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Pyrolusite

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Reborn Development Blog

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Everything posted by Pyrolusite

  1. Could you send me a screenshot ? I didn't reach that point in the game yet, so I didn't have the opportunity to test that, but I should be able to fix it. In other news, a rectified variant of the Reborn battle UI is ready to be uploaded, since the font offsets have been fixed. I just want to finish at least uniformizing the pokemon boxes before updating the thread though, so you'll have to be a bit more patient, sorry !
  2. Oh yeah it should work for 18.4, like Edo said above. Fixing the title. I thought I'd be notified if someone posted here, might have unfollowed the thread by accident... oh well ! In other news, I'll probably work on that stuff again soon. I'm considering adding a non-Game-z variant for the battle bars in bonus content, because I'm not sure how permanent the font placement is.
  3. Updated PZR (Battle UI again, Summary UI tweaks, trainer card !) and updated the screenshots album as well. EDIT : I kinda forgot to mention it, but it has SWM support now (box multi-select, item finder, type display, stats changes) ! Updated PZ, now compatible with the new engine/executable ! Boxes are still not done yet, so you will see inconsistencies between backgrounds, but I had to at least push a fix for Game-z.exe. Some tweaks to the battle bars has been done in the process.
  4. Hi ! Made some changes to PZR in v0.4 (BattleUI, Party UI ball) which are now available ! Also updated the screenshots album, including the new stuff. Still working on PZ boxes, and I'm going for something more detailed so... it's taking more time. Sneak peak :
  5. Hey there, Some new stuff for you Rejuv enthusiasts out there, available in v0.3 right now : Also, I was supposed to bundle the PZR update with some Reborn stuff but it's taking a bit longer than expected, here's a sneak peek :
  6. PZ v1.11 : - Updated the online UI stuff - Removed the trainer card background logo - Small improvements to the "party ball" (changes on : tradebackground, tradebottom, onlinewaiting, partyBall, partyBallSel, trainer card)
  7. Hey there. For those of you who aren't aware, I started a variant of my texture pack called "PZ Rejuvenated", that I "stealthily" released in a very-WIP state here. I just updated it, now with Summary UI alongside Battle UI tweaks. Also fixed a biiig oversight in the PZ Summary UI, I don't know why I didn't notice it until now. Below some screens of what to expect from PZ Rejuvenated :
  8. New update ! - Last iteration for the default, amethyst and sapphire theme trainer cards [trainercard.png] - Steel icon tweak (Battle buttons + box background) [box13.png, battleFightButtons.png] - New battle command buttons [battleCommandButtons.png] Concerning the new battle command buttons, there's a variant with a sword instead of an explosion-thing, in Bonus Content/Misc.
  9. Having patches for Fallout 4 to update and work on, I took a break from updating my resource pack. It shouldn't take too long.

  10. Happy new year everyone !

  11. Thank you ! Concerning your suggestion, I won't do that, because that would make it confusing for new users. What I can do, however, is mention in the changelog which files I updated.
  12. Little update with some improvements : - New iteration for the trainer card ("neutral" by default, "team meteor" in bonus content) - New battle status display - Minor changes to the battle bar - Trainer cards for Cobalt & Amethyst themes, but they are based on the old variant Currently planning on renaming the "Cobalt" theme into "Sapphire", and make small changes accordingly (new pokegear gem, some color tweaks). That and upgrading the themed trainer cards to the new variant I came up with.
  13. Glad you're enjoying my pack ! I'm actually planning on extending the bonus themes to the newly added trainer cards, so if you like that theme, there's more coming.
  14. v1.5 update : Custom shinies are now opt-in. I'm well aware that my spritework is a mixed bag, so if you don't want them, you'll be relieved to know you don't have to manually remove them after every update. If you do enjoy them, they are available in the Bonus Content folder. I had a good chuckle reading the reactions of some people, unaware that my stuff changed some shinies, but I guess it's better this way for the end user. It won't stop me from working on them or making more though, because I like all of them. SWM support is now opt-out. If you use (or want to use) SWM Modular Modpack, install it first, then my pack. If you don't, SWM will overwrite my content for it, and you'll have to do everything manually like before. - Finished the Clefable custom shiny (that wasn't supposed to be in yet because no backsprite). - Small improvements to the Milotic custom shiny. - Probably some other things I forgot.
  15. It's been roughly 8 months - you should get used to me disappearing and reappearing out of the blue by now - but I finaly updated Pyrolusitium-Z with various improvements. Enjoy !

     

  16. Hey there, back from the dead again. A little update with various tweaks everywhere, updated download link and imgur album. Enjoy !
  17. New update, was finally able to make an Imgur album again, so everything is there. New additions include a complete rework of the Pokemon information windows, custom shiny tweaks, and a fix for the purple theme pokenav jukebox.
  18. image.png.b6c506f22f0ff2033fe7798dc9fe3c60.png

    There, that should be the definitive version, much better than what I've attempted yesterday.

  19. Pokemon info screen, 1 year later :

    unknown.png

  20. Another update ! A new custom shiny (Empoleon), a rework of the bag UI, a new Pokegear theme, and some little changes here and there. I don't know if the new shiny will stay, it was an one-off thing for the lulz. If it doesn't fit I'll remove it. EDIT : I just noticed that the shade of purple used for the amethyst theme was too dark for the jukebox menu, will fix next update.
  21. Pokegear "Amethyst" Edition :

    image.png.49ec790b47651975c0fb6d0bc6728ce7.png

    (probably an "Emerald" and "Ruby" Edition soon, so that there's 5 themes to choose from... that's a lot of themes, in hindsight.)

  22. And here's the first update ! Here are the new additions and changes in screenshot form : If you want a full list, check the changelog on the main post.
  23. Kinda forgot the box party screen in the initial release, it's now done, as you can see here :

    unknown.png

    Have some other stuff to do before updating the archive though.

     

  24. Pyrolusitium-Z2 is an UI overhaul for Reborn, with a tech aesthetic. Type in battle is from SWM modular modpack. This is NOT bundled into this mod, I'm just using (and providing) new assets for it that fits my mod better. PLEASE READ THE Q&A SECTION BEFORE REPORTING CRASHES. Thanks in advance. [27/06/2023] - Updated Reatomized compat so that you guys don't have to replace a file by another for some type displays - Updated custom shinies with a new entry : Golisopod ! The default Reborn shiny was shipped with v1.5 for some reason (which is not mine) and I decided to fix this by making my own. POKEMON REBORN E19 MAIN FILES Pyrolusitium Z2 v2.3b - FULL (Texture Pack + Advanced UI Tweaks) Pyrolusitium Z2 v2 - LITE (Texture Pack only : maximum compatibility) ADDONS PZ2 Custom Shinies v1.6 PZ2 Clock HUD v1.1 COMPATIBILITY PATCHES PZ2 SWM Modular Modpack Compat v1.2 PZ2 Reatomized v0.3 (PZ2 FULL) (Includes SWM compat) PZ2 Radiation Compat v1.1 (PZ2 FULL) PZ2 Radiation Compat v1.1 (PZ2 LITE) Strange Ball -> Premier Ball Patch Screenshots : Installation : All you have to do is extract the content of the archives you are interested in, directly in your Pokemon Reborn installation folder. Most of the time you will be asked if you want to replace files that already exist, accept. If you are lost on how to install all of these, here are some guidelines : - As a rule of thumb, ALWAYS install Pyrolusitium Z2 FULL or LITE (not both !) before installing anything else on this page. - If you want to use my SWM modpack textures, install SWM first, then install my compatibility pack after. - If you use Radiation Reborn : -> Radiation Reborn -> SWM modpack if you want it -> PZ2 FULL/LITE -> SWM compat pack if using SWM -> Appropriate PZ2 Radiation compat pack Q&A : Q : Types in battle don't appear or look vanilla, wat do ? A : You need THIS. Install "SWM - TypeBattleIcons" first, then install my compatibility patch "PZ2 SWM Modular Modpack Compat". Q : Help, I installed the FULL version and font is weird, wat do ?? A : You forgot to install the mods provided in the archive. The "Data" folder is not a "Bonus Features" folder, don't ignore it. Q : I only installed the LITE version and the game crashed, wat do ??? A : The texture pack hasn't been installed properly. Make sure you or your operating software (especially if you are a Mac user) didn't delete the whole graphics folder before installing. This isn't a total graphics folder replacement, it's meant to replace only a handful of textures. So if the game can't find files, it will crash on you. Q : ClockHud crashes with a NoMethodError exception, wat do ???? A : Make sure Reborn is properly updated, with the updater.exe file at the root of your installation. ClockHud uses methods that only exist since the Pokegear Time & Weather menu exists, which wasn't ready for the initial community release. Q : Every time I update, the stats display in battle is reverted back to vanilla, wat do ????? A : Don't panic, it's normal, just reinstall Pyrolusitium-Z2 (or just its statdis1.png file in Graphics>Pictures>Battle) and it will be fine. Q: Chrome says Clockhud and the Pokegear mod are dangerous and blocks them. A: Files are absolutely safe, there's nothing that can be executed by itself in these archives. Chrome is just seeing a Ruby script file extension and panics. Force the download from Chrome's downloads list and you should be fine. Wallpaper names : Changes :
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