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Baton Pass Team


Silkerin

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Hi Guys and Girls,

 

First of all, I might be a bit late but big thanks to Ame and the team for E19 !

I decided to try a Baton Pass team for a whole playthrough and would like some advices. I am currently past Noël, but I plan to keep this team to the end. I am using some mods so I could have items or moves earlier than expected, but the team i display is what I aim to have late game when every move/item is available. My main concern is the viability end game and what can be imroved.

 

Scolipede @ Black Sludge  
Ability: Speed Boost  
EVs: 252 HP / 128 Def / 128 SpD  
Jolly Nature  
- Protect  
- Baton Pass  
- Swords Dance  
- X-Scissor  

Speed-Boost + Protect to guarantee at least +1. SD when possible; X-Scissor to have an answer to Taunt. Earthquake is a better coverage option probably, but then no answer to Fly (but I guess if I have to fight Flying with Scoli, I am dead anyway...)

 

Drifblim @ Leftovers  
Ability: Aftermath  
EVs: 252 HP / 128 Def / 128 SpD  
Serious Nature  
IVs: 0 Atk  
- Baton Pass  
- Stockpile  
- Minimize  
- Ominous Wind  

BP +6 Eva with Minimize and +3 Def/SpD with Stockpile. Ominous Wind as STAB + lucky boost

 

Vaporeon @ Leftovers  
Ability: Water Absorb  
EVs: 252 HP / 128 Def / 128 SpD  
Bold Nature  
IVs: 0 Atk  
- Baton Pass  
- Acid Armor  
- Substitute  
- Scald  

BP +6 Def with AA and a bulky Subsitute. Scald is always good to have.

 

Sylveon @ Leftovers  
Ability: Pixilate  
EVs: 252 HP / 128 Def / 128 SpD  
Bold Nature  
IVs: 0 Atk  
- Baton Pass  
- Wish  
- Calm Mind  
- Hyper Voice  

BP Spe/SpD with CM + Wish passer. Can hit like a truck himself with Pixilate HV

 

Espeon @ Twisted Spoon  
Ability: Magic Bounce  
EVs: 4 HP / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Calm Mind  
- Moonlight  
- Dazzling Gleam  
- Stored Power  

First receiver, on the Special Side. Calm Mind if still needed, Moonlight make it pretty much immortal if some defensive boost were BP. Stored Power is STAB and also the most powerful damaging move of the game for a BP receiver, DG covers for Dark types.

 

Scrafty @ Black Belt  
Ability: Moxie  
EVs: 4 HP / 252 Atk / 252 Spe  
Adamant Nature  
- Dragon Dance  
- Drain Punch  
- Crunch  
- Poison Jab  

Second receiver, on the Physical Side. Appreciate SD from Scoli but can setup himself with DD. DP and Crunch are best STAB IMO and PJ covers for Fairies.

Later I think Mega Mawile should be stronger here, or Mega Medicham but I don't like to share the same weaknesses with Espeon. I read Lucario is also good in this spot but for some reason I have never been a fan.

 

I would like to know your opinion on the team and how good it would be to reach end game. Also if you have different or better options for a BP team I am curious to know what can be improved.

 

Thanks

 

 

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