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Magus

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  1. I like this picture a lot, in the center is my brother just being fabulous, like he does, and on the left you got me. I'm like ugh, this fucking guy, and to honest that is how we are. Also OMG my hair is awesome, yeah I brushed it that morning. Also the girl on the right is my mom (duh)

    • Upvote 1
  2. True that. Talonflame should be used wisely too since having him during late-game/losing him in the beginning can be game-changing. As for the Manectric, I can prob get you an Electrike with HP Ice, if you really need it. Let me know if you're interested, shouldn't take longer than 10 mins to get one since I'll be free tomorrow.

    That would be awesome if you can get me one with HP ice, I'm not 100% sure how the breeding works with HP, but if you can get me one, that would be great

  3. Everyone says she is the toughest, but I didn't have that much trouble with her. I suggest getting a steel type of your choice, I used Magneton and she couldn't do much. All Aya does is spam sludge wave, and seeing how the battle is doubles, you can potentially negate damage in one slot, and heal up with potions when needed. I see that you have two good ground type mons too, and when they get up to level 40, you shouldn't have trouble, with her, just watch out for her Dragalge and Tentacruel.

  4. Welp with the VGC season starting soon, and with it finally coming to Texas, I think I should give you guys the load down, so enough screwing around, let's get down to business.

    -At A Glance-

    036.gif598.gifmanectric-mega.gifBisharpXY.gifrotom-wash.gifhydreigon_by_creepyjellyfish-d7a49ho.gif

    -In Depth-

    Blah Blah Stats and Items Blah

    Clefable (M) @ Sitrus Berry

    Level: 50

    Trait: Unaware

    EVs: 252 HP / 100 Def / 156 SAtk

    Modest Nature (+SAtk, -Atk)

    - Flamethrower

    - Moonblast

    - Moonlight

    - Follow Me

    Hydreigon (F) @ Choice Specs

    Level: 50

    Trait: Levitate

    EVs: 4 HP / 252 SAtk / 252 Spd

    Timid Nature (+Spd, -Atk)

    - Draco Meteor

    - Flamethrower

    - Dragon Pulse

    - U-turn

    Manectric (M) @ Manectite

    Level: 50

    Trait: Lightningrod

    EVs: 4 HP / 252 SAtk / 252 Spd

    Modest Nature (+SAtk, -Atk)

    - Volt Switch

    - Thunderbolt

    - Overheat

    - Protect

    Ferrothorn (F) @ Lum Berry

    Level: 50

    Trait: Iron Barbs

    EVs: 252 HP / 136 Atk / 120 SDef

    Brave Nature (+Atk, -Spd)

    - Protect

    - Leech Seed

    - Gyro Ball

    - Power Whip

    Bisharp (M) @ Life Orb

    Level: 50

    Trait: Defiant

    EVs: 252 HP / 252 Atk / 4 Def

    Adamant Nature (+Atk, -SAtk)

    - Night Slash

    - Protect

    - Iron Head

    - Sucker Punch

    Rotom-W @ Leftovers

    Level: 50

    Trait: Levitate

    EVs: 252 HP / 56 Def / 200 SDef

    Calm Nature (+SDef, -Atk)

    - Protect

    - Volt Switch

    - Will-O-Wisp

    - Hydro Pump

    Analysis

    First of all, for those who don't know, VGC is double battle format. The battles are fast, rather than trying to get the match up you need, you must try to make the best out of any situation. Anyone who plays competitive must know how to use the team preview to the fullest, predicting leads, making notes, and most importantly making the right decision to lead off. Leading off with the correct choices will put you in a great advantage over your opponent, so that brings us to the first point, the possible leads. All the leads are situational, but very effective.

    in general there are 3 types of teams, Hyper offense, Weather and trick room. My team tries to balance out everything, I feel like there is enough bulk to power ratio, this team tries to beat many of the big threats in the meta, but I try to keep my opponent on their feet. There are some changes that can be made, I can run a different physical attacker over Bisharp, like Hariyama. There is always room for improvement, though so don't be afraid to comment.

    Lead Possibilities

    036.gifhydreigon_by_creepyjellyfish-d7a49ho.gifor 036.gifmanectric-mega.gifSituational 036.gifBisharpXY.gif

    The thing about VGC is that your leads differ from battle to battle, there are many combinations to use, but the key is synergy. Clefable is a very potent lead, (refer to the export for a full analysis of moves and stats) as I did some special investing. His spread will allow him to survive many steel moves from threats like Mega Lucario,Scizor, Bisharp, take a lot of damage and deflect much damage from the second slot. It also can heal off much damage and allow the second slot to get off some hits.

    Lead Synergy

    Now the second slot is situational, and depends on what you are facing. A specs Hydreigon is a very powerful threat, it can OHKO many mons with its Draco Meteor, leave holes in tanks, the point is it is a great offensive lead, and I can get an early game advantage.

    Next lead is Manectric, the core of this team. I can not stress how much Intimidate is good in VGC, it is a way to check some of the most threatening powerhouses in the tier. If there is a Mega Kahn. you bet I'm leading off with Clef and Manectric, as I can mega evolve and protect and fire off a Volt switch next turn. Manectric gets the most utility out of Intimidate because it can come in and get a fast volt switch out, I need to mega evolve it as fast as possible. With Clefable I can safely bring it in (if I didn't leadoff). There are many other situations where you can use manectric, but in general, it is best to use him to get as many intimidates off.

    Lastly is Bisharp, who is a monster on his own. He can clean up with suckerpunch, but if he gets an Defiant boost, he can OHKO almost anything that doesn't resist it. The only set back is that you can only get the best out the lead is if an Intimidate user is on the other team. I only lead off with Bisharp if intimidate is present, if not I keep him in the back.

    In The Back - Pick 2

    598.gifrotom-wash.gifBisharpXY.gifmanectric-mega.gif

    Back Synergy

    The back two mons are all about synergizing with your leads. There are countless possibilities, but these 4 are the ones you want to try to save for the mid to late game, as this is where they shine.

    Ferrothorn is a god late game, I have won games just stalling with him and leech seed. On top of that, he is a good check to rotom- w, thanks to his investment and item, yes it is the Ray Rizzo set. He is a fine choice with any leads, so I want him around 90% of the time.

    Rotom-W has been a favorite of mine since I picked up VGC in gen 5, he is a utility machine, with both volt switch and will-o-wisp, he can burn, scout, hit hard, he does it all. It can be tanky and wih his spread I use, it can sponge up draco meteors from Hydrigon. It can be used as a lead to get off the burn, but there is a large risk factor. Most physical attackers protect, have priority, and can shut him down. But in the midish game he can carry the team to the late game effectively. Getting off a mid game will-o-wisp can put at a great advantage for the late game.

    Bisharp is standard, defiant clean up. Although it can be obvious where I sucker punch, it is nice to get off a bait and pull a 180 and smack the opponent with an iron head,or night slash (knock off is a gen 5 move tutor and isn't allowed in the format). Bisharp is all about predicting and messing with my opponent. If played right , his payoff is great, if not then it is punishing.

    Last is Manectric, if he wasn't a lead, which is very possible for conservation. As a usual, I try to get the opportunity to get him in to start the intimidate, but he is a strong check to Charizard Y, who hits this team hard. If I see a Charizard, I keep manectric in the back to scout what type it is as it can check Charizard X thanks to intimidate, and other physical attackers.

    Threats And Checks

    In VGC, you can get around many threats but some mons are still a pain with this team here are some.

    Charizard X

    Charizard Y

    Aegislash

    FIRE: vague but still hurts

    Raichu

    Amoonguss

    Mega Kanga ( I feel like it is a threat to everything )

    Talonflame ( Brave birds hurt way too much )

    Hariyama ( the Assault Vest one is a major pain, as I don't have a good way to deal with it, I might run Psyshock to hit it on Clefable)

    Suggestions

    Welp that is it, the VGC season will start soon, and feedback is nice. I tried to make this RMT like as clear as possible, so I hope I did it right. All feedback and opinions are greatly appreciated.

  5. I'll make this shortish

    -> I leave the Chaos Theatre (another forum group founded by a bunch of my favorite youtubers) because I got kinda bored and wanted to be apart of a pokemon community.

    -> Find a random post on Redit via stumble upon about some place called pokemon Reborn, I learn there is a RPG maker game that takes place in Reborn, (much like Perlich's Journey and the Chaos Theatre) decide to check it out.

    -> Meets some baller ass people like Godot, Mael, and Neo, Reborn is a very fun game, and a chill community in general decide to stay

  6. It annoys me when a decent anime comes out And gains mass popularity and annoying fans.

    The big ones right now are Attack on Titan and Sword Art Online.

    The two aren't bad, average at most. It is just some of the fan reactions to it that but me.

    HERMAIGERD BEST ANIMU EVAH I AM NOW OFFICIALLY AN OTAKU.

    Chill out people :/ also, try looking into other stuff... Scrubs.

    I'm on the same page with you on this one. I don't hate the anime itself, but god damn do I hate the fan club, or at these the annoying ones who do the OMG I'm such an Otaku, AoT best anime eva and all others are inferior cause I say so.

  7. Let me answer your question with 3 other questions

    1) Do you like Zelda

    2) Do you like Dynasty Warriors

    3) Do you like mindless killing and action

    If you say yes to any of these get it, but try demo first, as it isn't a zelda game. You don't go on a quest to save Hyrule as everyone's favorite fairy boy, but you kill hordes of enemies like a baws. I like it a lot, it is fun, but that is just my opinion.

  8. I say yes, if you need a good water pokemon, and it is dragon so you have that going for you. Also surf is in, meaning you get a solid STAB move. Personally I would get surf over Hydropump because of accuracy, but it down to preference. Once some more TMs get in, I'm sure he will more than pay off.

    I prefer Swift Swim over Sniper, seeing how it rains a lot in Reborn, once the gen 6 mechanics get fully in Sniper will be more effective.

    Also a physical set with Dragon Dance is viable, you can breed outrage on it thanks to Druddigon, but you can't get waterfall yet.

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