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Dynamo

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  1. This is something I made a while ago for personal use, but I figured I might share it here for those who are interested. This is a sound pack that replaces the cries for pokemon from gen 1 and gen 2 into their new updated counterparts from Sun & Moon. This pack ONLY affects gen 1 and gen 2 pokemon, the sounds for those from gen 3 onwards are not touched at all. Personally, I felt the original game boy sounds sound very out of place and unnatural compared to the others, so I decided to implement the updated ones for Rejuvenation. In theory, this should also work on any other major mod that uses the same file system (like Reborn or Desolation), but Rejuvenation is the only one I've tested it on. You can get it here: http://www.mediafire.com/file/blzos452j8v6zlo/gen 1 and 2.zip Additionally, I hacked together custom sounds for Pikachu and Snorlax and did some noise removal in Vaporeon's sound. If there's any other sounds that are badly in need of noise removal (I haven't listened to all of them) do let me know and I'll see what I can do. To install this, simply extract all the audio files in your Audio\SE folder. Mine is: "C:\Pokemon Rejuvenation - V10\Audio\SE\" Enjoy.
  2. These updates seriously look awesome Looking forward to V10! I wonder if it will contain the finished GDC at least...
  3. It is good to see you! We are thankful for all the hard work you have been doing and we understand completely that you are busy with real life and want to take a break. Truth be told, I am shocked that you apparently finished 90% of the story for version 10, I was suspecting that development would start sometime next year and to hear that it's already come this far is a testament to how much of a solid and passionate modder you are - and really, that is what we should be thankful about, not version 9, not version 10, but the fact that you are here producing these amazing things for us all to enjoy. We truly cannot thank you enough Jan, and you know, for everything, we're here for you. Don't be too hard on yourself and take all the time you need. Sadly I'm not a dev but I hope others will help you out with it
  4. Interesting. So this acts as a story remake of generations 1 through 3? But also has content up to generation 4? It's not that clear. You should tell us more about it, post some screenshots perhaps and showcase some of the features we could expect to find in the game.
  5. Hey there. I have a question, do you know how mega evolution and z-moves work in rejuvenation? I know you can't get them normally in gameplay yet, but I looked at the game files and I can only find the mega ring, not the z-ring. is the mega ring used also for z-moves?

     

    thank you.

    1. Anime

      Anime

      Hello, sorry for late reply, also i dont think the Z-ring is implemented yet i think the same goes for z-moves as Jan (the game's creator) is going to implement them in V10

  6. Fair enough, thanks for clearing that up at least, as I didn't find any indication that this was the case. Looking forward to it in the next version then.
  7. Hello. So, after I beat the main story in V9, I went back and tried to do all the other side quests and stuff that I did not complete yet in anticipation of V10, whenever that'll be. I seem to have done most of them now, however it appears there is an event involving Spiritomb that I have not yet done. It involves getting an Odd Keystone, which I was able to find after mining for hours (ugh! :P), but I am unsure on what the specifications for getting it are. There is some old lady that says I have to talk to 30 people in the woods (I assume she means darchlight woods?). I don't think there's that many people in the woods, but nonetheless I talked to a few of the kids repeatedly but yet nothing happened when I placed the odd keystone at night over there. So I'm just clueless as to what I must do... Does anyone know what I must do to summon it? Thanks in advance.
  8. I imagine this is a similar case, but Volcanion is showing up as Hoopa in the overworld. but I figured I'd mention this anyway because Volcanion is not a gen 7 pokemon, so maybe this could just be an oversight.
  9. I believe that is because overworld sprites for generation VII have not been fully implemented yet. You'll have to wait until someone makes them, assuming someone out there is doing that.
  10. So I'm not sure if this is a bug or not, but I have not encountered any Sableyes where you are supposed to rescue the girl in Nightmare City. Is there something specific I need to do to trigger the sableye or is it a bug...?
  11. Sorry for bumping this, but when I go look for the kimono girl in nightmare city, there is no sableye attacking her at all. Any clue as to how I make it appear?
  12. Ah, thank you! Sorry, should've thought about that. In any case, got another one: http://i.cubeupload.com/1WvDt2.png http://i.cubeupload.com/0UyBgT.png http://i.cubeupload.com/UM7AN3.png When you try to surf in that specific spot, the tree appears to block the way and this is what happens. I don't know if this is something that should be fixed on an engine-level or simply an oversight in this specific part of the level, but well, there you go. The game appears to behave relatively normally otherwise, when walking on grass water-borne pokemons show up, and this does not seem to allow you to noclip through cliffs or anything like that so it shouldn't be gamebreaking... I think. just figured I'd report it at any rate.
  13. Just thought I'd let you know that the move "Magnet Rise" appears to do nothing at all. I am fighting a Sharpedo with Electrode, on the first turn I use magnet rise, but sharpedo is able to hit me with earthquake anyway. I am fighting in the cave with the turret/signal generator right after shutting down the three green boxes and the two pipes.
  14. This is a rather minor oversight, but when entering the train station from the city to reach route 2, you have to buy a ticket. The thing is, after you buy one and talk to the clerk again, instead of saying "have a nice trip" he will prompt you to buy the ticket again instead, even though you don't have to.
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