at the very start of the game!

     

    In the next version, I'm changing the game a little bit more, but trying to avoid impacting any of the pre-existing story.

    Some NPCs related to the altforms mod sidestories will approach the player, but will still be able to be skipped if preferred.

    Many NPCs throughout the game will have relevant altforms added to their teams. 

    More areas will have wild altforms, but a majority of them will be found in a set of new areas connected by a network of underground tunnels, featuring a hub area, accessible from various points spread around the region.

    I hope we get a status update soon. I'm extremely excited for this mod and I hope you're doing alright my man. Even though I'm hyped, your health is more important. I hope you're doing alright.👍

    • Thanks 1
  5. Hello my friend! Welcome to the forum. And as the fellow above me said, I recommend to play this game noramlly, Reborn is very difficult, and playing it as a nuzlocke with just making near impossible. And it will be better to play this game normally, so u know what to except. 

    • Like 1
  6. 7 hours ago, BurntCornNuts said:

    Zel is gonna destroy him 
    Also big unfortunate moment that reborn isn't updated with gen 8 stuff because Vanilluxe can learn aurora veil then 

    I wouldn't be so sure my man. There happen to be a person name Blue Towel, who modding to the current episode of Pokemon Reborn to Implanent Generation 8 content/ pokemon into the game. So, I recommende you check him out. 

  7. 1 hour ago, MhicKy said:

    I want to "fix" Nim by punching her hard in the face and scream "WHAT ARE YOU DOING?! DO YOU HAVE ~ANY~ IDEA WHAT WE'VE BEEN THOUGH FOR YOU?! YOU UNGRATEFUL SEAL!!"

    But still.. That part DID pissed me off, we had SOOO MUCH TROUBLE to save her.. The whole Terajuma arc was basically "Let's save Nim, you guys!" and then she turns like this.. Really?! REALLY?! Melia lost her (adopted) father and we literally DIED for her and then THAT?!

    Also, this damn gate TAUNTING ME!!
     

      Reveal hidden contents

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    Bro I have you forgotten. Nim didn't become like this on her own free will. Crescent literally brainwashed her to take on this "Lorna" personaility and no doubt told her lies. A good example of said lie: like how we were the only ones to try rescue her, while everyone else didn't try to rescue her. Which is completily false. So, if there anyone to blame for this whole mess is Crescent

  8. 6 minutes ago, Zumi said:

    We're still working on the game! Even if all the IRL stuff is a bunch of hot garbage that's slowing down progress, the project hasn't come to a total standstill. In fact, Jan is still making slow but steady progress on maps (and some updates), and the balance nerds (aka Azery and Alex) have been helping change the encounter rosters for each location to include Gen 8 mons, as well has started to change up teams for fights. And, I myself spent the past 4 days or so finishing a huge chunk of the work that was on my own to-do list! The last major thing I still have to do is the cover art really, aside from that it's only a handful of minor things, and working on completing all the Gmax form sprites for the gen 8 project. 

     

    It's a lot of busywork, but it's still work that needs to happen nonetheless. I took some time this week to put everything in a row what'll be in V13 in terms of content and... I know I probably sound like a broken record at this point, but V13 is absolutely fucking huge. It might sound like an exaggeration, but there's just so much LMAO..... I sincerely can't describe it any other way. We've still got a lot of work ahead of us, and trust me when I say that the patience you guys have is very, very much appreciated. We know it's getting close to a year since V12 came out, but development for V13 started late due to us waiting for SwSh to release for the Gen 8 implementation, so everything's just taking a little longer than usual! 

     

    On a final note, we won't go on total radio silence! When the time is right, we'll probably be showing off some more stuff when we've gotten further with development. Or we'll just tease you guys a little bit because it can't be a proper Rejuv dev cycle without the occasional messing around, now can it? 🤭

     

    Once again, thank you all for your patience. We're all doing our best to make the update of the best quality we can get it to be!

    Take your time Zumi. We know you, Jan and tge rest of the dev Squad are doing y'all best, just keep up the good work and I'll continue to be HYPE!!! for Version 13

    • Upvote 1
  9. 47 minutes ago, Autumn Zephyr said:

    Dynamax isn't being used at all, while the Gigantimax forms are reportedly being retrofitted to serve as custom Mega Evolutions. No point in letting official designs go to complete waste, ya know?

    I already fear the terror that Saki will unleash with her Mega - Duraladon. Oh god I already hear Boss music.

  10. On 3/9/2020 at 5:15 AM, BlueTowel said:

    Not a new version, but here's an update on how things are going because it's March:

     

    Delays! Work and health issues have cropped up again (not coronavirus but if that makes its way into this house there'll probably be even more delays), and I don't think March is at all likely for a new version release. I'm going to aim for April, but I'll definitely have to cut out some of the planned content and release it after v0.6 - I'll be including them in v0.6.X versions.

    I hope you're doing alright. We're in some crazy times right now and hope you're doing okay. You make some awesome content and I can't wait for V0.6. Stay safe my friend

    • Thanks 1
  11. I always wanted to see Jim Croocidle's fossil deck and guess what? 14 Yrs later, we officalliy have some cards. This give me hope that more architypes from past yugioh series/manga would be release👍👍👍👍

  12. 3 minutes ago, Destiny305 said:

    is there going to be a v13 or not

     

    You have to be patient my man. Making a new version of Rejuvenation takes alot of time and effort. All I can tell you it will be done, when it's done.

  13. Actually, it does work for rejuvenation. What you need is to download and install the Rejuvenation modular modpack 12.1 after doing so, transfer the Aephiex's ash greninja data to your rejuvenation folder and there you go.

    Also, another thing I recommend is download the debug mode script for rejuvenation. Temporarily switch the scripts of the modpack for the debug scripts and switch the form of your Greninja to 1, save your file and then switch back to your modpack script and then your greninja will have the battle bond ability.

  14. 5 minutes ago, BlueTowel said:

    Not yet. I'm not sure how much work would be involved, so I don't know how long it'd take. Alternate forms in it are handled slightly differently to Reborn, so it wouldn't be a clean copy-over. I do have plans to: It'll be the focus of version 0.7. 

    I'm currently working on version 0.6, which includes new altforms, some more balance changes, new plate interactions, 8th gen Pokémon, moves, abilities and some items, 8ish new areas accessible from after Florinia's gym with 8th gen wild mons and wild altforms that are unlocked throughout the game, and team changes for NPCs to include 8th gen mons and altforms where appropriate.

    That'll probably take me until late March, with importing the 8th gen stuff to save time.

    After that I'll probably spend a couple of weeks or so working on sprites and bug fixes before any new forms and adapting it for Rejuvenation, aka v0.7.

    So maybe April/May?

    Awesome. Thanks for answering back, now I know what to be hype for march! Keep up the awesome work my man!

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