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A Pink Cheetah

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Everything posted by A Pink Cheetah

  1. Sun Blazer Reshiram (M/F) @ Life Orb/ Leftovers Trait: Turbo Blaze EVs: 252 Special Attack/ 4 Special Defense/ 252 Speed Modest Nature - Blue Flare - Dragon Pulse/ Draco Meteor - Flame Charge - Focus Blast An absolute beast of a Pokemon, Reshiram is terrifying in the sun. With Flame Charge to boost its speed, it has no need for a speed boosting nature. Sun and STAB boost Blue Flare makes it one of the strongest moves period. And with Dragon and Fighting perfect coverage to back up the Dragon and Fire perfect coverage, Reshiram becomes a bane even to the likes of Dialga.
  2. Chlorodancer Leavanny (M/F) @ Leftovers Trait: Chlorophyll EVs: 252 Attack/ 4 Special Defense/ 252 Speed Adamant Nature - Leaf Blade - Shadow Claw - Swords Dance - X-Scissor Leavanny's attack and speed are decent, and phenomenal in the sun and after a Swords Dance. Able to outspeed Scarf Latios, it will also ohko it with X-Scissor. While Bug/ Grass/ Ghost gets walled [i]hard[/i] by Steel types, against most other types, this combination doesn't have much of a problem. In fact, it covers Psychic, Ghost, Dark, Grass, Water, Ground, and Rock types, easily taking down several near perfect type coverage Pokemon with ease. The only true problems would be steel and fire types. Still and excellent Sweeper and great to counter other sun teams.
  3. All of my discussions (Honesty, I think that I was the only one to post there seriously. No one else posted anything to counter my arguments, or agree with them. -.- ) were on the original thread, and I don't have nearly the amount of patience to copy and paste them all here. Amethyst, if you could, that would be kickass. (Also, Rupees should be given for tier discussion contribution. 25 per each argument for each Pokémon, perhaps? That'll help get people to contribute.)
  4. Seems fair enough to me. Though, honestly, Vulpix is just so pathetic it really shouldn't be moved upwards at all. :/
  5. Three votes outside of NU, with the majority, 4 of 7 voting NU. The votes assigned point values that were not explained in detail before hand. And all the weather inducers received LU status when, had the vote ratings been assigned 0, 1, 2, 3, etc, they would have received NU status like the majority vote wanted them to receive.
  6. CofaCalmMind Cofagrigus (M/F) @ Leftovers Trait: Mummy EVs: 188 HP/ 68 Special Attack/ 252 Special Defense Modest Nature - Calm Mind - Energy Ball - Hidden Power Fighting - Shadow Ball Cofagrigus is the walliest Ghost type under Ubers. With base 145 defense and 105 special defense, it can take all but the most powerful of attacks at neutral power. Calm Mind to boost its special defense even higher, HP Fighting and Shadow Ball for perfect coverage, and Energy Ball is just to hit harder against Quag, Swampert, and other Grass weak Pokemon.
  7. Sucker Dancer Bisharp (M/F) @ Leftovers/ Focus Sash/ Life Orb Trait: Inner Focus EVs: 4 HP/ 252 Attack/ 252 Special Defense Adamant Nature - Brick Break - Iron Head - Sucker Punch - Swords Dance Bisharp is, while part best-defense-type-in-the-game, one of the worst defensive Pokemon out there. While yes, he has 9 resistance (with two of them at x4), and two immunities, his weaknesses to the three most common offensive types in the metagame, Fighting (x4), Ground (x2), and Fire (x2), not to mention his poor defensive stats (65/100/70) make him a defensive nightmare for the user. However, with his base 125 attack, and access to the tied-for strongest priority move and having STAB on said move, along with Swords Dance make Bisharp an offensive wonder. While no where near as powerful as Absol, it has access to non-debilitating fighting type moves, allowing it excellent coverage. Iron Head for the STAB and power, and Bisharp will rock your opponent's world, and with Inner Focus, Fake Out users have a surprise when Bisharp Swords Dances through the flinch that never happened.
  8. Conkelhurrdurr Conkeldurr (M/F) @ Flame Orb (Lefties with Iron Fist) Trait: Guts/ Iron Fist EVs: 12 HP/ 252 Attack/ 244 Special Defense Adamant Nature - Bulk Up - Drain Punch - Earthquake/ Pursuit - Mach Punch With 354 hp, 226 defense, 227 special defense, and 624 attack, Conkeldurr is set up for maximum rampaging. Bulk Up to take physical hits even more, the special defense EVs are there to hurt things like Porygon-Z and Genesect. With Drain Punch, if running Guts, the healing surpasses the damage taken every turn, and with Iron Fist, it does the same. EQ to troll things like Toxicroak, Pursuit replaces it to take care of Levitating Ghost Types. Mach Punch for the monster power associated with Guts and Bulk Up and Iron Fist and Bulk Up.
  9. Escar-go-to-your-grave Escavalier (M/F) @ Leftovers Trait: Shell Armor EVs: 252 Attack/ 128 Defense/ 128 Special Defense Adamant Nature - Iron Head - Megahorn - Pursuit - Swords Dance Easily the strongest Physical Bug type that doesn't have Hustle, Escavalier boasts an insane base 135 attack. Add on its impressive defense stats, and it's the physical sweeper version of Forretress. With Shell Armor to protect it from crits, you don't have to worry about any lucky 6.25% crit chance moves from ruining your monster bulk. With Iron Head for pesky rock types, Megahorn for Dark, psychic, and grasses, Pursuit for Psychics and Ghosts who don't want to stay in on a dual wielding lance-a-holic, with Swords Dance to boost its attack to 810. A threat in any tier, its typing and speed causes it to be rejected for everything except a Trick Room team.
  10. LC Cubone Cubone (M/F) @ Thick Club Level: 5 Trait: Rock Head EVs: 116 HP/ 196 Attack/ 196 Special Defense Adamant Nature - Bonemerang - Double Edge/ Fire Punch - Smack Down - Swords Dance With a starting out attack stat of 30, Cubone is one of the strongest LC Pokemon out there, and a great Boost Pass recipient. Bonemerang for killing Sashers, Double Edge to abuse Rock Head with, or Fire Punch to remove Ferroseed and others like it, with Smack Down for flying types, and Swords Dance for unbelievable power.
  11. Lol. Looks like it's LU for Snover and still NU for Vulp. This should be interesting.
  12. Huntail is essentially a stronger Gorebyss that focuses primarily on physical moves. With Waterfall, Crunch, and Ice Fang, along with Shell Smash, this thing rapes in LU. With 446 speed and 614 attack, this thing will tear through most other Pokemon in LU. Even things like Aggron and Rhyperior fall to its power. Eelektross suffers massively from a +2 Waterfall, and can't do much in return. With its power andSTAB moves along with Shell Smash, I'm surprised that Huntail isn't with Gorebyss up in UU.
  13. (Sorry about the double post) Lapras can be one of the bulkiest sweepers out there in UU. With Dragon Dance, immense special bulk and HP, it's like a slightly worse typed Jellicent that can deal monster damage. With great physical moves like Waterfall, Ice Shard, Body Slam, Bulldoze, Headbutt, Outrage, and Zen Headbutt, it can easily provide for a great bulky sweeper in UU. With 240 speed, it might start out slow, but after a single Dance, it hits 360, allowing for outspeeding of many other UU Pokemon, and with 403 attack, it can hit hard as well. With Water Absorb, it can come in on a water attack and heal up any damage lost by Stealth Rocks and even Dragon Dance up for a sweep. Not to be underestimated, this one is. Translation? Keep it in UU. Ninjask appears in both the BL and UU tiers, and due to its stats, ability, and movepool, I suggest placement in the BL tier. Yes it suffers a massive 4x weakness to SR but Ninjask should always be run as a lead. Thanks to Roar, Whirlwind, and Dtail having such high prominence in the metagames, for whatever odd reason, it can lead to a loss of boosts, however, if a Pass or even attack boosts is reached, it prove to be not only a deadly sweeper, but also a terrifying Passer. Put it in BL. Basculin is a powerful water type, due to its access to Adaptability and moves like Waterfall and Aqua Tail. To make a sample set for it, Aqua Jet, Crunch, Scald/ Toxic (Its base 80 special attack isn't to be trifled with either) and Waterfall allow it to hit a lot of things neutrally, especially in the lower tiers. An Electrode rain dancer can assist Basculin even further by adding an additional 1.5 damage boost to its 2x damage dealing water attacks. It shouldn't be messed with in NU, and can assist with some serious offensive momentum in the lower tiers. Move it to LU. Electrode is holy living crap kinds of fast (Base 140, fastest until Ninjask and Deoxys showed up in Gen 3). You can slap a Scarf on it so that Electro Ball can deal massive damage, or a Specs on it so that it can still do massive damage. Add on Afermath and any Pokemon surviving due to Sash gets removed anyway. While base 80 special attack is respectable without Adaptability, it works wonders with the right moves, item ad EVs, as Electrode can quite easily do. Too much of a threat in NU, it needs removal to LU. Scyther is bulky (70/80/80 with an Eviolite to boost it), fast (base 105 allows it to outspeed even Garchomp), and strong (base 110 with Technician), and with these, it can cause some serious hurt. Wing Attack now has 135 power, and so does Bug Bite (60+Tech+STAB (60+30=90+45=135), and with Swords Dance, it can cause even more hurt. Add on Brick Break fr maximum coverage, and even Pokemon in UU and BL fear it. It's oonly flaw is the crippling 4x weakness to Stealth Rocks damage, but that hasn't stopped anything before, has it? (Ho-Oh is Ubers, and Volcarona is OU) And even though it its usage stats aren't that great, it has the power, speed, and bulk that many sweepers in the higher tiers wish they had. Move it to LU. (Defense stats after Eviolite running max attack and speed with Jolly nature (252 attack, 4 special defense, 252 speed): 281/294/295 with 319 attack and 339 speed) Gurdurr is the best fighting tank that I've ever seen. With Iron Fist and Drain Punch, it hits much harder than its base 105 attack would normally allow it, and Mach Punch gets the same boost in power. With Payback and Bulk Up, it's coverage is perfect and its defenses even higher (85/85/50 puts it even higher physical defense-wise than Scyther.) It's power and defenses are insane and it should be moved up to at least LU as well. (Defenses stats with max attack adamant with Eviolite (4 HP, 252 attack, 252 special defense): 312/309/298.5 with 339 attack)
  14. Raikou is one of the best electric types out there. While many claim that it's bested by Jolteon, Jolteon is only faster, and nowhere near as bulky. Raikou is stronger, bulkier, and has access to Calm Mind, all of which Jolteon wishes it had. With access to Shadowball, Aura Sphere, Thunder, and and other moves, it is a better revengekiller against Rain teams while scarved. This thing can hold its own in OU as well as BL, UU, LU and NU (In fact, it almost completely rapes those last three tiers.) This thing demolishes NU, take it out.
  15. Why unban them if Vulpix and Co are gonna be banned but Venusaur be banned if they are banned? That doesn't make much sense.
  16. What about the Chloro-sweepers that are getting proposed for movement downward? They should share the same fate as Venusaur, not a reverse fate. After a Swords Dance, Sawsbuck hits like a truck, and after a Growth, Victreebel's SolarBeam and Sucker Punch allow it to deal near insane amounts of damage. And Owen (What did you go by on TBT?), I was only saying that, if Venusaur should move up because ofsun in the lower tiers why should other excellent sun sweepers NOT move up and instead be moved down? Kyurem base 130 special attack with a 180 power Blizzard with 100% accuracy thanks to Snover (Seriously, except for its movepool consisting of Dragon, Ice, and Fighting), this thing is a monster. It's base stats are insane, having one of the bulkiest defenses stats and some of the most terrifying offense stats out there, at 125/130/90/130/90/95. Running max defenses in the hail allow it to survive through hits that would normally ko other Ice and dragon types. Add on a Modest nature and Blizzard, Focus Blast, Dragon Pulse/ Draco Meteor, and Shadow Ball, or even Rest will allow it to absolutely destroy opposing teams. This thing has the stats of an OU Pokemon with a movepool with perfect coverage (Dragon Fighting AND Ice Fighting), if only a little inaccurate. And due to its bulk, it can take out many opposing Pokemon in the lower tiers.
  17. Deoxys-S is quite literally the fastest thing in Pokemon. Nothing outspeeds it, unless you bring in the rain, sun, or sand, or a scarf lead with over 504 speed, which is ratherhard to come by. The strongest priority move against Deo-S won't even work because it uses its speed to set up hazards, not to attack. (Talking about Sucker Punch, 160 power against Deo-S) Add on the Sash and Espeon's and Xatu's recent drop in usage, and you have to spin to get rid of the layers. While base 95 on each attacking stat is laughable, it shouldn't be underestimated with moves like Psycho Boost at its disposal. Keep in in Ubers is what I say. Helps keep the Metagame more balanced. Keldeo has Hydro Pump and Secret Sword. Combined with HP Ice/ Ghost, it literally needs nothing else. After a Calm Mind, Hydro Pump has an extremely high chance of koing anything that it hits Neutral to, and Secret Sword helps remove the monstrous stall threats of both Blissey and Chansey, and even a specially defensive orientated Ferrothorn, with HP Ghost helping to take out Jellicent. Keldeo's usage stats are so low mainly because of the league banning legends and because almost none of the visitors who come by know that Keldeo is allowed in ladder matches.Why remove it from OU because of the league and the people who don't look at our tier list? Meloetta is one of the most fearsome of 5th gen's newest additions, and can owe its usage stats to the same reason that Kedeo can. With base 128 special attack and special defense in Aria form with base 90 speed, it is like a Porygon-Z but with better defenses (Base 100 HP as well) and better typing, and makes for an excellent special sweeper with a Calm Mind set. Add on Relic Song, however, and it turns into a physical sweeper with base 100 HP, 128 attack, and 128 speed, with Return, Close Combat, and Stone Edge to work with, hitting almost everything super-effectively or neutrally. Usually run with a Life Orb, the physical set can take down threats like Terrakion, Cobalion, Kymin (Yes, the Sky form Shaymin. I mean seriously, look at the speed stats. Meloetta out speeds Skymin with 1 base speed higher and hits it with Stone Edge for Super effective damage). With Calm Mind, Psyshock, Relic Song (partially due to the additional 20% sleep chance it induces, and that base 75 STAB damage), and Focus Blast, the Aria form can function exceptionally well in OU and absolutely destroy in BL, and the Step form can function with it just as effeciently. Starmie is regarded as the best rapid spinner due to its base 115 speed and 100 special attack, allowing it to hit hard and fast after spinning away Rocks and Spikes. Also due to its speed and power, it can effectively ruin Drizzle teams by running Thunder and a Timid nature with max speed EVs with a scarf, hitting an insane 541 speed, not only allowing it to outspeed Scarved Latios' but also a lot of Swift Swimmers, hitting them extremely hard with said Thunder. Starmie fills a nich that not many Pokemon can fill as effectively as it can. Keep it OU. Crobat is fast, and makes for an excellent special sweeper with access to Sludge Bomb and Air Slash, not to mention it's speed allows it to compare with many others. It's typing allows it to 4x resist fighting attacks which are common absolutel everywhere, not to mention, access to Taunt allows it to stop set up sweepers and hazard users in their tracks due to its insane speed. Not to mention, without Crobat, there isn't exactly an effective Pokemon to use against Virizion when it moves up a tier. Archeops is the strongest physical (Base stat wise) flying type that isn't also a dragon (Rock on, Rayquaza). And it also gets Acrobatics. Combined with the Flight Gem this is almost always guaranteed an ohko, and it is also fast enough to scare the pants off of anything wearing any. While its ability is certainly crippling, with Leftovers you can have a strong fighter capable of keeping his strength uo. Or you can go for the suicidal ohko everythign on the first hit style with Head Smash (It being the fastest Rock Type to get it and alo one of the most powerful (base 140 ain't no laughing matter). While Stealth Rock weak, unless it encounters something faster (In UU? Possible, aye.) or something with priority (also possible) it will stay over 50% to do it's ohkoing thing. While it's ability is crippling (Already mentioned this) unlike Regigigas (perhaps) and Slaking, it can come back and still rape even after its ability has taken effect. It shouldn't be removed from UU. Azumarril say "Hi, I'm adorable, bulky, and has the third hardest hitting Waterfall, period. A perfect way to fuck up dragons and fire types alike, (and even having the ability to ohko Ferrothorn), it doesn't need speed in the least. Just beef up its HP and defense ad max out its attack and it will ohko almost every dragon short of Dnite with Ice Punch, and will even ohko Hydreigon with Superpower. A threat in OU, it easily holds its own in UU. Not to mention, if Virizion stays in UU, who will keep it in check in its own tier if Azumarril moves down? Carracosta is laughable. After a Shell Smash it hits 358 speed if running a Jolly nature. Meaning that if it isn't running Jolly, a Jolly Cobalion can Sacred Sword it a second time. Or better yet, a Smashed Crustle's Earthquake will ko it after stealth rocks damage. It's 5 weaknesses are common enough, and a lot of the Pokemon that use these SE moves in UU are scarved or carry Sturdy as well and have a priority move. Take Donphan for instance. Carra Smashes, Don EQ's. Carra Aqua Jets (Unless it isn't running Aqua Jet in which case...) Don Ice Shards and Carracosta faints. Scarf Flygon EQ's, Carracosta Smashes. Scarf Flygon EQ's again, and Carracosta faints. Galvantula Thunders, Carracosta gets paralyzed. Hitmonlee Fake Outs and the High Jump Kicks/ Close Combats next turn. It's just too easy to ko, because unless you're running Carracosta as a lead, it's sturdy is going to be broken by hazards, which leaes it hilariously open to ohkos from SE attacks. Sawsbuck, Sandslash, and Stoutland: With Vulpix and Hippopotas both in NU, access to the weather necessary to boost these three's speed is simple, and movement of that weather from NU to LU won't matter in the slightest to them, except to keep them where they are, if not move them up like what's happening to Venusaur. Because of its access to sun, it's being moved up, however, due to Sawsbuck's apparent inaccess to sun means that it is being proposed to be moved down a tier. Why does Venusaur get special treatment in this? Steelix is a monster physical tank. While yes, its special defense is subpar (it is a generic pre-4th generation steel type), it makes up for it by being one of the few Pokemon to knockout both Cobalion's and Virizion's physical attacks without so much as denting Steelix's hard outer shell (Close Combat won't do more than 40% without a Dance boost from either of them) and Steelix hits back against Cobalion with EQ and Fire Fang for Virizion. It even takes EQs from Flygon while ohkoing in return with Ice Fang. Without Steelix, not many physical walls will remain specific to the UU tier to tank such physical hits. Venusaur shouldn't move up if Sawsbuck, Stoutland, and Sandslash get dumped down a tier as it isn't logical. Venusaur gets boosted in tiers when those three get dumped in tiers for the exact same reason? And that being weather. Hariyama is a great wall and physical attacker. It gets Thick Fat, which allows it to essentially resist Ice and Fire attacks, and it has base 120 base attack, on a base 120 base power STAB move, allowing it to remove powerful threats several tiers above it, such as Cobalion and Aggron on its own tier. It's also stupidly bulky with base 144 hp and only two weaknesses. If it gets moved down, it becomes that much harder to counter and ko. Regice has the exact same thing as what is going on with Sandslash, Sawsbuck, etc, etc, etc. In fact. Victreebell, as well, has the same thing occur to it. However, one thing stands out about Regice's nomination to be bumped down a tier. Vanilluxe. This piece of crap has worse defensive stats, slightly better offensive ones, and a movepool worthy of Sheer Force Tauros if you remove Flamethrower and Thunderbolt and give it only Steel and Ice attacks. Vanilluxe for NU, s'il vous plait, keep Regice in LU and above. Vanilluxe is my own nomination for REMOVAL from the LU tier. It is a useless, but adorable, Pokemon. Its movepool consists of Ice, Steel, Weather Ball, and Hidden Power offensive-wise. It's sad, pathetic, and overall adorable. But it just isn't LU material. Combusken is hilariously frail. You have to run defense EVs just so tha it can take a hit, which means dipping from its attack (a hilariously measly base 85) or it's speed, which, if it doesn't run anything short of max, allows it to get stomped by Crawdaunt, who has the most powerful Waterfall in the game thanks to Adaptability. Oh, and also Crabhammer. After a Dragon Dance, if both are max and have speed boosting natures, it's a speed tie. If Combuskun is running maximum defenses and no speed or Attack EVs, then it gets murdered by Crabhammer/ Waterfall. Add on Basculin's Aqua Jet/ Waterfall, and the choice of even running this thing gets more and more hilarious. While good for Baton Passing, it's no good if it can't outspeed squat. Cottonee: inb4Sigilyph/grasstype/SapSipper. Yeah, terrible decision to move it up, it's Leech Stall set that it gets from mommy get walled by the exact same things. The difference is that Whimsi gets the option of running Hurricane to ruin the grass types that wall it. Fraxure is frail. Even with an Eviolite, it has to dip from its attack stat to keep it bulky (273 hp, 264 defense, 204 special defense otherwise) or it's speed stat which it needs to help keep it faster than anything that isn't scarved. It's decently powerful (base 117 attack), but it's slow and can't really take a hit otherwise, and it would be lucky as sin if if could set up two dragon dances without falling to Jynx, Porzgon-Z (Hell, even Porygon), and other common BoltBeamers. Hippopotas has reliable recovery, but terrible type coverage in its attacks, making only for a semi-effective wall/ toxic-staller. It doesn't have Ice Fang like its dad does, so it has to stick with EQ, Slack Off, Stockpile/Curse, and Toxic to be of any real use. Porygon-Z: BANITBANITBANITBANIT. Easily one of the best BoltBeamers out there, with Adaptability Nasty Plot Tri-Attack, or even Download Tri-Attack, Porygon Z is more suited for Borderline rather than NU. Snover has a problem in NU. Fire and fighting types. While.... Slightly bulky, it's low health and subpar attacking stat (Even after a Swords Dance) means that Snover won't be sweeping anything unless it hits 4x Super-effectively, which means that Water Rock/ Grounds and Ground Flyings beware, for Snover might come and take you down. XD Magneton, Rhydon, and Tangela are some of the best physical walls out there. And while both Magneton and Rhydon suffer somewhat crippling 4x weaknesses (Ground for Magneton, and Water and Grass for Rhydon), their defensive stats with the eviolite boost more than makes up for it, with Rhydon hitting 351/ 508/ 283 with maximum defense investment with an Adamant nature, and hitting 325 attack with said adamant nature (Without EVs). Magneton hits 241/ 433/ 358 with a Quiet nature with Analytic, allowing it to tank much and hurt hard. And Tangela is the most epic of the walls here. While it shares a weakness with Magneton (fire) and one with Rhydon (Ice), it's so immensely bulky and with Amnesia and Leech Seed to back it up, it laughs at opponents as it Giga Drains and Regenerates out, or Ancient Powers and gets full stat boosts. With 271/ 493 (From a grass tpye, yes, you read that right)/ 294 with a Calm nature, it doesn't need any kind of attacking style at all except for Giga Drain, to be honest. Each of these are just too much to take with thier bulk and offensive prowess. Marowak is immensely strong and decently bulky with 262/ 568/ 256/ 122/ 259/ 126 for its stats. With Smack Down and EQ, it shows promise even in OU, raping Gengar and Skarmory (The former more often than not with Smack Down itself) and turning set ups into ruin. With access to Swords Dance as well, it hits an unprecedented 1,136 attack with STAB on a base 100 power attack and good enough bulk to let it survive the odd Ice Beam from nonstab walls. Marowak has just too much power to stay in NU.
  18. Haxentral (Say it like Hax Central) Dunsparce (M/F) @ Leftovers Trait: Serene Grace EVs: 252 HP/ 252 Attack/ 4 Special Defense Adamant Nature - Body Slam - Headbutt - Rock Slide - Roost Base 100 HP is absolutely astounding. While Dunsparce's other defenses are subpar, and it's attacking stat leaves a lot to be desired, when combined with Body Slam and Headbutt or Rock Slide, it turns into another Jirachi, but one for the lower tiers. Roost for healing, and not much else needs to be explained.
  19. Oh gods, I hate that. I went 10-1 with my sniper class (1 death because I couldn't change classes in time so I suicided to get to my sniper class), and then died 9 times in a row while killing only 2 more people, so that at the end of the game, I was 12-10. All because some moron stood beside me as I was crouching in cover. Same moron, too.
  20. Scarf Striker Zekrom (M/F) @ Choice Scarf Trait: Teravolt EVs: 252 Attack/ 4 Special Defense/ 252 Speed Adamant/ Jolly Nature - Bolt Strike - Focus Blast - Fusion Bolt - Outrage Electric and Dragon is an absolutely terrible type combination, but in Ubers and in conjunction with Focus Blast, allows for an impressive amount of coverage. Bolt Strike is for that absolute "have to kill every flying and water type forever, who cares about accuracy?!" Focus Blast for the hilariously common Ferrothorn, Fusion Bolt for the accuracy but still monster kills, and Outrage for the 2-3 turns of destruction after which Zekrom will be like "Who are you? Where am I? Why am I a dragon?" and then ko's himself in his confusion.
  21. Mix Sun Victreebel (M/F) @ Life Orb Trait: Chlorophyll EVs: 4 Attack/ 252 Special Attack/ 252 Speed Rash Nature - Growth - SolarBeam - Sucker Punch - Weather Ball An excellent Pokemon during the first two generations due to it's mixed power, Victreebel has seen limited usage in the last few generations. I see no reason why, what with Drought so easy to use now. With Chlorophyll, it hits 478 speed, speed tying with a scarf Latios that isn't running HP Fire and is running a Modest nature. While in the sun and after a Growth boost, it not only hits 656 special attack, but it also has a base 100 Fire attack and a 180 power grass attack that doesn't need a turn of charging. Add on the tied-most-powerful priority move out there, and Victreebel is a force to be reckoned with in almost any tier.
  22. 1 and 2, I totally haven't started yet. loljk Sounds like a good idea, man. You should totally do one and two. And 3, as well. ..... Do all of them Totally do it, man.
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