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dnjdndf

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Posts posted by dnjdndf

  1. If hard mode is the cannon difficulty could you mention it when we start the game. It could inform new player who didn't view the in-dept information. Usually normal would be the mode for the game that is cannon. Good luck with the rest or the developement

  2. On 1/10/2020 at 6:13 AM, MegaMew said:

    - No more softlocks (the elevator)

    - You can not enter the Celebi Shrine area before plot allows you

    - A couple smaller bugs

    - The stone seller now sells her stones for money, rather than shards

    - A few text fixes

    - The Beta Tester gift has been removed (everyone who already got it may keep it, as a gift for getting through my buggy mess)

     

    I think this should pretty much be it. The version should be fairly bug free now, but if you find anything, please tell me, and I will make it my first priority to fix!

    What is the beta tester gift?

  3. Hey Everyone. I had the privilege of being a beta tester for the game and I want to give my likes and dislikes about it.overall the game was great and it was fun exploring the region while completing the side quest.

    Spoiler

    What I enjoyed:

    1. To access the story you really need to explore. Some say it's a hassle but personally I liked how open the town was and that nobody was holding my hand while playing.

    2. The characters were hard to forget as they were presented well throughout the story. (My favourite character is Amy)

    3. The split decision was amazing. It changed who you are as a character and what others think about you. It makes you think about the aspects in the future. I put the 2 decisions in episode 2 as either sweet or spicy

    4. The professor is important to the plot. I wish that would be the case for every game because it gives a sense of him benefiting the game rather than him just sitting in his lab and counting the pokedex number.

     

    What I disliked:

    1. Wild pokemon diversity. Since gym leaders are difficult and use 6 pokemon, So having good type match ups is essential to win. However the pokemon provided were not appropriate for the gym. For example on the second gym which is grass we get rock or grass types. Although we have ekans and flegling from the first town I wish there was more variety to pick from.

    2. Custom moves are overpowered. More in particular wildfire. I felt the move was too strong at least for the first gym badge. If it was used as a tool to beat the second badge, maybe as a alternative to give the tm in the late game and provide good wild pokemon to combat the second gym.

     

     Finally i would like to thank @MegaMew for  his hard work and Enigma as a whole.

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