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Add a new species to the scripts [Deso E6]


La Aurora

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heya.

sorry, if this thread doesn't belong to this subforum!

a friend and i are working on a deso mod. i tried to add a new species to the script (montxt) and ran into a problem. i'm able to compile the game with the added mon but it causes a crash if i try to open the party and dex (sprites are in the folder so that ain't the problem; alternate forms/megas work just fine).

would appreciate some help :)

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1 hour ago, La Aurora said:

heya.

sorry, if this thread doesn't belong to this subforum!

a friend and i are working on a deso mod. i tried to add a new species to the script (montxt) and ran into a problem. i'm able to compile the game with the added mon but it causes a crash if i try to open the party and dex (sprites are in the folder so that ain't the problem; alternate forms/megas work just fine).

would appreciate some help :)

Could you provide the error please?

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33 minutes ago, La Aurora said:

sure!

montext is the only script i edited. is there a another script i have to add the species in as well? 😅

 

wydeer.png

adderror.png

wilderror.png

dexerror.png

Try running this command in the F6 command prompt in-game, and see if that works.
$Trainer.pokedex.refreshDex

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