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Kite Silvers

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Posts posted by Kite Silvers

  1. When using v13.0.3 the game crashes as soon as I enter battle. Does anyone know what might be causing this, and how to fix it? I'll attach the error log.

     

    errorlogRejuv1303.png.bd88ff03117d7cb0a953cfa2f47c0bce.png

     

    Edit: I tried installing on another PC and it seems to work as intended, so it's likely some issue with the unpacking process on my end. 

  2. Hello, I was wondering if anyone had some insight as to why v13.0.3 keeps crashing on me as soon as I enter a battle, showing the following message:

     

    errorlogRejuv1303.png.bd88ff03117d7cb0a953cfa2f47c0bce.png

     

    This doesn't occur in v13.0.2, the save files should be fine, and I already tried to download the latest patch a second time, with the same results. Apologies if the issue was already addressed elsewhere, though I did check before posting.

  3. 1 hour ago, Illumi said:

    Okay, so basically. There is no Pulse Hypno, it was an illusion, created by Beheeyeem of Freya (The red-haired girl)

    And I believe that you were supposed to lose this fight, as winning it may contain negative Relationship Points.

    The title mentioned Hypno to give an idea of the content without being spoiler-y. You know, similar situation and all that.

  4. Just now, kithas said:

    New episodes will bring along a whole new folder with new script files and everything, as if you downloaded the game again which will be able to read your old save. So, unless you have some game-breaking content in place (Like you are in an area you cannot exit from or have some fakemon, something like that) I don't think you'll have any trouble.

    I figured, but didn't want to assume. Thanks.

  5. Let's say I want to use Debug Party and then remove all traces of modding from the files, as to avoid potential conflicts with future episodes... Should I return to my old scripts.rxdata (on top of removing the folders with the actual mods) or should I leave that alone?

  6. 1 hour ago, ZappoNinja said:

    Well I’ve only played Intense mode in shift mode and let me say without it it would have made my battles a whole lot harder of course I didn’t heal unless my opponent first healed so that probably adds to the difficulty but yes, set mode definitely would make it more difficult. And I do not suggest a nuzlocke until you’ve played through the game. Why ruin a good story by playing nuzlocke first, y’know?

    That's hardly a problem since I've already finished two different runs up to v11. Both on Normal difficulty and with Shift battle style, admittedly.

  7. 6 hours ago, CrossImpact said:

    and no, the Nuzlocke sounds like a nuts idea, not good for your mental health. consider it thoroughly 😛

    Dang. And here I was hoping to make that a mono type run while I was at it. Then again, mental health is overrated nowadays...

     

    How much does the Set style increase the overall difficulty though? Are a Set Normal run and a Shift Intense run comparable, for instance?

  8. Now, Rejuvenation is not your run-of-the-mill Pokemon game, and even on Normal difficulty provides a challenge. Even so, which battle style do you prefer/would recommend and why?

     

    And is a Nuzlocke on Intense with a Set battle style a good idea?

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