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Reborn Development Blog
Rejuvenation Development Blog
Desolation Dev Blog
Everything posted by neroondisc
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Added 3 new mega abilities for - Houndoom,Garchomp,Pidgeot Updated and fixed the bug reported by @Pryde for Silvally Updated the martevostone to add the 3 new mega stone.
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I think i have an idea as to why thanks for reporting i will upload the new silvally shortly, I'm sorry for the hassle
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No it should work everytime it recieves damage like it will transform to another form just to make the damage not effective.. have you downloaded the latest version of it??
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Updated both sceptile and barbanacle to make sure they won't throwing a random errors Improved the sceptile verdant pulse logic
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Sceptile Adjustments: the based cap is 150 Raise the cap by 10 every positive stat raise Verdant Pulse - Can hit twice Dragon Then Grass same 80bp each hit
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Added Mega Sceptile Ability Updated martevostone to add sceptilite Updated malamar(no bug just edge polishing)
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It will transform to other forms to make the damage not effective
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Fixed the bug on drampa reported by @RandoTrainer Fixed the typo reported by @Constances
- 62 replies
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It requires silvally crest for it to recieve a ability depending on the form and a dynamic resistances
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Ohhhhh there's a typo in one of the stone I'm sorry :(
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It triggers everytime it will recieve an attack
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Added mega malamar mega ability Updated martevostone to add malamarite to the shop
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It's on Pokemon rejuvenation naturally so..
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Fixed the bug reported by @Constances, @RandoTrainer
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Hi thank you for reporting the bug, it's now fixed!
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