Not sure if you are aware of this, but in the distorted path in V9's story, if you give Melia the journal, then lose to the garbador, the players pathing goes awry and they attempt to walk into a wall when attempting to rebattle the garbodor, softlocking the game and forcing the player to load to their save, which cannot progress unless the last time they saved was before the initial fight (annoyingly for me, it autosaved during the part right after I gave Melia the journal). Even debug mode doesn't help - The player can finish the pathing and enter the battle but once it ends and the cutscene