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Team Rating


Chris211

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I have 10 badges and i teamed with Aya. Ep14

My currently team:

Kingdra (lvl 66)

Ability: Swift Swim ( i ll replace with Sniper)

Nature: (+S.Att / -Att)

Moves:

Surf

Dragon Pulse

Focus Energy

Brine

Hitmonchan: (lvl 69)

Ability: Iron Fist

Nature: (+Att / -S.Def)

Moves:

Sky Uppercut

Close Combat

Fire Punch

Ice Punch

Yanmega: (lvl 66 )

Ability : Tinted Lens ( i ll replace with Speed Boost)

Nature: (+S.Att / - Att )

Moves:

Shadow Ball

Air Slash

Double Team

Bug Buzz

Delphox: (lvl 67 )

Ability: Magician

Nature: +Speed / - S.Def)

Moves:

Flamethrower

Psychic

Magic Room

Light Screen

Magneton: (lvl 66)

Ability: Magnet Pull (replace with Sturdy)

Nature: ( +Def / -Att )

Moves:

Discharge

Flash Cannon

Hidden Power(ground)

Electro Ball

Mamoswine: (lvl 59)

Ability: Thick Fat

Nature: ( +Speed / -Sp.Att )

Moves:

Ice Shard

Icicle Crash

AncientPower

Earthquake

Pokemon I would like to have in my party:

Owned:

Ampharos(lvl 50 ) moves: Discharge , Signal Beam , Power Gem , Cotton Guard

Kangaskhan(shiny level 52)

Not Owned:

Clawitzer

Some extra things:

Mamoswine is getting exp very hard and i am a bit bored using it.

Magneton: i got bored of it and i am thinking changing it with Ampharos which have nice moveset

After updating to ep14 the abilities changed but i am gonna get the right ones later.

So what do you say guys? Any change on movesets? Which should be my final team?

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I am pretty sure i cant go back to Shades Gym since i am at route 4 at the moment. I am kind of bored with this magneton too.Ampharos wont be any help instead?

Edit: i am not gonna breed, and i am thinking of puting a +Speed nature on ampharos and Ev train it on speed

Edited by Chris211
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Since you said you won't breed, there's not too much to say.

Give Kingdra Agility instead of Brine (and a Scope Lens if you haven't already).

Having two Fighting moves is pointless. Go for either Thunder Punch or a priority move to get that last bit of damage when you know you're about to go down.

Double Team is bad, especially for something with Yanmega's lack of bulk. Uproar, Screech when you know you're about to go down or Ancient Power are about the best options Yanmega has there, with it's limited movepool.

Magic Room is utterly worthless. Trick Room on the other hand can really help your slower teammates. Also, there's Grass Knot.

Ampharos really benefits from either having Trick Room up or using Agility. We've also beaten all gyms weak to Bug, so Dragon Pulse would most likely be better, especially since we have yet to face Saphira (though HP Ice would be even better than that). Keep in mind that it also has a decent physical attack stat, learns Fire Punch and I'd bet Titania has some Steel/Bug type.

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