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Solar Warden

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  1. Hey Nero, First, thank you for this mod. EDIT: I am indeed an idiot, I accidentally deleted the below lines when tinkering with the pokebattler language, which is what caused the crash on my end. Everything from Pokemon Icons on should be useful though. I was still getting the error after your update. I figured it was something that was clashing with the Show Move Effectiveness mod, so if anyone is using both mods, they'll need to add this to your mod to not get a lock-up when they try to fight using Gardevoir in battle. It should be added after the class PokeBattle_Battler section: def celestial_form? return species == :GARDEVOIR && form == $celestialGardFormNum end Also, for I think the Pokemon icons for this need to be edited in order for them to show up properly. First, the folder structure in should be patch > graphics > icons > pokemon > icon282.png Beyond that, I think celestial form should be form 5 in the main mod, because forms 0 - 4 are already accounted for by regular Gard, Mega, dark Gard, angel of death, and decapped angel in the regular game. The icon282.png should then also be updated with 6 lines (so that it's a 256 x 384 file), and then celestial gards icons put in the 6th line. As far as I know, there's no icon for dark gardevoir (3rd line) or decapped angel of death gardevoir (5th line), so those can be blank. If helpful, I can upload my patch file so you can see everything I did. Or not, I'm also an unhelpful idiot so feel free to ignore me, and I apologize in advance if me doing what I did, or this post is offensive/bad form.
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