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I-Superpanda-I

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  1. My Gym would be the final Gym as a powerful big team. (People think bug is weak so I’m about to prove them wrong.) I would give the player a choice to face me in a single or double battle. Each with their own unique teams and synergies. My Gym Double Battle Ribombee @ Focus Sash Ability: Shield Dust EVs: 4 HP / 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Pollen Puff - Stun Spore - Reflect - Light Screen Galvantula @ Focus Sash Ability: Unnerve EVs: 248 HP / 8 Atk / 252 Spe Hasty Nature - Sticky Web - Electroweb - Lunge - Protect Volbeat (M) @ Focus Sash Ability: Prankster EVs: 252 HP / 4 Def / 252 SpD Calm Nature IVs: 0 Atk - Tail Glow - Baton Pass - Tailwind - Sunny Day Masquerain @ Choice Specs Ability: Intimidate EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Scald - Giga Drain - Bug Buzz - Air Slash Volcarona @ Charcoal Ability: Swarm EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Heat Wave - Fiery Dance - Bug Buzz - Giga Drain Heracross @ Heracronite Ability: Moxie EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Close Combat - Rock Slide - Earthquake - Megahorn This Team would be focused around lowering your stats as much as possible and then send in the 3 heavy hitters in the back. The lead would be Galvantula and Ribombeeto begin setting up. Overall I feel that the best way to tackle this team is to have pivot moves between your strong Pokémon so to never lose momentum. Single Battle Araquanid @ Leftovers Ability: Water Bubble EVs: 252 HP / 144 Atk / 48 Def / 64 SpD Careful Nature - Sticky Web - Lunge - Toxic - Liquidation Volcarona @ Grassium Z Ability: Swarm EVs: 248 HP / 208 Def / 54 Spe Bold Nature IVs: 0 Atk - Safeguard - Quiver Dance - Giga Drain - Fiery Dance Forretress @ Custap Berry Ability: Sturdy EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Reflect - Light Screen - Explosion - Spikes Ninjask @ Focus Sash Ability: Speed Boost EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Protect - Swords Dance - Baton Pass - Acrobatics Scizor @ Leftovers Ability: Technician EVs: 252 HP / 4 Atk / 252 SpD Careful Nature - Iron Defense - Baton Pass - Bullet Punch - Roost Beedrill @ Beedrillite Ability: Swarm Shiny: Yes EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Fell Stinger - Poison Jab - X-Scissor - Drill Run This team works like a pseudo baton pass team. Buffing stats and switching to the sweepers. Although Volcarona and Beedril pack quite the punch on their own. This team could be handled with using switch mechanics like Roar and Red card but don’t make that your only strategy. Anyways that’s my gym. Let me know which team you’d rather face and why. :)
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