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Aephiex's New School Exp Mechanics


Aephiex

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Features:
1. You can now gain experience and evs from catching a pokemon.
2. Exp. Share through the entire team.
• All battle participants receive 100% experience and other pokemons receive 50%.
• All pokemons receive 100% evs, including those of level 100.
• The held item "Exp. Share" has no effect.
You should have been had to wary about level-exceeding, but...
3. Level-Capping: pokemons you control will stop gaining experience once they reached your badge level. Also, you can't use rare candies on a pokemon you control that is exactly at your badge level.

 

Bug Fixes:
1. Fixed it so that you can now gain experience as usual if you knocked out a pokemon with a Z-move.

 

Hidden Features (only available in debug mode):
1. Holding CTRL while catching a pokemon (before choosing to "use" a pokeball in the bag view) allows you to catch pokemons from opposing trainers' teams and pokemons that are set to be uncatchable by event.

 

Installation:

1. Unzip this rar and drag it into your game folder. Don't worry, it doesn't overwrite anything.

 

Uninstallation:

1. Head to the game folder and delete "/Data/mods/Aephiex's New School Exp Mechanics.rb".

 

Don't use this mod if you believing it that the fun of a game is positively correlated to the amount of effort a player has to put on repetitive works, like experience earning and level-controlling.

 

I would like to implement the Gen-7 hyper training as well, but I don't want to alter the map (for hyper training npc) or the database (for consumed items of hyper training).

 

 

Aephiex's New School Exp Mechanics.rar

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