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Etesian

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Posts posted by Etesian

  1. Where's all the love for mega Mawile? That thing hits hard for days and it's definitely my favorite mega from a design standpoint as well.

    That thing is the only reason I sometimes think about getting into Ubers, it was so freaking fun to use during the short time it was in OU. It was also part of the first team I really loved using. Now, Mega Diancie is my favorite hands down, both for being an offensive powerhouse and 'cause Magic Bounce is really helpful when I'm up against a stall team (once in a blue moon, I usually just insta-forfeit against those). I also like Mega Bannete, really wish they didn't make Mega Chomp unusable with that speed drop. Mega Medicham's been growing on me a lot, it's Speed and bulk are nothing to write home about (compared to the other Megas), but goddamn is it fun to kill a Rotom-W on the switch, in ONE HIT (after Rocks).

  2. So is there a way to manipulate what IVs you get from wild pokemons with cheat engine?

    Obviously there's no safari here where you can get good IV stats easily like in X/Y. Or is it?

    It's going to take alot of time to breed perfect IV pokemons if that's the case.

    I don't know for sure, but just with how CE works, I don't think there's any way to edit IVs. Though if you use the quick getting/hatching eggs thing and Power Items, it doesn't take that long. I think it took me 5-ish minutes to make a HP Rock Lilligant, so it's not like it takes that long. And I don't think perfect IVs are worth the hassle IMO.

  3. Well, since you've got a screen setter, the easiest way to beat him would be to get a Simple Calm Mind Swoobat, set up a Light Screen, bring out Swoobat and CM 3 times, heal when you get low. Kind of a pain to get the friendship up, but you should have a good amount of money by now, so just abuse the salons. I'd also recommend you ditch Shuppet and Phantump, Gourgeist is a better Trevenant and Banette is just really bad without it's mega.

  4. Watched the play through and wow, I wasn't aware that fairy types were showing as shadow types, will definitely fix in the hot fix

    Edit: shoot didn't mean to double post.

    Just PM a mod and they'll delete that for ya. You can edit your previous post.

    By the way, check your PMs.

  5. Oh my bad, I glanced over the basics since i knew stuff from before, Didn't realize it's ONLY episode 12 and not any episodes after, guess I'll have to get the older version.

    Gee, why would you remove this from game.

    No prob. Just make sure to read that paragraph about instructions on how to go back, so that you encounter no difficulties. And it was removed because the devs wanted the mechanics to be as close to the main games as possible, iirc.

  6. So, I'm not sure what exactly is going wrong, I'm breeding a male Tyrantrum that knows Head Smash, Earthquake, Dragon Dance and Stealth Rock, I'm breeding him with a female Aron.

    The egg I get inherits Head Smash and Stealth Rock, but not Earthquake, shouldn't Earthquake be passed along too because it's a TM move that both pokemon can learn?

    You sure you're using Episode 12? SR and HS are Egg Moves, so you can breed those whenever, but for TM moves, you need E12 (linked in the guide, along with instructions) or earlier.

  7. First of all, swirlix doesn't learn psychic, so clefairy only gets it via spritzee.

    Anyways, some sets.

    Ludicolo with ice beam and hydro pump. Remoraid > Lotad (don't evolve lombre until it gets hydro pump, and use rain dance plz.)

    Carracosta with hydro pump, ice beam and stone edge. Remoraid > Wooper > Corsola > Barbaracle > Tirtouga. Tirtouga gets hydro pump at level 50.

    Malamar with rock slide. Tirtouga > Inkay

    Pangoro with swords dance and aerial ace. Farfetch'd > Pancham

    Shiftry with swords dance. Raticate > Seedot

    I would love to suggest dragon rush druddigon, because it can be a beast with LO + sheer force, but it can't learn it. I'll post more sets when I discover them. Would you prefer for me to post here or do I need to PM you the sets?

    Aslkjdsalkjfölksadjf Swirlix is supposed to be able to learn that, but this isn't the first oversight I've found. Nor is it the first time I'll have to edit stuff because of oversights. Thanks for the report.

    Hydro Pump is a level-up move anyways and it gets Ice Beam the exact same way 99% of all Water types get it, figured I won't have to point out every single instance.

    Same as above. Stone Edge is a thing, but with something that's frail on both sides if you use Shell Smash or on the special side if you use Curse (SS>Curse though), you can't really afford to miss and Rock Slide's high flinch chance works very well with the Speed increase.

    You also don't need Wooper there. Remoraid is Water 1 and Water 2, Corsola is Water 1 and Water 3, so you can skip Wooper.

    Huh, thought I had that one. Thanks.

    The guide's main purpose is to teach others how to do this stuff, something that simple isn't quite main-post-worthy, IMO. Based on what's already there, people oughta be able to figure that out easily, no need to point it out.

    See above.

    It doesn't get Dragon Rush. And DR has horrendous accuracy anyways. All it gets from TMs are EQ and Rock Slide, and I've shown on others how to get that into the Monster Group.

    EDIT: I actually forgot to answer your question:PMs would be ideal, this topic could get cluttered rather quickly otherwise. Even more than ot already is :P

  8. Liking them additions alot, especially the Weaville one. Will attempt this probably within this week to add on.

    But yea, I have a couple of other sets I could suggest if you don't mind em.

    Thanks! Yeah, we got some really good stuff this episode (potentially...).

    Go for it. Like I said, this is for the community, so everyone can contribute, I'm just adding the stuff I think real good to the OP, others' suggestions included.

  9. I think Ame said she choose 2-3 possible egg moves for each event pokemon.

    Thanks for the info! Still, that doesn't change what I said in the last post, they don't affect anything, but that's good to know at least.

    Aaaanyways, updated the guide with E15 additions and Axew's Egg Groups are suuuuuch a pain to work around. I'm really sorry this took so long, my laptop wasn't working until today, so I couldn't do it any sooner. Again, sorry for the wait.

    • Upvote 3
  10. You might wanna revise some of this, considering that all event pokés can now come with at least one egg move.

    btw, you're going to add some of the new pokés from episode 15?

    I don't know if would be worth it putting breeding sets for some of the pokés that can only be obtained with the Mystery Egg. Not everyone will be able to get it, regardless. But I'll leave teh decision to you~

    Is there a list of what gets what Egg moves when you get 'em? Although, either way, that doesn't really change much for this guide, I don't think. In E12, you'd lose that Egg move since the mother can't pass moves. In E13 and onward, it'll be passed on along with the other moves you breed.

    Yeah, I'll have that up later, my laptop will be dead for another 2-3 days and there's a lot of combos, it look like.Honestly, I just forgot to do it while the thing was still working, haha

    They're still in the game, I figure just cause not everyone can get themthem now is no reason not to cover 'em

    • Upvote 1
  11. Mega Eelektross

    Electric

    Levitate

    Hp: 85

    Attack:145 (+30)

    Defense:110 (+30)

    Sp. Attack:135 (+30)

    Sp. Defense:110 (+30)

    Speed:20 (-30)

    Total: 615

    It would keep Eelektross' main current thing, being a weakness-less pivot that can bring teammates in safely with a slow Volt Switch. While having no weaknesses is awesome, it's resistances aren't all that great so a bit of a defense boost would come in handy, while the offensive boost coupled with the fact that it gets useful moves from 15 types lets it run almost anything.

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