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BarthFE6

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  1. Wow. This is still open. I thought it would've been closed by now. Well, since I have the chance and had some ideas, I may as well give some final Crest suggestions given this may be my last opportunity. There won't be as many this time, but I felt like I glossed over some 'mons before, so here we go: Mr. MIme Crest-Only for Kantonian Mr. Mime-Being the master of mimicry, Mr. Mime is able to perfectly replicate any attack. At the beginning of every turn before any Pokemon attacks, Mr, Mime will copy whatever the last move used by the opponent last turn (Copycat, only for the opponent's move). Also, Mimic becomes a Protect clone that creates an invisible barrier that reflects 25% of the damage back at the opponent (says that it can create barriers with its hands, and Mimic is a pretty useless move, so I gave it a use). Persian Crest-Alolan and Kantonian forms-Attack and Special Attack calculates off Speed Musharna Crest-When Musharna is put to sleep or uses Rest, Trick Room and Misty Terrain are set up automatically. Guarantees wakeup after 1 turn of sleep Archeops Crest-(you already saw this coming)-Nullifies the effects of Defeatist and grants Early Bird effect (haha get it cuz its a prehistoric, hence early, bird?) Frostmoth Crest-grants Levitate effect and immunity to entry hazards And that's about it! This was loads of fun, and I spent many hours racking my brain to come up with ideas. Thanks to my friend Truth for helping with brainstorming, and thanks to Jan for the fantastic opportunity to give input on Crests! This is something I always thought would be cool, and it became a reality. So, with all of that said, I will now exit stage left. Goodbye for now!
  2. So, I'm here for one last hurrah prior to the closing of this thread. I came up with one more batch of Crest ideas, so here they are: Mudsdale Crest-All of Mudsdale's contact moves receive a 1.2x boost to their base power, and Mudsadale gains when hit by a non-contact move (Special Attacks, and non-contact physical moves) Wishiwashi Crest-Forces Wishiwashi to stay in School Form even when knocked below 25% of its maximum health Palossand Crest-When knocked below 50% HP, Palossand grows desparate and traps the opponent in sand while simultanesouly sucking their life force (Sand Tomb + Leech Seed combo; Palossand heals for the amount of HP that is dealt by Sand Tomb to the opponent ala Leech Seed). This fails vs. Flying-type and Levitating Pokemon Gumshoos Crest-Patiently waiting for its target to attack, Gumshoos always goes last. However, given the chance to carefully study its opponents' movements, it can evade a single attack if it deems it dangerous enough (always avoids a single move that would OHKO it per battle). Also, having anaylzed how its opponent will strike, it can defend the blow better (gains 1.3x to its respective defensive stat depending on if it's a physical/special attack). Finally, after letting the opponent strike first, Gumshoos attacks wil great ferocity afterwards, armed with the knowledge of where exactly they are most vulnerable (1.3x boost to Gumshoos' attack, ala Analytic). Passimian Crest-Whenever Passimian lands the finish blow on an opponent, any beneficial stat changes they had are given to Passimian after the opponent faints Oranguru Crest-any Status move used by Oranguru gains +1 Priority (besides Trick Room). Fails if the target is an opposing Dark-type Crabominable Crest-Grants a 1.5x (STAB) boost to Water-type attacks (haha Crabhammmer go brrrr) and all punching moves gain +1 priority (it can apparently punch very fast) OR Crabonminable fires off attacks without much thought, but it also hits very hard. Whenever Crabguy uses a physical move, it gains double the power (i.e. Ice Punch becomes 150 base power, Close Combat becomes 240 base power). but its moves become less accurate (They become 0.8x accurate, like Hustle). Minior Crest-When outside of its shell, Minior cannot survive for long. However, while its life is on a timer, it makes sure to leave a mark. Upon holding this Crest using this Crest and using the move Shell Smash, Minior becomes permanently trapped and cannot be phazed out (no Whirlwind, Roar, or Red Card). Also, it can only stay alive for 3 turns (ala Perish Song). In turn, though, Minior sheds its Meteor form and becomes the Core form. After shedding its casing, Minior gains +4 to Attack Special Attack, and Speed with no drops to Defense or Special Defense. The move Acrobatics will act as if an item has been consumed after Shell Smash, increasing its base power from 55 to 110 Komala Crest-Upon entering battle with this Crest, Komala acts as normal for 2 turns. However, at the end the 2 initial turns, it will "wake up" and become very powerful. Its Speed stat is doubled, and its Attack stat increases by 2.5x (not stat boosts, but instead multipliers calculated outside of stat changes), but its defenses are cut in half as well. This form last until Komala is withdrawn, faints, or it uses the move Rest (which returns Komala back to normal). While in its awoken state, all effects of Comatos eare suppressed. If an opponent uses Yawn on Komala while awakened, it will instantly fall back asleep and return to normal. It will then take another 2 turns to "wake up" again Theivul Crest-Upon entering battle, Theivul detects and reveals what items(s) its opponents(s) are holding. If the item can be stolen, it will immdediatly swipe it and either discard or comsume it. Also, Theivul is hghly alert and will be ready to "snatch" any setup moves away from the opponent (Dragon Dance, Swords Dance, Belly Drum, Tailwind, etc.) at the beginning of every turn (literally just a Snatch effect). If Theivul's ability is Unburden, it is automaticaly activated upon switch-in and stays on even when switched out Eldegoss Crest-Grants a paasive 1/16 health recovery (Leftovers) and absorbs Flying-type attcks. Upon absorbtion, the damage dealt is nullified and the attacker will recieve a Leech Seed effect that heals Eldegoss (like dandelions spreading their seeds in the wind) Grappoloct Crest-This Pokemon receives an additional Water-typing to go along with its Fighting typing. Also, Octolock becomes a 40 base power move that traps the opponent and instantly drops their defenses by 2 stages (-2 to both Defense and Special Defense) Boltund Crest-When hit by an Electric-type attack, Boltund will nullify the damage and gain +1 Speed instead. In Doubles, this will redirect any Electric-type attack away like Lightning Rod Mr. Rime Crest-Being a tap dancer and a mime (of sorts), Mr. Rime is adept at copying others' dance routines. When another Pokemon on the field performs a dancing move (Quiver Dance, Teeter Dance, Fiery Dance, etc.), Mr. Rime will "mimic" them and perform the move as well (Dancer ability clone). Also, Mr. Rime can imbue its cane with Psychic power, allowing it to make its physical attacks enhanced by its psychic power (physical attacks become special and calculate off Special Attack). Dubwool Crest-50% of damage taken from physical contact moves is "bounced back" at the opponent, and Dubwool lowers the opponent's speed by -1 if they or it make contact with each other Sirfetch'd Crest-This knightly Pokemon prides itself in its Leek; when this Crest is held, the Leek is enhanced, and Sirfetch'd becomes pumped up (+1 to crit rate). Also, Sirfeth'd's shield is toughened up by the Crest's power, allowing it to block any bullet-like attack with it (Bulletproof clone). Also, Meteor Assault gains the added effect of breaking through the toughest of defenses, allowing Sirfetch'd's teammates to capitalize on this and strike at full power (breaks Protect/Detect/King's Shield, etc.) Cursola Crest-If an opponent makes physical contact with Cursola's ectoplasmic casing, they find themselves unable to move, frozen in fear (paralysis). Also, Cursola's ectoplasm solidifies further, giving it added resistance to physical attacks and outer hazards (takes 0.75x from contact moves + immunity to entry hazards, weather damage, and powder moves). Cramorant Crest-Cramorant doesn't really care what happens around it, and the power of the Crest makes it even "worse." With it, Cramorant can completely ignore an opponent's attempts to set up puny Dragon Dances and Belly Drums, cuz this bird doesn't give a F*** (Unaware effect). In addition, Cramorant just decides it doesn't care about pointy stones, sappy seeds, or the odd sandstorm; the only to make Cramorant pay attention is to attack it directly (Magic Guard effect). And finally, Cramorant somehow found a way to catch prey even with going underwater; without any scientific explantion, an Arrokuda or a Pikachu magically appears inside its mouth at the end of every turn (always turns into respective Gulping Form at the end of each turn, if not already). Maybe Cramorant is so oblivious that it can even ignore the fundamental rules of the universe. Who know. At any rate, Cramorant's Gulp Missile will act as normal except in cases where it gets hit by an Electric-type attack with a Pikachu in its mouth. If this is the case, the Electric-type attack will simply get diverted away by Pikachu's Lightning Rod ability, nullifying the attack completely. What an oddly convenient coincidence. Perrserker Crest-When Perrserker falls below 50% of its maximum HP, it enters a "berserk" mode. It gains +1 to Attack,+2 Speed, and all 3 of its abilities (Tough Claws, Steely Spirit, and Battle Armor) kick into effect no matter what its base ability was
  3. You thought I was done? Haha. no. I've literally been going through the entire Pokedex with my buddy to come with these cool Crest ideas. So, without further ado, I present my 3rd batch of Crest concepts: Golisopod Crest-negates Emergency Exit and gives it to the opponent, replacing their ability Rotom Crest-Forces any Rotom form to be Electric/Ghost typing Hitmonchan Crest-All punching moves become 50 base power and always hit twice (does not apply to Focus Punch, cuz that’d be wack) Hitmonlee Crest-Dependent upon the ability, this Crest has a different effect: Unburden: Activates Unburden upon switch-in and grants +1 accuracy Limber: Paralyzes Hitmonlee, but it has no effect (pseudo-status immunity) and grants +1 accuracy Reckless: Does not take recoil (Rock Head + Hi/Jump Kick misses) and grants +1 accuracy Hitmontop Crest: Calculates Defense off Special Defense and takes neutral damage from Flying, Psychic, and Fairy-type attacks (cuz balance, I guess) Jynx Crest-Swaps Defense and Speed, all kissing moves bypass the accuracy check (Lovely Kiss, Sweet Kiss, Draining Kiss), and upgrades Draining Kiss to 80 base power. Golduck Crest-Adds Psychic typing (long overdue) and grants a passive 1.3x boost to all moves’ base power. Wigglytuff Crest-Special Attack and Speed are calculated off HP, and any damage dealt decreases all 3 stats accordingly. Dewgong Crest-Grants 1.5x (STAB) bonus to piercing moves (Icicle Spear, Megahorn, Drill Run) and doubles Speed in Rain and Hail Electrode Crest-Explosion/Self-Destruct calculate damage off Speed and halves the target’s respective defensive stat (like it was pre-Gen 5). Licklylicky Crest-Licklylicky mirrors the typing of any Terrain, and its Normal-type attacks gain a Pixilate-esque effect that matches the respective Terrain. Also, Lick gains a guaranteed paralysis chance. Delibird Crest-All attacks bypass the accuracy check; ,Present becomes a 90 base power Ice-type move with 100% accuracy and a 30% chance to flinch. Also, in Double Battles, when Present is used on an ally, it heals 50% of their maximum HP (Ala Pollen Puff). Noctowl Crest-Replaces Normal-typing with the Ghost type and grants a Ghost-type Pixilate for Normal-type moves. Lanturn Crest-When Lanturn in on the field, all attacks are redirected to it + Volt Absorb AND Water Absorb are always active; Charge raises Special Attack along with its other effects Bellossom Crest-Grants Fairy typing and boosts Special Attack + Special Defense in Sun (Ala Flower Gift but better) Sunflora Crest-Gains an additional Fire typing, learns Weather Ball upon holding the Crest, and Speed is calculated off of Special Attack in Sun Jumpluff Crest-raises accuracy of moves by 10%, and any opponent affected by a Spore/Powder move receive -1 to their speed Quagsire Crest-gains status immunity and grants Battle Armor effect (can’t be crit) Dunsparce Crest-Whenever Dunsparce lands a move’s additional effect or a critical hit, its defenses are raised by +1. Girafarig Crest-Gains Parental Bond effect ONLY on Special Attack, and any lowered stats results in +1 to Special Attack Wailord Crest-Grants a passive 1.5x (STAB) boost that scales down depending on the amount of HP remaining and gains Aqua Ring in switch-in Solrock Crest-Replaces Psychic-typing with the Fire-type and Cosmic Power gives +1 to Attack, Defense, and Speed (replaces the defensive buffs) Lunatone Crest-Replaces Psychic-typing with the Fairy-type and Cosmic Power gives +1 to Attack, Special Defense, and Speed (replaces the defensive buffs) Drapion Crest-Grants guaranteed crits on Bug-Type moves Probopass-Grants Levitate effect and boosts all Electric-types by 1.5x (STAB) Seismitoad Crest-Grants a Poison-type Water Absorb and a 1.5x (STAB) boost to Poison-type attacks. Toxic also bypasses the accuracy check (like it does for a Poison type) Crustle Crest-Absorbs Ground and Rock-type attacks and gain +1 to both defenses (kinda like a defensive Storm Drain); when Crustle uses Shell Smash, all defensive boosts are converted to increased stages of Speed (+1 to Defense and Special Defense * Shell Smash = +2 Speed) Druddigon Crest-Grants Tough Claws effect and merges defensive stats while also swapping them with Speed (Speedà90, Def + Sp. Def à48) Pangoro Crest-Grants +1 priority to Parting Shot Malamar Crest-inverts weaknesses and resistances Trevenant Crest-When Trevenant falls below 50% of its maximum HP, it activates a “rage” effect. This includes locking both Trevenant in with Ingrain and the opponent who knocked it into “rage” mode in with “ensnaring roots” (Wrap clone) for 4-5 turns. Trevenant is then given +1 to Attack, Defense, and Special Defense while also inflicting the opponent with Forest’s Curse. Gourgeist Crest-When Gourgeist is hit by a super-effective attack, it starts wailing in an eerie tone. These anguished wails cause the opponent to be trapped in, and they being to be pulled into the afterlife. This causes Perish Song to be set up, and Gourgeist will continue its cry until it is fainted or switches out. This has no effect on other Ghost types or Soundproof Pokemon. Ribombee Crest-Boosts Special Attack by 1.3x in clear weather/Hail/Sand and 1.5x in Sun. Pollen Puff becomes a 120 base power move that also heals Ribombee for 25% HP whenever it lands successfully. However, if it starts to rain Ribombee is forced to switch out (ala Emergency Exit), and it takes 2x damage from Water-type attacks. If Pollen Puff is used on a partner with the Crest active, it heals 75% of their maximum HP. If Ribombee is forced to be on the field in Rain since it is the last Pokemon, all of Pollen Puff’s changed attributes are undone and it loses the boost to Special Attack
  4. It's ya boi BarfFE666, back at it again with some more suggestions. I'm just going to fire off a list, so yeah. Here goes nothing: Zoroark Crest-Gives 1.5x boost to both defenses and a 1.3x boost to Night Daze when Illusion is active Emboar Crest-Gives Rock Head effect (no recoil) and Speed is calculated off Attack OR Speed is calculated based off HP lost (-1 HP = +1 Speed in addition to original speed stat) Samurott Crest-First attack on entry is always a Critical Hit and slashing/piercing moves (Razor Shell, Slash, Megahorn, Sacred Sword, Fury Cutter, Aerial Ace, False Swipe, X-Scissor, Smart Strike, Night Slash) gain a 1.3x boost to base power. Serperior Crest-Adds Dragon type and the ability to learn Draco Meteor while holding the Crest OR Speed always calculates off Special Attack (including stat boosts) Simisear Crest-Gives Solar Power effect and doubles beneficial stat boosts in Sun (basically one-way Simple) Simipour Crest-Gives Hydro Power (Solar Power clone) effect and doubles beneficial stat boosts in Rain (one-way Simple) Simisage Crest-Gives Broccoli Power (Solar Power clone) effect and doubles beneficial stat boosts in Grassy Terrain (one-way SImple, again) Unfeazant Crest-All Special attacks are calculated off Attack Electervire Crest-Adds Fighting typing and grants Iron Fist effect Magmortar Crest-Adds Fighting typing and calculates Attack off Special Attack Delcatty Crest-All Normal-type moves become ??? Type (hits everything neutrally) and all stats besides HP are calculated off Speed (Attack, Defense, Special Attack, Special Attack, so everything become at least base 90) Froslass Crest-Destiny Bond activates on switch-in Miltank Crest-Adds Serene effect and Milk Drink heals allies by 25% when used Victreebell Crest-absorbs switch-out moves (U-turn, Volt Switch, Flip Turn) and applies Wrap effect; in addition, any trapping moves apply a Leech Seed effect on to the opponent Vileplume Crest-All physical moves calculate off Special Attack (Drain Punch in particular) and draining moves heal 50% additional HP Shiinotic Crest-Any opponent that wakes up from sleep when Shiinotic is on the field becomes confused Turtonator Crest-Swaps Defense with Sp. Atk and Sp. Def. with Speed; Shell Trap becomes a Protect clone (like KIng's Shield/Baneful Bunker) that deals scaling Fire-type damage based on typing (i.e. if a Water-type hits Turt, they take 3% of their HP as damage, but if a Bug-type hits Turt, they take 12% because they are weak to Fire, and a Bug/Grass Type would take 24%) that starts at base 6% damage ONLY if the opponent makes direct contact (so Long Reach/Protective Pads/any non-contact move can ignore the effect) Sawsbuck Crest-Changes typing based on the seasonal form, and grants a unique Pixalate-esque ability for each new typing: Spring-Grass/Fairy w/ Pixilate Summer-Grass/Fire w/ Incinerate (working name) Fall-Grass/Ground w/ Terriate Winter-Grass/Ice w/ Refrigerate Kingdra Crest-boosts Special Attack and Special Defense by 15%, and gives a 1.3x boost to Flying-type attacks Credit to my friend Truth for helping
  5. Inteleon Crest-Increases Critical rate (like Scope Lens) and sets up Substitute upon switch-in. Delphox Crest-Boost Special Attack and Speed by 20% and yoinks any consumable item an opposing Pokemon may have while also consuming it (so, if Delphox switches on a target with a Sitrus Berry, it will take that berry and eat it immediately). This is to make up for Magician being ineffective while holding a Crest. Chesnaught Crest-Gives Filter effect and reflects attacks that are blocked by Bulletproof Greninja Crest-Gives a Focus Sash/Study effect (always lives 1 hit at 1 HP) and ignores Entry Hazards Rillaboom-If opposing Pokemon are touching the ground on Grassy Terrain, Rillaboom with take the passive recovery away from them and take it for itself (not like Leech Seed exactly, but similar) Cinderace-Swaps Attack with Special Attack and Pyro Ball is calculated off of Special Attack Arcto Crest-only affects Arctovish and Arctovish; gives 25% boost to speed and gives Snow Warning effect (summons hail upon switch-in) Draco Crest-only affects Dracovish and Dracozolt; gives Sand Stream effect (summons sandstorm upon switch-in) Audino Crest-(NPC only)-doubles the EXP gain for the opponent when Audino is fainted Garbodor Crest-Gives Black sludge recovery and Rocky Helmet effect Runerigus Crest-boosts Attack and Special Defense by 25% Falinks Crest-gives Simple effect and Intimidate always give +2 attack; if No Retreat is used, user becomes trapped and takes 1/16 damage at the end of every turn. Bidoof Crest (cuz why not)-gets +6 to every stat and faints all other Pokemon on the field besides Bidoof Dhelmise Crest-adds Water to typing and gives passive 1/8 damage to trapping moves Armaldo Crest-Gives 1.5 (STAB) boost to any Water-type attack and increases Speed by 20% Cradily Crest-boosts Defense and Special Defense by 20% and increases Ingrain recovery to 1/8 HP per turn. Pachirisu Crest-gives Power Spot effect and a one-time Sitrus Berry effect (+30% HP at <50%) Raichu Crest (doesn’t affect Alolan form)-gives Surge Surfer effect to Kantonian Raichu Surge Surfer and gives a 1.5x (STAB) boost to Normal-Type attacks. Sudowoodo-gives Disguise effect. Lurantis Crest-gives Chlorophyll effect (doubles speed in Sun) and boost attacking stats by 15%. Flotalzel Crest-Gives Tough Claws effect (1.3 boost to contact moves) and Enigma Berry effect (halves damage from any super-effective attack once) Chimecho Crest-adds resistance to Ghost and Dark (wards off evil spirits) and sets up Future Sight upon switch-in (predicts disasters)
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