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Custom Starmie Form


Charon

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This is a custom form of Starmie I made quite a while ago for my own amusement, and it's really the only new form I've made that I actually care about at all, even called it Darkstar since I think it sounds cool. These are the changes:

 

Type: Water/Psychic->Dark/Fairy
Abilities: Illuminate/Natural Cure/Analytic (Hidden)->Innards Out/Clear Body/Magic Guard (Hidden)
HP 60->70
ATK 75->57
DEF 85->80
SPATK 100->120
SPDEF 85->75
SPD 115->118

 

Note that the stat changes are applied to the standard Starmie and carry over to the Darkstar form. I also went in and mostly changed the movelist via swapping out the Water and Ice moves for Fire and Rock, though I left the Water HM compatibility intact, because reasons. It also comes with battle sprites and party icons! It does take the Form 1 spot, so the Mega has been bumped to Form 2.

 

The Zip file comes with the Definitions folder (with montext.rb), Graphics folder with the requisite sprites, and a standalone text file with the Starmie changes so you can copy/paste to your own modded montext.rb if you've gone and made your own changes already. Just put them in your patch/Mods folder and Compile All Data with debug and you should be good to go! And obviously, feel free to rejigger things as you please if something doesn't fit your tastes. It should also work with Reborn since that also uses a patch folder for mods (and any other such PKMN fangame that uses that system), but you'll have to go in and change things yourself if you want to use it in Desolation.

Starmie Darkstar Form.zip

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13 minutes ago, kheneeee said:

This is only rejuvenation or reborn?

It should work fine in Reborn since they use the same montext.rb setup, but from reading their modding instructions you'd need to go and edit the Script files directly instead of adding them to the patch folder, change the enclosing folders and filenames in patches as appropriate for the Graphics, and do some photo editing if you want to keep Reborn's shiny Starmie sprites rather than have Rejuv's in there. I might get around to all that at some point to make a prepackaged Reborn version, but I don't plan on it anytime soon.

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36 minutes ago, Charon said:

It should work fine in Reborn since they use the same montext.rb setup, but from reading their modding instructions you'd need to go and edit the Script files directly instead of adding them to the patch folder, change the enclosing folders and filenames in patches as appropriate for the Graphics, and do some photo editing if you want to keep Reborn's shiny Starmie sprites rather than have Rejuv's in there. I might get around to all that at some point to make a prepackaged Reborn version, but I don't plan on it anytime soon.

I not good editing or something but that's good ty

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