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Why are electric teams so hard to build?
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The another issue is that Electric types that actually have roles other than "Fast Frail Special Sweeper" are a bit hard to come by. Electric's other sorta role it covers is somewhat, strange bulky slow things.
Basically, they lack a breadth of options due to as mentioned above shallowish movepools, and shallow role diversity. There's tools there it's just there's not a lot to pick through.
They are the type that probably suffers the most from the fact that so many in their fold are just so strikingly similar that it mostly down to statlines being better. -