Jump to content

Lord Chespin

Veterans
  • Posts

    1196
  • Joined

  • Last visited

  • Days Won

    2

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by Lord Chespin

  1. Hey! Sorry for the lack of updates; I've been finishing up my PU-Only Run of Pokemon Reborn. Now that it's finished, though, I think it's time to get back to this run! So, without further ado... Update #12: Soul Calibur Well, I'm not gonna lie: Keta's Soul was HARD. Seriously, I think I just managed to get lucky with him. On TEH URN, I led with Mew, and he led with Primeape. Primeape didn't even get a chance to attack, as Mew wiped it out with a mighty psychic. Up next came his Pangoro... and this is where things got tricky. I swapped out to Seviper, and she set up a parafusion with a glare and a swagger, but fainted to a night slash and a cross chop before she could do anything else. I sent out Lucario next, and he set up a swords dance while Pangoro injured itself, then took it down with a power-up-punch! Up next came Keta's Hitmontop, and I kept Lucario on the field. Lucario tanked an ice punch and took it out with three power-up punches, making Keta use up his first super potion! Keta sent out his ace, Hawlucha, and since Lucario had become overleveled, I swapped back out to Mew. Mew tanked a wing attack and did massive damage with a psychic, then transformed into the Hawlucha while Keta healed it. With Hawlucha's movepool, xe was able to do massive damage to it with a wing attack, ending it! Up next came Keta's most problematic Pokemon: Scrafty. Seriously, that thing could counter every single thing that I threw at it! Luckily, even though Mew was overleveled, xe was able to tank a knock off and dodge a counter before taking it out with two gale strikes! All that remained was Keta's Sawk, and while Mew was able to do serious damage to it with a wing attack, xe started slacking off, allowing Sawk to KO it with a few brick breaks. Fortunately, despite being overleveled, Lucario was able to land one last power-up-punch, ending both the Sawk and the battle! And so, we recruit Hawlucha to our team and set off for Goldenleaf Town! The team so far:
  2. To celebrate the almost-release of Pokemon Rejuvenation V7, I decided to post me and my friend's run of for Youtube!

  3. Welp, time to prepare to edit everything for the TVTropes page again. I just finished Version 6, so I'm really looking forward to this!
  4. Update #56: hope that was a good experience for you. Well, I did it. I beat Pokemon Reborn Hardcore with only Pokemon from the PU Tier. Ciel wasn't too bad, although she did take me a couple tries. Anyway, on TEH URN, I led with Parsnik, and Ciel led with her Togekiss. The poor thing didn't stand a chance; it went down to a single gunk shot. Up next came her Archeops, and I sent out Kid. Kid tanked a u-turn and set up a reflect while Archeops pivoted out to Noivern, and then set up a light screen before fainting to a dragon pulse. I sent out Ice Cap next, and he tanked a dragon pulse to OHKO Noivern with an ice beam. Ciel sent her Archeops back out, and I sent out Chara, managed to tank an acrobatics and one-shot it with a waterfall! Up next came Ciel's Gliscor, so I had Chara sacrifice itself healing Ice Cap before fainting to an earthquake. I sent out Ice Cap again, and he tanked a stone edge and did serious damage with an ice beam, one-shotting the Gliscor! Ciel then sent out her most difficult Pokemon for me to handle: her Gyrados. I sent out Temmie, and she tanked a bounce while burning Gyrados with a will-o-wisp and setting up a nasty plot. She then missed a fire blast, but managed to survive a waterfall and did so much damage to Gyrados with another fire blast that even though she fainted to an earthquake, Gyrados fainted to its burn! All that stood between me and finishing the game was Ciel's ace: Mega Altaria. I sent out Parsnik again, and she barely survived an earthquake with 29 HP to paralyze it with a glare and KO it with a gunk shot, ending the fight and wrapping up the game! And so, Frisk gets the Suspension Badge and prepares to set off back to Reborn City... eventually. For now, though, that's the end of the run! Thank you so much to everyone who stuck around; it really means a lot to me! I'll be resuming my Conquest Run of Pokemon Rejuvenation (which you can find here)! See you there! The team so far:
  5. Hey, thanks! Believe me, it was tough. I think I did pretty well, though, and I've got some more options that I wouldn't have considered using before. Anyway... Update #55, Part 2: someday you gotta learn when to QUIT. and that day's TODAY. Well, the Solaris/Orderly John battle was insane. On TEH URN, I led with Muffet, Julia led with her Electrode, Solaris led with his Excadrill, and Orderly John sent out his Whiscash. Electrode did some serious damage to Excadrill with a foul play, and while it fainted to an earthquake from Excadrill, Muffet was able to avenge it and take down Orderly John's Whiscash with a leaf blade before it could even attack! Up next came Orderly John's Eelektross, and Julia sent out her own Eelektross. While Solaris used a full restore on his Excadrill, Muffet and Julia's Eelektross managed to KO it with a leaf blade flamethrower combo; sadly, Muffet then fainted to a flamethrower from Orderly John's Eelektross. I sent out Chara next, and Solaris sent out his Tyranitar. Chara did massive damage to Tyranitar with a waterfall, and Eelektross tanked a superpower and a flamethrower before retaliating with a mighty giga drain. Chara then took out Tyranitar with a mighty waterfall, but got paralyzed by a discharge from Orderly John's Eelektross; Julia's Eelektross, meanwhile, did some more damage with a flamethrower. Up next on Solaris' side came his Mega Gyrados; I knew Chara wouldn't last another turn, so I used Chara's last turn reviving Muffet with a cotton candy- which turned out to be a good move, as Julia's Eelektross fainted to a waterfall and Chara fainted to a discharge. I sent out the freshly-revived Muffet, and Julia sent out her Rotom. Rotom did chip damage to Gyrados and tanked a waterfall, but Muffet was able to KO it with a mighty leaf blade before fainting to a flamethrower from Eelektross. I sent out Temmie next, and he sent out Mandibuzz. Temmie tanked a flamethrower and took off about half of Mandibuzz's health with a fire blast, while Rotom missed an air slash and got badly poisoned. Yay. Sadly, Temmie missed a fire blast the next turn, and while Rotom was able to hit Mandibuzz with a hidden power, it didn't KO it, and Temmie got seriously injured by a foul play while Rotom got slammed with an acid spray. Luckily, while Mandibuzz got healed by a full restore, Temmie was able to KO Eelektross with a fire blast and Rotom did some serious damage to Mandibuzz with a volt switch. Up next came Orderly John's Keckleon, and Julia sent out her Magnezone. While Temmie did massive damage to Mandibuzz, she ultimately fainted to a foul play; luckily, Magnezone was able to tank a rock slide from Keckleon and do massive damage with a hidden power, ending the Mandibuzz! Up next came Solaris' Mandibuzz, and I sent out Dogressa. Dogressa managed to do some damage with a sucker punch, but fainted to a bug bite; luckily, Magnezone was able to do massive damage to Keckleon with a flash cannon and tanked a drain punch. I sent out Kid next, and had him revive Temmie with a cotton candy before he fainted to a bug bite; Magnezone was able to do some serious damage to Scizor with a thunderbolt, but took massive damage from another drain puunch. I sent out the revived Temmie again, and while magnezone fainted to a bullet punch, Temmie was able to KO Scizor with a hex and tanked a drain punch! Solaris' dread Garchomp came out next, and Julia sent out Rotom again; while Temmie fainted to a stone edge and Rotom fainted to a rock slide, Rotom was at least able to do massive damage to Garchomp with a hidden power before going down. I sent out Ice Cap, my last Pokemon, and Julia sent out her Mega Aggron. While Aggron tanked a sucker punch and both Aggron and Ice Cap tanked an earthquake, Ice Cap was able to end Garchomp with a mighty ice beam and Aggron took out Keckleon with a heavy slam. Orderly John sent out his Mega Slowbro next, and I had Ice Cap use ice beam while Aggron used superpower; sadly, Aggron fainted to a flamethrower that same turn, leaving Julia with just one Pokemon: her Heliolisk. Together, Ice Cap and Heliolisk were able to end Mega Slowbro with an ice beam/dark pulse combo, forcing John to send out his Magnezone. Rather than take out Ice Cap with a magnet bomb, John chose to have Magnezone use magnet bomb on Heliolisk, allowing Ice Cap and Heliolisk to take it out with two ice beams, a focus blast, and a dark pulse! All that remained was John's Reuniclus, but it went down fast to a ice beam and a dark pulse, ending the fight and saving the Sapphire Bracelets! With that done, there's just one last thing to do before the run is over... The team so far:
  6. Oh. Sorry. I'm sorry if I was rude; I didn't mean to be a jerk. I'm fine with Mega Aggron.
  7. Update #55, Part 1: You... YOU... You IDIOT. Well, my second (and final) attempt at the Fern and Blake battle didn't go quite as well as my first, but I got through it, so that's what matters, right? Anyway, I led with Muffet, Florina led with her Hippowdon, Fern led with his Ludicolo, and Blake led with his Walrein. My plan was to wipe out Fern's team with Muffet, then take out Blake's team in a two-on-one battle; sadly, Muffet failed to OHKO Ludicolo, and while it healed itself back up with a giga drain, Walrein took out both Hippowdon and Muffet with a blizzard. Improvising, I sent out Ice Cap, and Florina sent out Tropius. Ice Cap managed to take out Ludicolo with an ice beam, and Tropius dented Walrein with a body slam, but fainted to a blizzard (which Ice Cap dodged). Up next on Fern's side came his Krookodile, and Florina sent out her Mega Steelix. Ice Cap managed to tank a brick break, and KO'd Krookodile with an ice beam; unfortunately, Walrein took out Ice Cap with a surf and seriously injured Mega Steelix, although Mega Steelix did retaliate with a mighty stone edge. I sent out Kid, and Fern sent out his Mega Sceptile. While Kid set up a light screen, Mega Sceptile took out Mega Steelix with a giga drain, and Walrein got healed by Blake. Kid got slammed with a giga drain the next turn, but he retaliated with a psychic, and Florina's newly-sent-out Breloom set up a leech seed on Walrein before both of our Pokemon got injured by a blizzard. While Kid fainted to a leaf storm the next turn, Breloom was able to weaken Sceptile enough for it to faint from sandstorm damage before fainting to a blizzard. I sent out Temmie next, Florina sent out Cradily, and Fern sent out Roserade. Temmie tanked an extrasensory and retaliated with a fire blast, ending the rose, and while Walrein was able to seriously damage Cradily with a blizzard, it managed to retaliate with a mighty rock slide, seriously denting it. Up next came Fern's Serperior, but all it did before fainting was do chip damage to Cradily with a dragon pulse before Temmie roasted it to death with a fire blast; Walrein, meanwhile, only got off a surf that failed to KO anyone before fainting to a rock slide. Up next came Fern's Ferrothorn and Blake's Weavile, and while Weavile was able to KO Cradily with a knock off, Temmie was able to KO Ferrothorn with a mighty fire blast, ending it and turning the fight to a 2-on-1 battle! Florina sent out her last Pokemon, Ferrothorn, and while Weavile KO'd Temmie with a poison jab, Ferrothorn KO'd it back with a gyro ball! Blake sent out his Rotom next, and I sent out Chara. Chara tanked a shadow ball and retaliated with a waterfall/gyro ball combo, but the Rotom still lived. I swapped out to Dogressa, fearing an electric-type move, and I was right: it used volt switch, swapping out to Mega Glalie. Luckily, all it could do was KO Dogressa with a freeze-dry, as it was hit by a power whip on the switch and a sucker punch and a gyro ball the next turn. Rotom came back out, and it targeted Ferrothorn with a shadow ball; while it did get a special defense drop, it still fainted to a waterfall/power whip combo. Up next came Blake's Jynx, and while it was able to dent Chara with an ice beam, Ferrothorn fainted to a gyro ball. Blake sent out his last Pokemon: Mamoswine, but all it could do was use a single ice shard before getting KO'd by a power whip and a waterfall! Part two will be coming soon, I just have to get some stuff done first. Rest assured, however: I did beat Solaris again by the time I'm writing this.
  8. Funny thing is, I almost beat the whole Mansion battle in one go for this run, but I lost to the last leg of the Solaris battle. I've worked out a strategy: Let Walrein live, then KO all of Fern's team before going for Blake. Also, you might want to give Julia another Mega. Her poor Mega Aggron died before it could even Mega Evolve.
  9. Oh, I'll get to them. it might take me a couple hours... or days... to type it up, but I will get to them. Anyway... Update #54: On Days Like These, Kids Like You... Well, Taka wasn't really a problem; the biggest challenge I had with him was his Chatot, but I beat it on my second try. On TEH URN, I led with Temmie, and Taka led with Klefki. Even though Klefki paralyzed Temmie with a thunder wave, Temmie was able to reduce itt to a pile of molten metal with a fire blast, prompting Taka to send out his Floatzel. I swapped out to Muffet, and she took out Floatzel with a mighty leaf blade! Up next came Taka's dreaded Chatot, and I sent out Kid. Kid set up a light screen while tanking a heat wave, and unleashed a mighty psychic while Chatot set up a nasty plot. He fired off another psychic while Taka healed it with a hyper potion, but then fainted to a mighty boomburst. Luckily, Dogressa was able to swoop in and KO it with a single sucker punch, leading to Taka sending out his Mega Aerodactyl. I sent out Chara, and xe did serious damage with a surf while just barely surviving a wing attack at 37 HP. Sadly, Taka then ended xem with a mighty thunder fang, so I sent out Temmie. She fainted to a single stone edge, sadly, but her purpose was fulfilled: set up the sun again. This let Muffet swoop in and take out Mega Aerodactyl with two leaf blades, making Taka use up his other hyper potion in the process! Up next came Taka's Gliscor, so I sent out Ice Cap. Ice Cap managed to tank an earthquake with 48 HP to spare and took out Gliscor with a single ice beam, resulting in Taka sending out his last Pokemon: Cradily. Ice Cap got off one last ice beam before fainting to a rock slide, paving the way for Muffet to KO it with a mighty x-scissor! With battle over and Taka's cover secure, it's time to head on out to the climactic battle of Episode 15! ...I may have to split this into two parts... The team so far:
  10. Update #53: That's Too Bad. Well, the Pokemon Stopple was rather easy. I led with Temmie, and while she missed a will-o-wisp on her first turn, she was able to tank a sludge wave and land a will-o-wisp on the second turn before fainting to a discharge. Dogressa came out next, and while she was able to do some chip damage with a sucker punch and a crunch, she ultimately fainted to a sludge wave and a discharge; her real contribution, however, was stalling for time while the burn damage racked up. I sent out Muffet next, and while she did more damage with a leaf blade, she still fainted to a sludge wave. Kid came out after Muffet, and tanked a discharge while setting up a light screen before ending the Swalot with a mighty psychic! With the Stopple down and the water finally stripped of its pollutants, it's time to confront Taka! The team so far:
  11. Update #52 (Well, this is rather fitting...): Beware the (Wo)Man Who Speaks In Hands. Well, Terra was... something, all right. It was a close battle, and I probably would have lost if not for a Max revive, but hey, I won in the end. On TEH URN, I led with Terra led with GIOVANNI the Nidoking, and I led with Chara. Chara just barely tanked a sludge wave and did massive damage with a surf, then started spamming surf while Terra used up all her hyper potions before fainting to another sludge wave. I sent out Dogressa next, and she managed to take GIOVANNI out with a sucker punch! Up next came EXCAKILL, Terra's Excadrill. I sent out Ice Cap, and he just barely survived a rock slide with 5 HP remaining, and did massive damage with two ice beams, freezing Excadrill with the first one and KO'ing it with the second! Up next came Terra's Hippowdon, HIPHOPOTAMUS. Ice Cap almost took it down with an ice beam, but it held on and set up a stockpile before Ice Cap fainted to sandstorm damage. Luckily, Muffet was able to come out and KO it with a leaf blade, resulting in Terra sending out her Claydol, CLAYBOYBUNNY. Muffet stayed on the field and set up a sticky web, but then fainted from an ice beam. I sent out Temmie next, and she tanked an ice beam and two psychics while setting up three nasty plots, then got healed by an ultra potion. Unfortunately, she missed a will-o-wisp three times, all while CLAYBOYBUNNY wailed on her, forcing me to heal her again. She then got frozen for a turn, but snapped out of it quickly and got healed again. After this she finally landed a will-o-wisp, and I had her use hex... which did nothing, because I'm stupid and forgot that the type-matchups were changed by the field. Whoops. Luckily, she managed to take CLAYBOYBUNNY down with a mighty fire blast, prompting her to send out her Quagsire, SWAGSIRE. Temmie managed to burn it with a will-o-wisp, but then fainted to a scald, prompting me to send out Kid. He set up a misty terrain and a light screen, then started spamming psychic while SWAGSIRE spammed scald and, when its HP got low, recover. Luckily, when the field reverted back to normal, Kid was able to land a critical hit before fainting to a scald, leaving SWAGSIRE to faint from burn damage! All that remained was Terra's ace: RAWRCHOMP the Mega Garchomp. I sent out Dogressa, and she sacrificed her turn to revive Ice Cap with a max revive before RAWRCHOMP OHKO'd her with an earthquake. Luckily, the freshly-revived Ice Cap was able to swoop back in and KO RAWRCHOMP with a single ice beam, ending the fight! And so, Frisk gets the Grabbity Gravity Badge and the ability to save Amaria! Let's go set right what went wrong! The team so far:
  12. Update #52: G... GUESS SHE SHOULD HAVE WORKED MORE ON THE DEFENSES... Well, the Glitch Mega Mewtwo was actually pretty anticlimactic. I led with Kid, and he set up dual screens and a misty terrain before fainting to an ice beam and two psystikes. I sent out Dogressa next, and she did insane damage with a sucker punch while tanking a thunderbolt. She then ended the fight with a mighty sucker punch, ending the glitch. Now to take on Terra! The team so far:
  13. Well, TVTropes calls them cat-dog hybrids, and I'm all out of names for female dog characters (since I already have Dogressa). Besides, I really, really wanted a Temmie on my team. Anyway... Update #51: Don't You Have Anything Better To- I Already Said That. Well, I did it. I beat Commander using only Pokemon from the PU Tier. I led with Temmie, and he led with Zuko the Ninetails. Temmie tanked three flamethrowers and two solarbeams while setting up three nasty plots, getting healed by an ultra potion, and firing off a hex. Commander healed Zuko with a full restore while I healed Temmie with an ultra potion, and while Zuko charged up a solarbeam and fired it off, Temmie took Zuko down with two fire blasts. Up next came Aya, Commander's Dragalge. I had Temmie burn it with a will-o-wisp, and she then did massive damage with a fire blast while it did some damage with a thunderbolt and a draco meteor. Commander quickly healed it with a full restore, and I had Temmie hit it with a hex and burn it with a will-o-wisp. I then healed Temmie again, allowing her to tank a draco meteor and a thunderbolt, then end it with two more hexes! Up next came Commander's Snorlax, Chubby. Sadly, Temmie missed a will-o-wisp and fainted to a return. I sent out Muffet next, but all she was able to do was set up a swords dance and get off one x-scissor before fainting to a return and a blizzard. Dogressa came out to avenge her fallen brethren, and while she only did chip damage with a secret power and took serious damage from a blizzard, she was eventually able to take it out by confusing it with swagger, then chiseling away at it with crunch while it hurt itself twice! Up next on Commander's side was Abraham, his Mega Alakazam. Kid set up a light screen, a misty terrain, and a reflect before Abraham took him down with a fire punch and two energy balls. This let Dogressa swoop in, tank an energy ball, and do massive damage with a sucker punch before fainting to another energy ball. I sent out Ice Cap, and he tanked a fire punch and did massive damage with an ice beam, ending Abraham. Commander sent out his Dusclops, Grim, next, and I kept Ice Cap on the field. He turned the field misty again with a mist, then tanked psychics left and right while spamming ice beam. After about five ice beams, Grim went down, leaving only Ozzy the Umbreon on Commander's team. The field became glitchy again, so I had Ice Cap turn it misty one last time and fire off an icy wind before he fainted to a psychic. I sent out Chara, and xe set up an aqua ring and tanked a psychic, then began tanking psychics while spamming surf. Even though the misty terrain faded, Chara was still able to tank a field-boosted psychic and end Ozzy with one last surf, taking down Commander! With him down, it's time to finally confront the glitch Mewtwo and Terra! The team so far:
  14. Update #50: YOU DIRTY BROTHER KILLER. Well, Blake was tricky, but once I got smart and played my cards right, I managed to take him down. I led with Dogressa and Kid, and he led with Jynx and Rotom. Kid set up a light screen while Dogressa took out Jynx with a sucker punch, while all Rotom was able to do was take off about 50% of Kid's health with a thunder. Blake sent out his Weavile next, and while Kid set up a misty terrain and Dogressa damaged Rotom with a sucker punch, Weavile took out Kid with a night slash and Rotom damaged Dogressa with a thunder. I sent out Temmie next, and while Blake healed Rotom (causing Dogressa to whiff a sucker punch) and Weavile missed an icicle crash, I had Temmie KO Weavile with a fire blast. Up net came Blake's own Vanilluxe, and Dogressa and Temmie came together to KO it with a mighty sucker punch/fire blast combo; sadly, Dogressa fainted to a volt switch from Rotom. Blake sent his Glalie out alongside his Rotom, and I sent out Alphys. Temmie unfortnately missed a fire blast, and both Alphys and Temmie got slammed by two blizzards, but at least Alphys managed to land a psychic. Blake swapped out his Rotom for his Walrein for some unfathomable reason, and it took a pummeling from a fire blast while Glalie (who got healed by a hyper potion) took a psychic to the face. Unfortunately, Glalie then exploded, taking out both Alphys and Temmie while severly weakening Walrein. I sent out my last two Pokemon: Ice Cap and Chara. Chara took a beating from a thunder, but lived and dove underwater with a dive while Ice Cap tanked a blizzard and damaged Rotom with an ice beam. Chara and Ice Cap managed to KO Walrein with a dive/ice beam combo, but then Chara fainted to a thunder, leaving only Ice Cap. Luckily, rather than go for the kill with a thunder, Rotom used volt switch, which Ice Cap survived, allowing him to retaliate with a ice beam, ending the fight! With that over with, it's time to confront Terra about her involvement with Team Meteor! The team so far:
  15. Update #49: I Just Want To See My Wife. Well, the final Aster fight didn't go as well as I had hoped, but I beat him eventually. On TEH URN, I led with Dogressa, and he led with Solrock. Dogressa got off two crunches while Solrock set up a light screen and got healed by a hyper potion; Aster then decided to swap his Solrock out for his Golurk, and I had Dogressa unleash two more crunches, making Aster use up his last hyper potion. Dogressa managed to take it down with one more crunch and do some serious damage to Aster's Magmortar with a mighty sucker punch, but fainted to a focus blast immediately afterwards. I sent out Jerry next, and he did some damage with a rock blast while tanking a hidden power, causing the Magmortar to KO itself from life orb recoil! Up next came Aster's Milotic... and this is where the odds started to turn against me. I sent out Alphys, and while she neutered Milotic's leftovers with an embargo, Milotic forced her out with a dragon tail and pulled out Jerry, who fainted from a scald before he could do anything. After Jerry fell, I sent out Parsnik, and while he paralyzed Milotic with a glare, he began to set up coil. Sadly, my big clumsy fingers made him set up coil twice, causing him to get phazed out by a dragon tail. Alphys got dragged back out, and I had her get off a psyshock and a psychic, which did massive damage to the Milotic; unfortunately, Milotic got lucky with a ice beam and froze Alphys, causing two turns of inactivity where Milotic wailed on her with a scald and a dragon tail. I sent out Ice Cap next, and while he missed a mirror shot and got hit by an ice beam on his first turn out, he was able to turn the tables and finally end the Milotic with three ice beams (although he did get burned in the process). Up next came Aster's ace: Electivire. I sent out Parsnik, and he tanked a fire punch and dodged a cross chop, then set up a coil and KO'd it with a mighty gunk shot! Aster sent out his Rhypherior next, and I had Parsnik paralyze it with a glare; sadly, it took down Parsnik with an earthquake, breaking the field in the process. Luckily, Chara was able to come out and do massive damage with two surfs, kO'ing the Rhypherior! All that remained was Aster's Solrock, but Chara took it out with a single surf! With the HM for Waterfall obtained, it's time to stop Blake! The team so far:
  16. YES! I finally beat the entire first Tier of the Redemption League!

  17. Also, Episode 2 of Undertale is up!

  18. Welp, I'm probably going to be called "Lord Arranges-A-Battle-And-Bails-Due-To-Forgeting-That-His-Dad's-Smartphone-Doesn't-Have-His-Redemption-Team Chespin" for the rest of my days now.

  19. Update #48: It's So Cold. Well, the Pokemon Redoubt was tough, but much easier than most of the other battles. Anyway, I actually forgot to record this fight, so I can't remember everything, so here's more or less what happened. I led with Kid, and he tanked three bulldozes while setting up dual screens and a misty terrain, then got off one last psychic (which lowered its special defense) before fainting to a rock slide. I sent out Temmie next, and she did massive damage to the Avalugg with two fire blasts, tanking two freeze-drys and burning it with a will-o-wisp while it healed before fainting to a rock slide. I sent out Alphys, and she unleashed two psychics (one of which landed another special defense drop), but fainted from two more freeze-drys. Luckily, by this point the burn damage was seriously racking up, allowing Chara to swoop in and end the poor thing with a dive! Time to confront Blake! The team so far:
  20. Oh, I found one! I named it AAAAAAAAAAAAAH, because it always looks like it's screaming. ...I'll see myself out.
  21. Update #47: I Soon Realized I Didn't Feel ANYTHING About ANYONE. Well, Charlotte was hard, but I managed to get past her eventually. On TEH URN, I led with Kid and Jerry, and she led with Darmanitan and Typhlosion. Kid set up a misty terrain and tanked a u-turn from Darmanitan (which pivoted out for Charlotte's Rotom-H), while Jerry tanked a solarbeam thanks to sturdy and ended the Typhlosion thanks to a mighty rock blast! Charlotte sent her Darmanitan back out, and while it finally KO'd Jerry using hammer arm, Kid was able to set up a light screen, allowing him to tank a hidden power from Rotom. I sent out Chara next, and while Kid set up one last reflect before fainting to a hammer arm, Chara damaged everyone with a surf. I then sent out Alphys, and while she tanked a hammer arm and Chara tanked a hidden power, Chara hurt everybody (even Alphys, though she didn't take much damage thanks to light screen) with a surf, ending Darmanitan; Alphys then took out the weakened Rotom with a surf. Up next came Charlotte's Talonflame and Mega Houndoom, and while Chara just barely survived a brave bird and Alphys survived a dark pulse, Chara did massive damage with a surf and Alphys took out Talonflame with a psychic. The terrain finally turned to normal at this point, and Charlotte sent out her ace: Ninetails. Knowing that Alphys would faint from either the Houndoom or burning field damage, I had Alphys spend her last turn healing Chara with a hyper potion; this proved useful, as Ninetails took out Alphys with a heat wave. Luckily, thanks to the hyper potion, Chara lived and unleashed a mighty surf, extinguishing the field. I sent out my own Ninetails, Temmie, next, and while Chara barely tanked a heat wave and a sludge bomb and dove underwater, Temmie took out Houndoom with a sun-boosted, field-boosted fire attack. She then tanked a heat wave from Ninetails and ended it with another fire blast (this one a critical-hit), ending the fight and earning Frisk the Cinder Badge! With that over with, it's time to go forth and save Amertine City with our new Dive powers! The team so far:
  22. Update #46: YOU MADE YOUR CHOICE LONG AGO. Well, the final Aster and Eclipse battle was pretty darn tough! I led with Muffet, Aya led with Dragalge, and Aster and Eclipse led with Lunatone and Solrock. Lunatone and Solrock set up a light screen and a reflect while Muffet set up a sticky web and Dragalge dented Solrock with a sludge bomb. Muffet then set up a swords dance, but fainted from a rock slide and a blizzard before she could attack while Dragalge just flinched. I sent out Chara next, and xe managed to tank a rock slide and damage everyone with a surf while Lunatone took out Dragalge with a moonblast. Undeterred, I had Chara set up an aqua ring while xe and Aya's newly sent-out Drapion tanked a blizzard, Solrock got healed by a hyper potion, and Drapion took a big ol' chunk out of Solrock's health with a crunch. The next turn, Drapion finally ended Solrock with a crunch while Chara dodged a moonblast by diving underwater. Afterwards, Eclipse saved her Lunatone by swapping it out for her Mismagmius while Aster sent out his Rhypherior, which dented Drapion with a megahorn while Drapion retaliated with a... crunch, of all things. Mismagmius then confused Drapion while Aster swapped Rhypherior out for Golurk, which was promptly confused and smacked by a surf. Chara tanked a mystical fire and dove underwater while Drapion took out Mismagmius with a crunch before getting taken out itself from a bulldoze by Golurk. Aster, realizing that Golurk would probably get seriously damaged, swapped it out for his Slurpuff, which tanked the dive; Eclipse, meanwhile, sent out her ace, Magmortar, which got frozen by a blizzard from Aya's Tentacruel. This gave Chara enough time to dive again, dodging a return from Slurpuff and allowing Tentacruel to safely take it out with a sludge bomb. Golurk came back out, and while Aya swapped her Tenatcruel out for her Venusaur, Chara did serious damage with a dive... only to get KO'd by a thunderbolt from Magmortar while Golurk confused Venusaur with a dynamic punch. I sent out Jerry next, and while Venusaur injured itself in confusion and Golurk hid with a phantom force, Jerry took out Magmortar with a mighty rock blast, making Eclipse use up her hyper potion in the process! Lunatone came back out, but it fainted from a power whip from Venusaur while Golurk launched its phantom force, injuring Venusaur. Eclipse sent out her Milotic next, and Jerry and Venusaur managed to knock it down to just a sliver of health; sadly, Golurk and Milotic managed to take Jerry down with a dynamic punch and a scald, prompting me to send out Parsnik. Eclipse swapped out to her Vileplume while Parsnik set up a coil, Venusaur did chip damage to Vileplume with a power whip, and Golurk hit everyone with a bulldoze. Luckily, the next turn Parsnik was able to tank a petal dance and work together with Venusaur to end Golurk with a mighty crunch/power whip combo! Rhypherior came back out next, and while Parsnik took out Vileplume, Venusaur did massive damage to Rhypherior with a power whip before Rhypherior took out Parsnik with a rock wrecker. Starting to run out of options, I sent out Temmie while Eclipse sent out Milotic, and Temmie almost KO'd Milotic with a hex; unfortunately, she didn't, and Milotic confused Venusaur with a confuse ray- not that it mattered, because Venusaur still managed to take out Aster's Rhypherior with a power whip. Aster sent out his ace- Electivire - and while it took out Venusaur with a fire punch, Temmie managed to burn Electivire with a will-o-wisp while dodging a blizzard from Milotic. Aya sent out her Nidoqueen, and Temmie burned Milotic with a will-o-wisp while tanking a cross chop- not that it mattered, since Nidoqueen just took it out with an earth power. Eclipse then sent out her Aromatisse, and while Nidoqueen and Temmie ganged up on it with an earth power and a fire blast, Temmie went down to a thunder punch from Electrivire and Nidoqueen tanked a dazzling gleam. All I had left was Kid, but he was more than enough: he took out Aromatisse with a psychic, and Nidoqueen took out Electivire with a flamethrower. This left only Aster's Vespiqueen, and while Kid set up a reflect, tanked an attack order, and did some damage with a psychic, Nidoqueen launched a sluudge bomb and a flamethrower, zapping the bug and ending the fight. ...And then Eclipse gets her soul Dementor's kissed away. Yay. The team so far: Here's the Pokemon on my PC:
  23. Well, I wouldn't say horrible. They have their strengths and weaknesses, but I guess there are just Pokemon out there that do their jobs better. Anyway, sorry for the lack of updates; I've been busy grinding up my team to Lv. 65 so I wouldn't struggle against Sampson. So, without further ado... Update #45: WHY SHOULD I TELL YOU THAT STORY WHEN YOU'RE ABOUT TO DIE!?! Well, Sampson was a right pain in the arse. I led with one of our newer team members, Napstablook the Wobbuffet, and he led with his Hariyama. Napstablook tanked a brick break and did serious damage with a counter, then got healed with an ultra potion while Hariyama got healed by a hyper potion. Napstablook then tanked a critical-hit smack down and did massive damage with a counter, ending the Hariyama! Up next came one of Sampson's more troublesome Pokemon: Meinshao. I sent out Alphys, but to my horror, Meinshao used u-turn, pivoting out to Sampson's Heracross! Alphys smacked it around with two psychics while it got healed by a hyper potion, but after that it took her out with a megahorn. I decided to send out Temmie, who did massive damage with a fire blast, taking down the bug! Sadly, she got overleveled, so I had her use next turn against Sampson's Meinshao to heal Napstablook before she fainted to a high jump kick. Napstablook came back out, and he tanked an acrobatics to finish off the Meinshao with a counter! Sampson decided to stop playing around and sent out his Mega: Mega Blaziken. Napstablook tried to counter one of its attacks, but he fainted from a flare blitz. I sent out Kid, who set up a reflect before fainting to two flare blitzes. Chara came out, and while Blaziken unleashed a flare blitz, Chara set up an acid armor. The Blaziken realized its mistake and started spamming thunder punch, but it was too little, too late, as Chara managed to set up two more acid armors. Xe then got healed by an ultra potion, tanked a bounce, and dove underwater with a dive... and then, while xe was still underwater, Blaziken used high jump kick, which (obviously) missed and KO'd it from recoil damage. GG, Sampson, GG. Anyway, Chara came up while Sapmson sent out Hawlucha, and Chara tanked an acrobatics and set up a rain dance and aqua ring while Hawlucha set up a swords dance. Chara then tanked a high jump kick, but got pretty dinged up in the process, so after dive hit I healed xem with an ultra potion (in case you were wondering, while Chara was submerged Hawlucha whiffed an acrobatics; I guess Hawlucha is smarter than Blaziken). After getting healed, Chara tanked two more high jump kicks (which, mercifully, hit pretty low on the High Striker) and fired off one more dive, ending the Hawlucha and leaving only Sampson's ace: Conkeldurr! I kept Chara on the field, and xe got healed by an ultra potion again while Conkeldurr did pitiful damage with an ice punch. Chara then began spamming dive while Conkeldurr spammed poison jab, drain punch, and ice punch; mercifully, after about a minute and a half of chipping away at its HP with dive, it went down, earning Frisk the Fury Badge (for real this time)! Unfortunately, while getting Surf, Frisk just can't help xyrself and peeks at Titania's diary, causing a chain of events that leads to Amaria attempting suicide... welp... guess we better get the HM for Waterfall... The team so far:
  24. iirc, the secret is an always-shiny Spiritomb. I could be wrong, though.
×
×
  • Create New...