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enu

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Posts posted by enu

  1. I saw some questions about the current status of this on Discord recently. So let me just write it down here:

     

    Yes the mod is still in works. However I'm also helping out with updating Reborn to the new scripts which Deso e6 and Reju 13.5 are running on. The mod requires the new scripts as well meaning I need the new Reborn to be released first. No ETA on that unfortunately. Plus I was working on an additional tool for developers and modders and a few extra features for Reborn.

     

    Also my request from above about needing help with a few shiny overworld sprites is still relevant. I should note that these particular shinies are very nice but also have some aspects that make recoloring the overworld sprites a bit tricky. So it requires previous experience with this kind of art.

    • Like 4
  2. Enemy mega Banette used Sucker Punch against my Mimikyu. The problem is that it was on Chess Board with Mimikyu being King and thus having +1 priority so there was no chance for Sucker Punch to succeed since Mimikyu would go first anyway.

     

    It is admittedly an edge case but since Sucker Punch is boosted on Chess Board field it is somewhat likely to be used there.

     

    Attaching save file before the battle where I encountered it (Postgame PULSE Hypno).

    Game - Akua - 2417 - 203h 16m - 18 badges - Stalemate.rxdata

    • Documented 1
  3. Depends on the mod. Generally they should have installation instructions.

     

    Simple mods that are just a script should be placed into Data/Mods directory (create it if it doesn't exist).

     

    Advanced mods that replace some existing assets or add new ones generally need to be unpacked in the game directory (overwriting existing files).

  4. 4 hours ago, Etaki said:

    I see, hope development goes well! I recently got back to Reborn and it'd be great to play with followers from beginning, I find it helps bond with our characters. Sadly the only other follower mod is E17. But I guess it's important to release a mod that isn't bugged so it may be worth to wait! Do you have a rough estimate on its release?

     

    I'd like to have it out this year ideally but considering the scope of the related projects I want to sync the release with it seems unlikely. So most likely some time next year. I'm sorry it's taking so long but I do believe it will be worth it.

  5. 8 hours ago, Etaki said:

    Also looking forward to this! Following pokemon are one of the best features of pokemon games. Is there any chance of making an early release, even if not all characters/sprites are available?

     

    We already have all the sprites except for Aevian Mismagius. (If someone is reading this and wants to try and help with this one please send me a message on Discord.)

     

    But I want to make sure everything works correctly. I'm still finding some cases where the follower doesn't behave correctly and need to play through the entire game to find and fix them. Also I want to make sure it's compatible with some other Reborn related projects the community is working on so I will most likely release this mod alongside these projects. However as they aren't my own projects I can't talk about any details nor can I affect their release.

  6. This happened on Ame's stream during E4 battle against Anna. The YouTube video has the battle in question cut out but there is some discussion about the bug in the chat.

     

    Apparently when you send out a Trace pokemon after your pokemon faints then Trace triggers twice. This is most noticeable against Intimidate but here it happened against Illuminate Starmie, giving Gardevoir the special attack boost from the field twice.

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