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When a wild Pokémon has fainted, players should be able to catch it

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Greetings and Hello, 


Sharing an idea for the "If you can change one thing in Pokémon (games, anime, manga), what would it be? " section of the club; this topic is about pokemon games. I'm sure that Pokémon fans and players might or might not agree with this, but I'll give it a shot. Let's start
In Pokémon and fan-made games, when you come across a wild Pokémon that you want to catch but end up using a move, take it out, and it faints, you won't be able to locate it again. It's a pain in the neck. Trust me. So if I would change the way you capture fainted wild Pokémon. I got this idea from my younger cousin when he was playing Pokémon Infinite Fusion, so the idea popped into my head. In the anime, you can capture a wild fainted Pokémon; for example, in Pokémon B/W anime, Ash battled a wild Pidove then it fainted, and then he was able to catch it successfully. So why not add that to a fan-made game that could be good, in my opinion.

That was short, but I could only come up with this, so if anyone has any other ideas, feel free to create a topic of your own. 

That's all for now until next time.

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