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Godot

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Everything posted by Godot

  1. Cyber Sleuthes is good. It has some annoying flaws. But it is indeed good.
  2. Going to be playing Digimon Cyber Slueth. You guys can watch if you want. : http://www.twitch.tv/zagangodot

  3. He can harass most characters that are slow, tall or big bodied, or characters that don't handle pressure well. One character he is surprisingly amazing at fighting is Rosalina. She is both tall, slow, and sucks at handling pressure.
  4. They aren't low reward nor risky. You can get a ton of damage or even a kill off of them. It is just a matter of understanding his rhythm and know how to keep your set ups consistent. As for the risky part, I assume you are calling throwing out his arcfire a risky manuver. A smart Robin player doesn't care whether the Arc Fire hits or not. As long as it is present it does it's job. Did it hit? Cool! Free fair or up air! It didn't? Cool, how did the opponent react? Did they roll? Did hey try to jump over it? Did they shield? These are all things you want to keep in mind when using it. It isn't just a weapon for damage and combos. It is a tool for intimidation. Link's is more of a jack of all trades character despite relying on projectiles, yes He may not have as many bad match ups as Robin. But Robin's good match ups aren't just slightly in his favor, he curb stomps most of his favorable match ups into the ground without mercy. Also IMO. Robin has some of the best aerials in the game. They are fast, have large hitboxes that only got bigger with the recent patches, the patches also gave them low landing lag, and not to mention their sheer power. Overall I just don't think some of you guys understand the character. He is a pretty technical character who has more to him than what you initially see with him on the surface.
  5. Again, her attacks don't do a whole lot of damage, so she wouldn't be able to rack up a considerable amount of damage that would make Witch Time outclass a counter in sheer force and knockback. The only thing I can actually see you drawing your argument from is the whole "you don't like getting combo'd across the screen" bias coming into play.
  6. Streaming Digimon Cyber Slueth: Click here to check it out:

    1. leocain

      leocain

      Joke or wrong video?

  7. I would put money on Scizor. Galvantuala would be sick though.
  8. Apparently people discovered something reguarding her infinite. And idk how powerful Corrin's counter, but apparently it can rival Ike and Shulk.And I kept telling you Mael, Bae's counter is no different than a simple counter if you look at it that way. Bae's Witch Time into Smash Attack is also not as powerful as Ike's and Corrin's counter. Hell, every counter hits harder and has more knockback than Bae's witch time into smash attack combo.
  9. Did some testing and Bowser can still do all of his stuff up until 100%. Literally, once 101% hit, up throw to up air just stopped connecting for no good reason at all whatsoever. Up throw to uptilt, fair, nair, and Bair all still work. For Mac's changes, I don't see how the throw changes help him. The down smash thing is kinda cool since it make it harder to survive from DI-ing since the launch angle is a lot sharper. As for Bae, does she have reliable 0-death combos? Her attacks don't do a whole lot of damage so her combos don't seem to do more than 20-40% which isn't that amazing. She also can't seem to reliable combo into kills. The only "kill combo" she has is not 100% guaranteed, being afterburner kick into sweet spot Dair spike. However, it almost seems like her knockback gets decreased when she is performing true combos. It also seems like her kill options are Bair, up air, sweet spot Dair, and her smashes. She can also jab cancel in some interesting ways. Witch twist and Afterburner Kick are pretty cool for mobility. As long as the attacks don't connect you can help bae approach and get some Bairs and Up Airs in and score some kills. It also seems that her best recovery option is witch twist -> after burner kick -> double jump -> witch twist. She can only witch twist once per jump and she can only do a second after burner kick if the first one connects to a living source. Witch time also seems to decrease knockback of her attacks. Also the salt Mael feels when I witch time his attack and smash attack him allowing myself to taunt two or three times is delicious. The salt I feel when I witch time a multihitting move... Fuck Cloud's side smash... **goes somewhere to find something cute and innocent to strangle** Edit: oh yeah. Her up air hitbox starts from behind her, which is weird.
  10. Wait... They nerfed Bowser? I am going to test this later, but he was able to do a lot more than just up throw up air... Also, a lot of the top tiers were made lighter and easier to kill, they tweaked Mac and Ike giving them slight damage buffs and they tweaked Mac's down smash, down throw, and up throw and idk how useful that will be just yet. Again, going to hafta test it. Also, Bayoneta is Bae AF. Refuarding Corrin's neutral B, it can be beaten by any projectile, even when fully charged. The uncharged version can be slid under by Cloud, Bayonetta, and possibly Megaman.
  11. This is interesting, I thought this tech only existed in Melee.
  12. Before saying "this character should be higher, aka yourself this. Is this character higher than the character before them? Also Bowser and Lucario are about in their right places. They both have some hidden tech that is on wtf bullshit levels. People have also been coming out and making that tech better known.
  13. Streaming the new Digimon RPG for ps4, Cyber Slueths. Click the link to check it out! http://www.twitch.tv/zagangodot

    1. Tomas Elliot

      Tomas Elliot

      I hate you. This is a game I REALLY desired, but it is not getting an italian release in physical copy (not for Vita, at least), and I cannot access the PSN with my very limited internet key <.<

    2. starkidcosmo

      starkidcosmo

      i honestly considered buying a ps4 just so I could play this game in all its beautiful digimon glory... I'm very jealous rn

  14. Opinions? http://smashboards.com/threads/first-official-4br-smash-for-wii-u-tier-list.429817/ I think Fox, Roy, and Lucas are all in weird places. but I have difficulty arguing this. C tier should also merge with B tier and has no right to exist.
  15. Updated my page with some new Music. This week's theme isn't VGM but instead a genre I really enjoy that needs more love. It is called Ska. Ska is considered the "grand daddy" of Reggae and has elements of Reggae, Funk, and sometimes Punk Rock. Here are some of my personal Favorite picks.

  16. If you look closely to the "kicking butt" videos, you would see me sucking ass at the game.... which allowed mael to pick up my slack and flaunt his ego with his large endgame kill count.
  17. Streaming Street FIghter V, Click here to watch: http://www.twitch.tv/zagangodot

  18. Playing Street Fighter V, Wish me luck. http://www.twitch.tv/zagangodot

  19. Dood... Ike is amazing. I almost made him my main hence why I suddenly got really good with him. I was going to main Ike, Fox, Mac, and Robin. Then they buffed Bowser by a shit ton. I might pick Lucario back up too.
  20. Bayo looks more like a cross between Fox and Zero Suit. Tall and awkward. Has a crazy combo game but relies way too much on them. If she can't get her combos off she will do shit for damage. In the direct they emphasized how her moves have a lot of start up time and her combos have a lot of landing lag depending on how long they are. You are not going to land all of your combos and will whiff which will be awk and leave you wide open. Being tall also sucks in a game like this. Also I am excited for Corrin/Kamui because he is literally the one and only character archtype smash has never had before. A "Zoner that uses Melee attacks." We really needed a Dalsim, Axl Low, or Ghost Rider esque character and we finally have one. I am just a bit meh about it being Kamui over Bandanna Dee, Simon Belmont, or my main choice, Ephirarim from FE Sacred Stones. Kamui will still do though.
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