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Oh, I should add one thing.
I love the overall design modernization; both in locations, and in characters. In the latter, I've discovered things that I had no idea previously-, like... Radomus was wearing a mask in his Gym Battle? I have always thought that it was just a shadow; like in the anime sometimes you see someone's face being covered in darkness, often by the hair. But now, when I know... it does look cool.
Most of the time, the VS Sprites changed minimally - they are simply more detailed. But there were more driastic changes. I haven't seen all of them, so~...
Well, the most impressive change was for Aster and Eclipse - they actually now are different and unique from mere Grunts. Also Charlotte; now a super-cutie (she might burn me for that, but that's okay - I'm used to taking a whoopin'), Samson (hot, no homo), ZEL/Zero (those "almost-snake" pupils... wow), Bennett (from nerd to friendly, edgy anime antagonist) - and maybe more, but I don't know.
But... If I may be honest, there is one VS Sprite change that I don't like. This is just a opinion... But I've gotta say it because oh my Arceus...
And that is Parson Elias' VS Sprite.
His "Agent" sprite us completely all right, but the one used in the Citadel...
...He looks like a desperate old despot on crack... which might be the most accurate description of him, perhaps...
But that face will be haunting in my dreams for a long time...
Overall, designs were miles better that in V18. Props to you, devs