
Fry93
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
I can try to use an older save. But it is not gamebreaking. Just without Pyrolusitium it might be confusing what type the enemy mon actually has. I didn't think you as a modder hasn't finished the game before changing everything in it So I finished the game also for the first time. And sending you a screenshot for it will spoil the entire last boss. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
So I reached the final story boss. And probably because of the new type in this mod, the changing type text does not match with the actual type of the pokemon. It is not that bad if you look at the color or, like me, use the Pyrolusitium mod. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Ok, you download the scripts.zip, you open it with 7zip, and unpack the scripts folder into your Radiation Reborn folder, overwriting the old files. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Hello, could you also be so kind and look a few messages up on page 14 until you see the script.zip Thank you -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
The script fix is a few messages up :) -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Does he use Geigeroach? I hope I will see some more of the natural nuclear mons later on, but I'm already at the victory road. The only one was Nucleon in Zeros team, and Mega-Nucleon, which looks off. It is way smaller than normal Nucleon on both sides and also more pixelated. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
I will not report bugs for the new test version, but will continue playing my save game. Right now I tried giving back the stolen pokemon. And Santiago doesn't want to take back his Jigglypuff. He only has this dialog, no matter if I have his Jigglypuff in my team or not. And when will I be able to enter the next cave under Tanzan Mountain? I have 17 badges now. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Really? I don't remember if I had fainted PKMN the last time. But I always assumed that even though he says "full restores" it just means a full heal for everything. But you can also see that my Dragonite is not at full HP and the picture was made in the first round before anything happened. And I meant the battle against Radomus and Sierra, after the fight against Luna, so the double battle against "? & ?". -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Hello Fervis, I think I found another bug. Right now I'm in the glassworks and after fighting the first single battle after being hypnotised I think you are supposed to be healed for the double battle as shown in the flashback, when Bennet throws you some full restores. But the picture shows how my team looks at the start of the double battle. (Yes I lost my two glasscannons :/ ) Also Shellys Pokemon was named "Player" instead of my character name. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Thank you so much. It took a longer time then usual, but it worked to start the fight. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fry93 replied to Fervis's topic in The Mod Market
Hi, I'm playing the mod for the first time and I get a crash when I try to fight Corey. This is the errorlog. I tried replacing map370 from the download folder, but still this happens. Thank you for your help and your work on this mod.