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Posty

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Posts posted by Posty

  1. On 12/26/2023 at 10:36 PM, wardipher said:

    Hi

     

    I tried to use the patch folder to update my game, but no matter what I try nothing seems to work. Any help is appreciated! 

    Game.rxdata 294.01 kB · 0 downloads

     

    Hiya, apologies for the delayed response on this.

     

    Having a look at your save, firstly it does convert over completely fine, however you haven't completed Episode 5. You need to complete this first before downloading and updating to Episode 6 if you wish to continue on this Save File. On top of this, it kinda sounds like you haven't actually downloaded the base folder for Episode 6, go to our downloads page, download Episode 6 (a new folder), patch via a manual patch or the updater found in the Base Folder, and you should be good to go.

  2. On 1/1/2024 at 10:45 AM, L0wK3Y said:

    Hi,

    I recently updated to ep 6 and patched the game afterwards.
    Currently I'm "stuck" at Hardened Mountain. When arriving at the top the battle against Hardy isn't triggered:

    793498558_HardenedMountain.thumb.png.a9656dbd5f965c10ebbd36e8195dc749.png

    Game.rxdata 175.13 kB · 0 downloads

     

    Hi so, you didn't follow our conversion guidelines. When updating to Episode 6 from an older save you must have completed Episode 5 and save in the Bedroom of the Cellia Manor, that way you can start Episode 6 and go through the ingame conversion, you are stuck due to variables not being aligned properly. I have teleported you back to the Bedroom in the Manor, to continue Episode 6 and not be stuck, please interact with the Bed. 

     

    Game.rxdata

    • Thanks 1
  3. 11 hours ago, Ark_Verse said:

    can't even get a working copy already tried mediafire and google drive and the patcher does nothing

    bandicam 2023-11-11 01-03-09-817.jpg

     

    First of all, please do not spam the forum with the bug over and over again. Someone will get to you eventually, I've gone ahead and deleted every other one of your posts because its just spam.

     

    Secondly, this is a converter issue, your file seems to be unable to be properly converted, meaning your save is most likely screwed and you'll have to restart, you can chuck it my way if you wish and I can have a look at it.

  4. On 11/8/2023 at 2:02 AM, vlekje513 said:

    Are there any plans for Gen IX / Gen 9 in either Episode 7 or 8? I believe there was quite some power creep in Gen 9 so I'm not sure how easy it would be to balance adding some of them.

     

    We genuinely haven't thought about Gen 9 so far in development, at the very least you can expect Hisuian Pokemon will be coming to Desolation first, but if I was to make a note now regarding Gen 9, it would be highly unlikely they'll be added to Episode 7. Primarily due to balancing issues, since it wouldn't just be adding them to the game, but we have to... 1) Update Teams (including regular trainers) 2) Add them to Routes 3) Balance it all together, its a lot of effort that i've done... for the past two Episodes with Gen 7 & Gen 8. So we'll see how we go, for now the focus is and always has been the story!

    • Like 1
  5. On 10/3/2023 at 12:25 AM, reygunpocket said:

    My game crashes and traps me in the battle or constant error loop where regardless of the move I use it does not register. This Happens when:

    1. I Summon my Houndoom on the field.
    2 I take the Item off of my Houndoom and the game freezes.


    This happens before and after I used the PATCH 6.0.12 update. This is a new save I just started.
    This issue occurred after the battle in

      Reveal hidden contents

    the Lava cave of Mt.Vejyr  after THAT  Traumatizing event.


    For some reason My Houndoom is holding a Data Chip and I have no idea why. Andthe game refuses to let me take it off of her, Making the game crash in the process (Tried taking it off in my party and a Pokémon center PC and it wont remove it either.)

    All my other Pokémon are fine. Its only my Houndoom with this issue.
    If it was a random mon I wouldn't care, But since Houndoom was my shipwreck rescue starter choice, it Kind of sucks if I could never play it it again on this save.

    I Posted My save and error log below

    Pokemon Desolation Houndoon error.png

    Pokemon Desolation Houndoon error 2.png

    errorlog.txt 38.72 kB · 0 downloads Game.rxdata 189.31 kB · 0 downloads

     

    Hiya, little late to this report I do apologise!

     

    Few questions for you

    1) Did your Houndoom evolve in the middle of a battle?

    2) Did you start playing on 6.0 and then update to 6.0.12, or did you immediately update to 6.0.12 when you downloaded the base game

  6. On 10/27/2023 at 12:10 AM, ChaoticStreamer said:

    I just got to Cellia East at night and then I hear all this talk about the nightlife but... damn is the city dark asl. Maybe it's my screen or my environment but it's so dark to the point where I feel like it's unplayable without hurting my eyes.

     

    LOVE THE GAME OVERALL SM THO!!!! TY DEVS

     

    We can look into something to make it a bit better on the eyes during night time, EP7 though aha

  7. On 9/10/2023 at 8:41 PM, SijeDV said:

    Hi!
     

    I died in the sewers , but i cant go back. Because the pad has changed.

    Schermafbeelding 2023-09-10 214002.png

    Schermafbeelding 2023-09-10 214026.png

     

    Hi, apologies I'm quite late to this, firstly if you encounter bugs like this, please post them in the Troubleshooting Section of the forums!

     

    Secondly, you should just be able to exit from the way you came in, then re-enter and it should automatically reset. Or like someone else suggested just use a backup save to continue!

  8. Hiya Dev here,

     

    So as of EP6, Desolation (alongside Rejuvenation and Reborn) now run on a new codebase, what this means is we don't use "PBS files" anymore moving forward, if you wish to do some edits for modding and such, you'll find the files in the "Scripts" folder in the game folder!

  9. Hi Folks! I know this is extremely late responding to you all, and I deeply apologise, we have been quite busy with a lot of different aspects with our lives. I am here now and will answer what I can! Q&A is still open ofc, I will make a note again in a later development blog... Anyways onto the questions that are over 3-4 months old! (whoops)

     

    On 5/2/2023 at 2:38 AM, MollyChan said:
    hello dear developers, I really hope that the questions I have in mind are suitable for a Q&A!
    the first game i found was rejuvenation, then reborn and then you all of desolation.
    and especially now after finishing everything and getting to the end of ep 6 i'm impressed with the details of your game-
    talking about details:
    

    1- nickname

      Hide contents

    only after a second run of desolation done in a serious and competitive way did I discover the surprise of doing an mvp fight against an important character, different dialogue for not defeating any pokemon and direct mention of our mvp pokemon right?

    now, saying aloud an obvious and very common thing by players of reborn rej and desolation as to give nicknames of important characters to their pokemon, how do you think?

    for example, the first fight against Scarlet and an outright win situation happens and the mvp is torchic (female) named Scarlet? would you say something extra? Would that be an extra reputation dot with her?

    or let's take the best girl Ava as an example when the time comes in the future, maybe it's me but imagining a similar situation I think she's happy or to say better, seeing herself beaten by a grass pokemon named Ava would make her digest the total defeat better! or even a Gardevoir called Rosetta

     

    2- gift

      Hide contents

    more generic than the other question, passing between gifted items and pokemon, what do you think - if you plan to give reactions if we players use for example certain megastones in battle with the people who gave us the gift or if some event could happen growing up and bringing a certain pokemon to your team ( coff coff #576)

     

    I have a third question but I don't want to dare further, it would be more of a what if on your thoughts on the probable (?) future side quest of a poor girl who, following a natural and honest writing and narration like this present in the plot, is really close to a burn out if not helped to really put her hair down e.e

    you are doing an incredible job, each of you is great, I only conclude by wishing keep it up good work you all ^.^

     

    1) I like the concept honestly, implementing an extra check for certain characters based on if your MVP has a name that's of the character you defeated could be an interesting little easter egg, ill forward this one to the devs and we'll see! Maybe an additional reputation point could be cool in certain situations.

    2) Again, a very interesting idea, these sort of questions are more suggestions on what we could do over questions of the actual development tho aha, but I don't mind, I am open to feedback and sometimes player suggestions can lead into something for us on the team to think about and potentially implement at a later date, I will have a discussion with the devs, adding onto the new system we added for EP6 regarding characters is something I'm happy to continue to do if it fits!

    3) Once again, could make for an interesting side quest! I can't really comment further on this since when it comes down to suggestions, side quests are ones we don't normally take from. 

    Thank you for the kind comments and suggestions! We will continue to try our best 😊

     

    On 5/5/2023 at 6:45 AM, davidwarner007 said:

    Hello everyone, I hope the Q&A is still open. I want to express my appreciation for the hard work you are putting into creating an undoubtedly amazing game.

    Regarding difficulty balancing in Episode 6, I understand that it may be subjective, but personally, I found it to be relatively hair loss due to stress and anxiety easy, perhaps even more so than intended, despite the welcome quality of life changes. While I acknowledge that difficulty can be a tricky area to navigate, I believe that occasional spikes would enhance the excitement. Are there any plans to incorporate more challenging gameplay?

     

    Hi yes it's still open! (I'm sorry), thank you as well for the nice comments! 

     

    Very interesting question, gameplay balance is something that I really had to tackle head on this episode and essentially re-balance the entire game due to changes we have made to certain fields, the addition of generation 8, and changing up teams we thought could be changed up. The overall consensus when it comes to difficulty compared to our counterparts Reborn and Rejuvenation is that we want the game to pose to be a challenge, however to be considered "easier". Desolation primarily focuses on the story, with many options that the player can take which can lead to different outcomes. With that said, I still like a challenge, and being apart of the Rebornverse means we will make sure the game isn't a complete walk through the park. Some of the plans and ideas we have for later versions may quench your thirst of "more challenging gameplay", but the main focus is still the story and making sure players can still get through the game without having to be stuck on a single battle for hours on end, we don't want people to quit after all! What I will say though, firstly, if people in the community wish to make difficulty mods for the game, then we are completely open and welcome it! I know a few have gone around, and it's cool to see the community create some cool stuff! Secondly, if I was to do a difficulty mode like "Intense mode" that Rejuvenation had until they axed it, then it will come along nearer the end of the Desolation's development, due to the sheer amount of additional updates I would have to do for each version, and I do not want to think about that right now! Hopefully that answers your question.

     

    On 5/6/2023 at 8:26 AM, joffdavid said:

    The Desolation Devs Q&A Thread is a discussion forum where fans of the Desolation game series can ask questions and get answers directly from the game developers. The EP6 edition refers to the sixth episode of the game, which may have introduced new features, storylines, or gameplay mechanics.

    The Q&A thread is a great resource for players who want to learn more about the game and get insights from the developers themselves. Players can ask questions about specific gameplay mechanics, storylines, character development, or any other aspect of the game.

    The Desolation Devs typically respond to questions within the thread, providing insights into their creative process and explaining how they approach different aspects of game development. Players can also engage with other fans of the game and discuss their own experiences and strategies.

    Overall, the Desolation Devs Q&A Thread is a valuable resource for players who want to deepen their understanding of the game and connect with other fans and the developers themselves.

     

     

    The heck is this ChatGPT stuff, but it's nice to know AI know who we are...

     

    On 5/31/2023 at 4:50 PM, Amare said:

    OK... Reeve has to be wearing contacts, right? Like, that eye colour cannot be natural. If it is, what kind of divine being/mythical creature is represented in his parentage, and is it his mother or father?

     

    I'm no biological expert, but maybe his parents could have had multi-coloured eyes which was passed down to him! Or maybe he is such a fashion guru that he got those contacts from a cosplay convention as he wanted to cosplay the one and only Douma for Kimetsu no Yaiba but decided "im a boss ass motherfucker, ima rock these from now on"... he has heterochromia, its a real thing look it up lol

     

    On 6/1/2023 at 11:17 PM, TypeNull87 said:

    In episode 7 of Pokémon Desolation what Pokémon do you plan on having the MC choose when they are first stranded on the Island together with Conner? 

     

    That is something I cannot answer! As for starters haha get it would be massive spoilers, and secondly, this is something I can't reveal anyways even if we were to change the stranded starters! You'll find out if we change anything when EP7 drops!

     

    Once again, cheers for all the supports folks and sorry for the delay in my response! I will make sure this doesn't happen again ahaha...

    • Like 2
  10. 22 hours ago, oxober said:

    Ryzen 5 2600x Radeon rx590 and 16 gb of ram at 3200mhz. I've also finished rejuv and reborn and never encountered this. If i send you a save file will you be able to figure out why this is happening?

     

    You can send it my way if you want and i'll have a look for you sure, but I'm doubtful that it's anything that's our side.

  11. On 8/18/2023 at 6:54 PM, oxober said:

    I don't know if this counts as a bug but there is major lag in battles whenever i choose an attack. I've had to wait up to 3-4 seconds after choosing a move. I'm in silver peak rising when you team up with Tristan and im experiencing it the most atm.

     

    Hiya, this sounds less of a bug and more of a hardware issue, if you are on an older setup then these issues may be present due to processing power and such. Apologies!

  12. Hi Folks!

     

    I am extremely sorry for the long delay in getting these saves converted, it's been a long summer.

     

    On 6/10/2023 at 6:44 AM, good rat said:

    Hi there, I tried updating the game and got the error message below. Any chance I could get some help converting these files? (I'm using a Mac and downloaded the extra patch.) Thanks in advance! 

     

     

    Game_2.rxdata 223.07 kB · 1 download Game.rxdata 183.28 kB · 1 download errorlog.txt 39.74 kB · 2 downloads

    Game_2.rxdataGame.rxdata

     

    On 8/6/2023 at 10:43 AM, Cloudy931 said:

    Saved in Celia manor, but trouble starting up. Thanks!

    Game.rxdata 159.07 kB · 1 download

    Game.rxdata

  13. 2 hours ago, banananaa said:

    Right uhhhh, I'll get straight to the point.

    My game crashes at three specific sequences.

    1. In Blackview when I try to start the teal panther boss quests

    2. In Celia North when I try to start the ranger quest, not the one with Clarke, the pre-requisite

    3. In Celia Prison when I enter and I'm forced to talk with Ryder

    Seems like this isn't a rare issue, and an easy fix at that. I don't expect a fix, just thought to let you know as the third one is locks you out of a pretty big part of cellia. 

     

    Update your game. All of these have been patched in updates, game should be 6.0.10

  14. Hi Folks, massive apologies for the delay with these conversions! It's been a busy month.

     

    Since I did all your files together, I havent renamed them, so all you need to do is just rename these files to just "Game" and you should be good to go!

     

    On 4/28/2023 at 1:18 AM, parthp202 said:

    Hi could you convert my save file? Thanks you!

     

     

    Game.rxdata 249.9 kB · 0 downloads

    Game_12.rxdata

     

    On 5/14/2023 at 7:24 AM, Luke112 said:

    Hi! Just tried updating the game and it shows an error message about not being able to open the folder "Data/Scripts.rxdata". Could you please tell me if my save data is the problem? (I'm using an updated Mac and downloaded the extra patch as well)

     

     

    Game.rxdata 148.52 kB · 0 downloads

    Game_14.rxdata

     

    On 4/30/2023 at 9:25 PM, anon said:

    I've finished EP. 5 and seem to be at the beginning of EP. 6. I saved in the bedroom prior to the update, and before moving on, I've noticed trying to do the waterfall sidequest ( or at least trying to check it out ), the game is treating my file as if I just started with Connor and is looping conversations & events. I also cannot remove a Pokemon that's in the sixth slot, every time I try, it freezes.

    Game.rxdata 14.66 kB · 0 downloads

     

    Sadly, your save file I was unable to convert, so you'll have to restart, apologies for this!

  15. 4 hours ago, sora21 said:

    Hey guys  (hope Q&A's still open) 
    I'd like to thank you for all the work you're doing , the game's undoubtedly amazing! 

     

    1. Difficulty balances 
    This can be purely subjective, but I felt that ep.6 went super smooth for me in difficulty ** maybe a bit more than desired** (although the QoL changes were very welcome).
    I'm sure difficulty is a strange area, but I do feel some spikes here and there would raise the hype. 
    Are there any plans regarding harder gameplay?

     

    2. Darkrai and Desolation. 

      Hide contents

    Up to Spring 2023, my mind was Desolation was Darkrai , though possibly this was not the developer's concept.
    All the escalation up to ep.5 finale was just OMG WOW.
    Ep.6 introduced many new aspects, characters like Walden / Reeve , the "Voice" etc which was all definitely and by all means very well structured. 
    But I'd like to see the game loyal to the original vibe - <where the did Lilith go??! > . Damn even the cover change got me xD.
    On the other hand, I'm sure in your perception Desolation is more and should be about more. 
    Any of your views on this? How to you balance between great ideas for future episodes  and the "sequel effect"?
     

     

    3. Legendaries 

      Hide contents

    So far Legendaries have been implemented in truly amazing way - backstory, scattered throughout progress, where they can be part of one's team, 
    instead of all clogged up in endgame poke-volley.
    I know it's impossible if not undesired to apply this to all, even their number contributed to the "rareness" element.
    It's nice to see their points in time with context and the whole "legendary vibe" , especially for some notable ones   (<3 to early generations 🙄
    Are there plans to continue in this fashion ? What are your views?      
    Will it possibly be intertwining with the game route player's choices?

     

     

     

     

     
     

     

    Hello! Yes this Q&A is still open, we mentioned about it again in our recent development blog post. So keep the questions coming y'all!

     

    In regard to your question about difficulty, to firstly put emphasis on this, Desolation is meant to be easier "difficulty wise" compared to Reborn and Rejuvenation while still posing to be challenging in it's gameplay. We wanna put more focus on the story on the game over having players bash their heads against the wall not being able to get through a specific battle (looking at you E5 Aderyn). As we process further with the story, we have plans for future battles that'll be taking place which may potentially be the difficulty spike you are looking forward to, but ultimately as the main Gameplay Balancer, I will make sure that it's a fun experience for everyone! Now in terms of potentially an "intense" mode, similar to what Rejuvenation had, it's definitely not out of the question, but not on my mind for the time being. This would be something I would painfully put myself through working on nearer the end of the project, if I decide to go down that path for players who wish to suffer alongside me. (this would also mean i'll add an easier mode as well for players, but again, for the future.)

     

    The other two questions I will forward to Caz as he would be more suited to answer those. 

    • Like 1
  16. 8 hours ago, Noato said:

    So... I managed to fix the problem after looking into it more.... apparently when i completed the game in ep 5 i left the juke box on to a song that i had been listening to at the time and never turned it off. So when i started ep 6 the game started in search of a music file that the jukebox was set too in ep 5 that was no longer there..... I went and placed that music file back in and the game started without a problem... now i didnt realize that the jukebox was completely what it was until i turned it back off again in ep 6.... but anyway i appreciate all the help.

     

    I see, yeah this is something I did mention in the downloads page regarding the Jukebox, good to know you've sorted it out though.

  17. Spoiler

    561036804_ObtainableList-EP6.thumb.png.45d9952e44eba8a0dbe6ab7f8fb81b51.png

     

    If there is an error on the list, please let me know and I'll amend it. You can open the image in a separate browser tab to view the list in full detail!

    do not message about password Pokemon not being available, they are not listed on here for a reason.

    • Like 6
    • Upvote 1
  18. On 4/5/2023 at 9:03 AM, Joram said:

    Ah, duh. I wouldn't have figured the limit was sub-1k, thanks.

     

    Apologies for the relatively stupid mistake.

     

    EDIT: Presumably this is also the cause for the *other* quests not turning in, too?

    EDIT 2: It would appear so. **Thank you again, it's appreciated**

     

    Any quest that gives you items when your bag is already at the max it can hold of said item will repeat the event. For example, if you have 999 Pokeballs and pick one up off the ground, it'll stay on the ground. People believed this was an "infinite" glitch, but they didnt realise that they debugged in the max number you can hold of said item. There are ways to sort this out manually in the events, but its a waste of our time to do that. Credits is something we'll look at adjusting for EP7 since with the farmable Fight Club now, I'm sure people will be at maxed Credits soon enough anyways.

  19. 8 hours ago, Joram said:

    Apologies for the ping, but have you had any luck, @Posty?

     

    Apologies for the delay on looking into this, been busy.

     

    The reason why this is happening is due to you debugging, essentially, you have 999 credits in your bag due to debugging them in, and the quest is unable to give you the 5 credits at the end since you are already at the maximum allowed, hence the event repeating itself. This is strictly why we ask people not to debug like so, cause these sort of bugs occur. Throw out some credits and you'll be good to go.

  20. 5 hours ago, sora21 said:

    (may have been reported already : )

     

    Some Pokemon abilities altered after update

      Hide contents

     

     

     

    Untitled.thumb.jpg.cf1abe568072e22cede2467271772789.jpg

     

     

     

     

    Was not able to relate it with specific pokemon or hidden abilities.
    Note the 3 Pikachus. 2 kept their abilities the 3rd lost it.

     

    (game updated to latest version 6.0.10)

     

    Hi. Two things to note here real quick. 

     

    1) This is a thread for Major/Fatal bugs. This means you only should report bugs here if they hinder your progress in the game aka from a softlock or consistent crashes. This would be more suited for the Minor Bugs thread.

     

    2) We have mentioned this before, but incase you are unaware (which is fine!), Due to the change in Engine and how Data is stored from EP5 to EP6, some Pokemon's Abilities have changed, we apologise for this but it's just how it is! You can use ability capsules to edit these.

    • Sad 1
  21. Hi, including the bug posted above, any bug posted from now on will be fixed for Episode 7! Please do continue reporting bugs if they crop up, but unless its extremely game breaking, no further patches will be pushed out for Episode 6.

     

    So if you notice your post marked with a check mark but isn't fixed in game. We have seen it, We have fixed it, it's just not fixed in the Episode 6 build.

  22. 3 hours ago, Kyuube said:
      Hide contents

    image.png.188d30cec96267ff90eaaa518ed3f506.png

    bug5.PNG.342bd34088f904f01392847f8eb98d2b.PNG

    bug2.PNG.9cf2d1830737293a34d2d65f7fcf6c62.PNG

    image.png.25918b5873ff8b6790bf3eb7cd59704d.png

    image.png.57e2316fa0b112eec73820d525630f45.png

    image.png.1bef55135b99c05422d2125b2868d08f.png

     

    I started playing for the first time just yesterday and this happened

    At first i ignored it because it's not game breaking but it' really annoying

     

    This more or less feels like corrupted graphic files, which is on your side, which I would recommend you re-installing the game. If you are on an older graphics card that also might be the case, but yeah.

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