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Random OU team i have over on showdown


Azeria

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Ferrothorn,Male

Rocky Helmet

Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Leech Seed
- Stealth Rock
- Power Whip
- Protect

First thing i put in,Very usefull. Sets up Rocks and then gets out depending on their team. The usual lead aswell. It was the first thing on the team and has yet to prove itself not usefull.It also makes Physical attackers quite wary.
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Slowbro,Male

Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Toxic
- Scald
- Slack Off
- Flamethrower.

The reaction when people send in their Ferrothorns against this thing is absolutely hillarious.Flamethrower to the face.Very usefull in stalling stuff out.
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Conkeldurr,Male

Assault Vest
Ability: Guts
EVs: 144 HP / 252 Atk / 56 SpD / 56 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off

1 of this team's hard hitters,Hits hard but not quite so fast.Idk why the Speed ivs are even on him(a better ev spread would be appreciated if needed)
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Latias,Female

Leftovers
Ability: Levitate
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish

Hits quite hard,has the healing wish to heal someone but it has yet to prove usefull with that.I'm thinking of replacing that with Roost or something.Defog get's rid of Entry hazards so that Charizard can come in Safely and do some hard damage.
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Charizard,Female

Charizardite Y

Ability: Blaze
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Air Slash
- Focus Blast

Pretty much the hardest hitter.Under sun not much can live it's Stab Fire Blast.The Solar Beam gets rid of Most water types and it has proven quite usefull so far.Also Stab Fire Blast under sun does about 50-60% to Most X2 resists so nothing can really switch in on that without a lot of Special Defense or HP

So yeah,2 days ago i made a random OU team over on showdown and somehow got to 1430 with it :P,IK to some its not that high but it's the highest i've ever gotten on OU.

Feel free to Leave constructive criticism

Importable

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Serious Nature
- Leech Seed
- Stealth Rock
- Power Whip
- Protect

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Toxic
- Scald
- Slack Off
- Flamethrower

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 144 HP / 252 Atk / 56 SpD / 56 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off

Latias (F) @ Leftovers
Ability: Levitate
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Defog
- Draco Meteor
- Psyshock
- Healing Wish

Charizard @ Charizardite Y
Ability: Blaze
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Air Slash
- Focus Blast

Edited by Can't Type
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This is a mess. I'm going to refer you to the RMT Guidelines post so you can fix this.

http://www.pokemonreborn.com/forum/index.php?showtopic=3279

minimod jelly taking care of this section ayy

Anyway, your Slowbro set is too straight forward imo

Slowbro @ Leftovers

Ability: Regenerator

EVs: 252 HP / 232 Def / 24 SpD

Bold Nature

- Scald

- Fire Blast

- Toxic

- Slack Off

Why don't you try something more spread out like that? That way Slowbro can tank a few special hits itself if you make a bad switch or whatever.

Conkeldurr @ Assault Vest

Ability: Guts

EVs: 252 Atk / 236 SpD / 20 Spe

Adamant Nature

- Drain Punch

- Mach Punch

- Ice Punch

- Knock Off/quote]

This is an AV Conkeldurr set, that allows it to tank a great amount of Special Attacking moves, making it a force to be feared. Drain Punch heals 50% of the damage dealt out, MP for priority, Ice Punch for those nasty Dragons and Knock Off to cripple pretty much anyone that doesn't have a mega evolution stone.

Your Charizard has Focus Blast, but idk why? Like.. I guess it makes sense but I don't see it working. Since Charizard Y is a threat to many, you could maybe throw in Roost? Just a suggestion for you to toy with if they set up Rocks after your Latias is dead for whatever reason.

You also forgot a set for Gliscor, not sure why. I'll leave you with a set, see how you like it.

Gliscor @ Toxic Orb

Ability: Poison Heal

EVs: 252 HP / 56 Def / 200 Spe

Impish Nature

- Roost

- Fling

- Acrobatics

- Earthquake

You could use Toxic over Fling but, it doesn't really matter. If you do use Toxic you'd just need to get rid of Acrobatics with something like Knock Off or whatever or Protect or something. The idea here is to Fling the Toxic Orb once you've got your poison up at the enemy, so they get poisoned. This enables you to use Acrobatics and clean up like there's no tomorrow, whilst having a Toxic Heal under your belt as well as access to Roost.

Play around with that set, or if you have an established one then that's fine too, it's just not here, or I don't see it or something.

Your Ferrothorn has a Serious Nature. Serious Nature is literally useless. Might as well have given it Hardy or something. Give it Impish or something, or Relaxed.

Anyway, good luck.

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