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Bigodes

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  1. The other chair is next to a house which disappears when you get close to it. It's south of the Poké-center, just walk around and bump into stuff.
  2. Thank you for answering! Just made it with Mirror Coat Vanilluxe. I had a Focus Sash in my inventory (nice finding), it was piece of cake. Your answer made me realize something: I have no screeners among my Pokémon. I'll raise one or two from now on, maybe a Meowstic.
  3. So, that's it. I play with a lot of rotation pokémon, changing them according to what the situation demands (this is my first run). I struggled at the Pokemon Gargantuan, and now I'm struggling to defeat the pulse Abra. Yes, I can raise a female Combee until it evolves and get Destiny Bond with a heart scale, but it wouldn't be very honest. I'd like to defeat Abra (and the subsequent battles) with my own Pokémon. Here's a list of my current 'mons and, to those where it's relevant, how I'm using them. I'd like to know how can I mount a nice, pretty covered-up team with these Pokémons. If there's something really lacking here, I should say that I have most of the event Pokemons to this point, except, I think, for Zorua and Zangoose. I won't mind grinding one or two of them if it's for a good cause. Maybe I'm asking too much, but I'd like some help with hold items too. All my levels are between 46-48, maybe I do need to grind for a while? Gardevoir Synchronize Draining Kiss Psychic Future Sight Magical Leaf (starts with FS, DK for stab + healing, ML for general team type coverage) Donphan Sand Veil Rollout Earthquake Fire Fang Rock Smash (I needed it in a cave and haven't replaced it since) Vanilluxe Ice Body Hail Ice Beam Mirror Shot Mirror Coat (that Mirror Coat saved my skin countless times, mainly versus Sigmund and Serra) Gothitelle Competitive Heal Block Psychic Psyshock Dark Pulse (it has a good coverage egg move, but I don't know what to do with the rest of the moveset. It's a bit underleveled too. Used to use it for special sweeping before the Ralts event, now it may as well be supportive since Gardevoir is doing the dirty job) Pangoro Mold Breaker Crunch Vital Throw Body Slam Shadow Claw (stab Crunch, Vital Throw, also good typing. Been working miracles against Team Meteor and in caves. Will get Parting Shot as soon as it reaches the level.) Aromatisse Aroma Veil Wish Aromatherapy Moonblast Mist (healing supporter, my first attempt at a more defensive Pokemon. Mist negates field effects when necessary, Moonblast for coverage) Noibat Infiltrator Super Fang Cut Air Cutter Roost (I like Noivern's high speed, but I haven't got the time to evolve it yet. It's mostly used for hunting in the wild, aka get-those-lowlevel-shinies, because of Super Fang. And for cutting, I know, that's stupid on me) Kricketune Swarm Flash Night Slash Fury Cutter X-Scissor (Earlier in the game, he was the boss. Beat Florinia in my first try because of it. It's in the underlevel zone now, but I think it still has potential to counter some psychic, grass (screw you, Fern) or dark types. Flash is going to be replaced, of course) Arcanine Justified Outrage Heat Wave Close Combat Flare Blitz Aggron Rock Head Rock Slide Iron Defense Iron Head Strength (this one was intentional. I think Strenght it's a better option than Double Edge, because of the no-recoil thing. This move is mostly used against ground and grass types) Camerupt Solid Rock Lava Plume Iron Head Earth Power Rock Slide Ampharos Plus Discharge Dragon Pulse Power Gem Electric Terrain (I was using it to neutralize the field effects and take some advantage of it (now Aromatisse's work). Dragon Pulse was more useful before Arcanine's Outrage, and Power Gem was also useful before other 3 pokémon got Rock Slide. It's kind of obsolete, after all. Last used against Aya, so it's also underleveled.) Empoleon Torrent Brine Aqua Jet Metal Claw Peck Murkrow Super Luck Wing Attack Foul Play Mean Look Feint Attack (To be evolved soon, I want to get it a better flying-type move and Night Slash, to take advantage of Honchkrow's big attack. STAB Foul Play also does me wonders against slower foes) Flygon Levitate Superpower Earthquake Rock Slide Dragon Claw Venomoth Tinted Lens Sleep Powder Signal Beam Psybeam Poison Fang Cofagrigus Mummy Will-O-Wisp Hex Shadow Ball Curse (my flawless anti-Pulse Muk. Now it's a semi-suicidal anti-almost-everything. Kind of bulky, it works by inflicting a burn, then go full power with the 130BP Hex (does it get stab too?). HP getting low? Curse time. Shadow Ball is my go-to move to OHKO weaker foes without having to set up. Also, it has the potential to nullify abilities. Got that protean Muk down in a few seconds, eventually useful since then) Garbodor Weak Armor Toxic Toxic Spikes Sludge Bomb Amnesia (I guess I could call it a self-destructive lead. Very useful in double or 6-pokémon team battles. Amnesia allows it to take two or three special hits, enough to set up two layers of TS and a Toxic. Against physical foes, Weak Armor normally lets it to strike first on the next turn, guaranteeing at least two layers of TS, or one layer and one Toxic. Sludge Bomb has STAB, and, like Cofagrigus' Shadow Ball is good for sweeping without set-up.
  4. Thanks for the quick answer! I'm very relieved to hear that. It would be a pain breeding all my rotating Pokemon (18 and counting) and training them all over again.
  5. Hey! I'm relatively new to this forum (and the game itself), and I don't know if this has been asked before. If so, I'm sorry I'm playing E15 on my first run, right after Serra, in that part where you have to battle Sigmund to protect the kids. All my Pokémon are between levels 46-48, and I've been grinding for a while before the battle, because well, I'm almost 10 levels below the cap. During this, I occasionaly looked at my Pokemon IVs and I saw that some of them are really really low. My question is the following: Are perfect/high IVs dispensable to progress in the game? I haven't had much trouble to this point, but I'm afraid that the battles would get a lot harder from now on, due to the levelcap. Can I rely in type coverage and consistent strategies only? I'm asking this because I'm very casual, hardly playing 30 to 50 minutes each day. And I feel bad breeding for IVs/nature (just think of all those babies being thrown away... sigh), if not to say I get very tired doing so. I just want to have some fun playing a hard Pokémon game which relies on strategy and can't be beaten just because I've grinded the hell out of my 'mons. But breeding is just as boring as grinding, in my opinion
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