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Red'sCharizard

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Posts posted by Red'sCharizard

  1. REQUIREMENTS:
    Rock Smash

    Cut

    Strength

    Either a very fast Pokemon(example: Crobat) or one that can take a hit or two(for example Spiritomb)

    Once you get out of the first house(the one with the stairs), go north, there's a ledge to the top left, difficult as it is to see. Smash the rock, cut the tree and go in the hole in the wall. Push the boulder using Strength into the hole and jump down after it, then go to the left and go through the hole in the wall... and i'll leave the rest as a surprise.

    PROTIP: Don't do this at night

    PROTIP 2: Turn down your volume a little.

  2. As a suggestion for the guide itself, maybe you could list off when the Pokemon are going to come in most handy(for example Ninetales for Serra's gym).

    As for a Pokemon...

    Magnezone

    Tier: B

    Availability: Mid-game

    Stats: Very good

    Movepool: Rather poor

    Alright, from that movepool rating I gave, you might be turned off Magnezone... don't let that deceive you. A solid base special attack stat of 130 makes it a very hard hitter, which is greatly supported by its typing that allows it to resist some of the most frustrating moves in the game(Serra's ice types, for example). Very few Pokemon carry Earthquake as of now, which means you don't need to worry about getting hit with a 4X weakness. Defensive stats of 70/115/90 make it a solid bulky attacker. If you need to combat annoying water types, Serra's ice types, or want to resist a handful of moves that will be thrown at you, go with Magnezone.

  3. I'd use Scrafty over Primeape. Scrafty has great typing, great stats and learns Dragon Dance when bread with Gyarados.

    Also, for your Honchkrow, I recommend making it physical if it has Moxie, because that's going to be fixed when episode 10 comes out(or that's what I've heard).

  4. I'd have to say generation 2 is my least favorite. The Gym Leaders were frustrating for me, since I was really young back when I played it and was horrible at the game :wacko: ... the plot line wasn't too bad, but I really hated how the Team Rocket plot was crammed into a few spaces. In fact, the other gens did this too, except 5(wouldn't know about 6, since I haven't played it yet), but gen 2 completely crossed the border with that.

    Gen 1 was the first I played. In my memory, I didn't think it was that great, since it was back in 2006 and gen 3 was already out then. When I got gen 3, I had no issues with it, the game was great, the starters were great, the Pokemon were great... just that I was confused with the new complicated mechanics, for example catching Feebas.

    Generation 4 had a lot of gen 3 qualities, so I won't go deep into that..

    Gen 5 was probably the best for me. Team Plasma was well spread throughout the game, the plot was well developed, and at the end of B/W, you don't even fight the Champion, you fight N. I really liked the element of surprise there.

  5. I found a lot of shiny Magnemites in Shade's power plant when I was grinding Scraggy. However, the shiny I caught had a bad nature and bad IVs, so I decided to use a regularly colored one instead.

  6. Serra was pretty hard for me at first, so I just grinded Blaziken and Scrafty up to level 49, then I just kept hoping i'd hit... strangely, it worked. Usually, I have high jump kick missing without any evasion buffs.

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