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AccursedMuffin

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Posts posted by AccursedMuffin

  1. I'm at den with the red essence. According to @BIGJRA's guide, I need to put in 15,000 red essence which I have and have thrown in but the Beldum never comes out. Apparently, I also need rift matter but I have no idea where to get it. Can anyone help?

  2. 2 hours ago, Slayfrenzy said:

    And the annoying part is that you cannot go out of the tower till you've beaten her.

    No you're able to leave at any time, you can just exit through the rift behind you without any consequences. If you talk you Venam, she pretty much tells you this.

     

    Although yes, this is definitely a very tough fight but the game does make sure to give everything you need to win, you just need to get a bit creative.

  3. In East Gearen, just east of the pokemon center, this is a small, seeming inaccessible house with an open door and ladder just south. This house and ladder has been bugging me for ages since there doesn't seem to be any way to access them. I've searched the sewers where the ladder would most likely lead but I've found nothing. Am I just dumb and there is a way to get there or is that just inaccessible in the current version?

  4. As far as I know, they only appears in rift dens on route 4, which would make them impossible to catch since they only know teleport and teleport away immediately before I can even get it 25% health to throw a ball. Do they appear anywhere else or is there some way I can catch it here?

  5. You need go into a battle and change the field to short circuit. There's a guy with an Electrike you can fight that has discharge, causing the field to alternate between factory and short-circuit. Make sure the battle ends with the field in short-circuit and you wont be electrocuted. Also you can battle him as many times as you need, so don't worry about needing to get it first try.

  6. Wait nevermind someone figured it out. If you want Libero right now, you're going to have to do a small bit of script editing. Just copy and paste the code here

    over lines 2338 - 2857 (make a backup of the file first tho, just in case) and you should be ready to get Libero.

    You can probably wait until the devs patch it but if you're impatient like me, just use this.

  7. On 7/22/2021 at 2:33 AM, Nullspace said:

    Yep, can confirm, it doesn't shuffles to hidden ability*, unless it is the expected behavior.

    *It is quite strange:

    For the Gen 8 starters it doesn't work at all.

    I tested skwovet and it also doesn't works.

    Rokidee and blipbug does work.

    I tested on snivy and it works so it looks like it is really a gen 8 issue.

    I suspect it is a problem for pokes with one normal ability and a hidden one.

     

    Ok. It seems that for gen 8 pokemon it is the case that the index of the hidden ability when there is no second ability is '2'; but it seems that the norm is that it should be '1'.

    I think this will be patched, but if you really want to fix it now it is just a small modification in Scripts/PokemonItemsEffects.rb (around line 2838) [Always backup!]

    
      elsif abillist[0].length == 2
        case tempabil
          when 0
            pokemon.setAbility(1)
            ### **New lines**
            newabilid = pokemon.ability
            if newabilid == abilid
              pokemon.setAbility(2)
            end
            ### **End modification**
          when 1
            pokemon.setAbility(0)
          when 2
            pokemon.setAbility(0)
            newabilid = pokemon.ability
            if newabilid == abilid
              pokemon.setAbility(1)
            end
        end

     

    Omg it works! You need to use 2 ability capsules but my cinderace finally has Libero! Thank you so much Nullspace.

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