Overview: I find it very boring to play without having at least one unique member on the team. So I decided to take it to the extreme and use Swadloon on an UU team!
  
 Swadloon: Secondary lead, baton passer, potential stall
 Blissey: Primary wall, cleric, secondary calm mind reciever
 Fortress: Secondary wall, entry hazards, rapid spinner
 Aerodactyl: Primary lead, entry hazards, phazer, backup physical attacker
 Lucario: Physical sweeper/choice user
 
Ampharos: Special sweeper, baton pass receiver
  
 
  
 Swadloon @ Eviolite
 Ability: Overcoat
 EVs: 4 HP / 252 Def / 252 SpD
 Bold Nature
 - Agility
 - Baton Pass
 - Calm Mind
 - Synthesis
  
 With eviolite, swadloon's defense stats shoot up to 459 Def & 388 Sdef before any calm minds. With those defenses, he can come in easier than you'd expect. Not to mention, it freaks out the other person, after all, what on earth can a swadloon do? It's one and only job is to use it's underestimated bulk to get in one or two calm minds or agilitys and pass it off. Surprisingly, he doesn't make a bad lead, and could lead to a devastating full team sweep if he sets up while the other team is putting up entry hazards. After a calm mind or two, he becomes a viable wall, and synthesis allows him to stay in longer and get some more stat boosts in. Agility can arguably replaced, if a good reason is given.
  
  
 
 Aerodactyl @ Quick Claw
 Ability: Rock Head
 EVs: 148 HP / 108 Atk / 252 Spe
 Jolly Nature
 - Stealth Rock
 - Pursuit
 - Roar
 - Double-Edge
  
 Because I haven't been competitive since 4th gen, it seems like a natural choice for a primary lead to me. Aerodactyl, can set up stealth rocks quickly, and hit reasonably hard after thats done. If something is annoying, you can roar it away. Pursuit is completely up for debate; Its had a few uses, but overall I'm guessing something else can take it's place easily.
  
  
 Ampharos @ Ampharosite
 Ability: Static
 EVs: 4 HP / 252 SpA / 252 Spe
 Modest Nature
 - Dragon Pulse
 - Agility
 - Thunderbolt
 - Focus Blast
  
 Ampharos is why Swadloon is scary. Mega Ampharos, backed by a few calm minds and an agility can and will devastate teams. Even if Swadloon fails, he is still a force to be reckoned with, and works as a late game sweeper, or a mid game sweeper if he is willing to go kamakazi and let Lucario finish the job.
  
  
 Forretress @ Leftovers
 Ability: Overcoat
 EVs: 252 HP / 252 Def / 4 SpD/0 Spe ivs
 Relaxed Nature
 - Rapid Spin
 - Spikes
 - Volt Switch
 - Gyro Ball
  
 Fortress/Blissey looks great on paper, but in practice he hasn't been all that useful. Looking for a replacement to cover the team's weaknesses. Preferably something tankish (first thing that comes to mind is swampert)
  
  
 Blissey @ Leftovers
 Ability: Natural Cure
 EVs: 4 HP / 252 Def / 252 SpD
 Bold Nature
 - Wish
 - Protect
 - Flamethrower
 - Toxic
  
 Blissey is a saint. She heals things that are about to die, and is a near impenetrable wall. We all know how it works. However, if she is passed a few calm minds... Well, than things get real crazy. That is the reason behind flamethrower vs seismic toss.
  
  
 Lucario @ Choice Band
 Ability: Inner Focus
 EVs: 4 HP / 252 Atk / 252 Spe
 Adamant Nature
 - Extreme Speed
 - Blaze Kick
 - Earthquake
 - High Jump Kick
  
 A physical sweeper with little competition, if there is any. He has extreme hitting power, and with extreme speed is a neigh unstoppable late game sweeper, and can can even pull a sweep mid game. With Blissey backing him up, he can afford to be a little reckless as well.
  
  
  
  
 Main things I'm looking for advice on:
 -Fortress replacement
 -Potential Ampharos replacement (has the potential to get wrecked by things swadloon can set up on)
 -Aerodactyl move list/potential replacement
 -Agility replacement on Swadloon?
  
 Main issues I've encountered so far:
 -Mega Aerodactyl is a HUGE issue, although admittedly pretty uncommon
 -Fire types run rampant if Lucario is down, especially arcanine.
  
 And no, I won't replace Swadloon