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pokemonmaster3556

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  1. Had a concert until late last night so didn't get a chance to try E19 yet, but have just downloaded it and know that the rest of my month is now gone. Thank you so much to the devs, I know the process of creating a game can be super rough and I appreciate the effort that they've put in to making an experience for us to enjoy!
  2. Extra challenge mode where every NPC has 252 EVs in every stat
  3. If this is Kingdom Hearts, we need the following: - Ame wasn't actually dead ala Eraqus and was actually inside our protagonist all along - Lin's motivation is originally just "EVIL DARK" but as we learn more we realize she's actually trying to destroy the world to make it better and is moreso misguided despite that making very little sense - Arceus is a black box
  4. What if there are multiple Lins or Lin is a clone of some kind? It would explain Lin's ability to be in multiple places at once. As for how such a thing could be possible, we already know that there were some timeline shenanigans going on thanks to Shade. OR maybe this is all Kingdom Hearts and Lin Norted Terra. Who knows?
  5. I do actually want to ask about these. I do agree that lessons can be learned from the main series games, but I had a somewhat different interpretation of what lessons could be learned from each game, and I'm curious about how you reached a few of the ones you mentioned Kanto - I got a somewhat different message from this one (maybe it's because I played FRLG first). The rival was the one who was focused on really working hard and winning the league in the story, but lost not because of a lack of effort but instead due to a lack of care for his Pokemon. Similarly, Team Rocket as a villainous group are ultimately in the wrong because they exploit Pokemon. The applicable theme that I got therefore was that working together allows us to reach greater heights than we would separately (AKA team work makes the dream work) Johto - I do get how you got to this one, given how big a role legends and the past play in Johto. Me personally, I interpret it as something more akin to "The passage of time is inevitable, so we should adapt and grow with those times while not forgetting our past", but that's way less snappy. Hoenn - I think I flat out disagree with you on this one, unlike the previous two. Again, I'm looking at the remakes here, but I always saw it more as working with nature is better than working against. This is primarily supported by things like the Delta Episode, the design of cities like Fortree and Sootopolis, and even the secret base mechanic. I feel it's more in line with Aldo Leopold's work on the wild where we SHOULD be part of the natural world. Sinnoh - I don't really see how you got this one. Is it because Cyrus wanted humanity to be "perfect" by removing emotion from the world? I can't really remember where perfection is brought up in these games, so please lmk! Unova - Yeah, they were fairly on the nose with this one XD Kalos - Also don't get this one. Is this based on Lysandre's motivation? Alola - This one is... interesting. While the setting does feature a strong mix of past and present, ultimately I think the message and lessons are moreso built around Lillie's story arc of independence and being willing to blaze your own path. This is further supported by Kukui's push to start an Alolan league and the villains (the Aether Foundation) representing control, while team Skull were ultimately not evil due to being people trying to find their own way in a sense. Galar - Is this one just cause Rose was like "Energy crisis 1000 years from now? Better take hasty action now to stop it"? Because if so, I can't really agree to it ngl, since it doesn't really have parallels elsewhere in the story that I know of. Happy to be corrected tho!
  6. This is a very frequently cited debate between Kantian ethicists and utilitarians, so it's really cool to see it get brought up here! Further reading about potential objections to this argument can be found here (The Rights Objection to Utilitarianism – Utilitarianism.net), but in general the argument is rather compelling. This reframing of the situation is a fair counterpoint to the utilitarian view from the same perspective, but I don't actually agree with how it's reframed in this case. Let's discuss the events of what happen in the game for a moment and the role of the protagonist (and the gym leaders like Titania) We start with the train bombing, which gives the main character some context. We see Ame and some cops torture a meteor grunt We get recruited by Julia, a gym leader and effectively therefore a sheriff type figure, into helping to raid a meteor factory We are given Cut by Amaria and Florinia, again two gym leaders and effectively the law enforcement, to help them fight PULSE Tangrowth We are once again officially given passage into Jasper and Beryl Ward and help the law enforcement. Optionally, we get a Growlithe effectively making us a police force member. We stage a vigilante rescue of a bunch of kids from an insane man torturing them We work with Amaria to help with another factory We try to stop PULSE Camerupt, as we are on the Island and it is going to blow up. Life or death situation Randomness recruits us to help with the whole El situation I could keep going, but the general trend up until when Ame dies is that we are deputized and actively encouraged to do what we're doing. In essence, we are the police, and the gym leaders act as our superiors. When Ame dies, the government (which is basically a dictatorship prior to this) falls into disarray and we are one of the main leaders of the government that emerges alongside Adrienn and Victoria. I'd actually argue that the gym leaders are the people in charge of their respective communities, and we've seen from Pokemon canon (aka Black and White) that gym leaders are the equivalent of a military/police. Is it wrong of them to use lethal force in most situations? Absolutely! But I don't think an active hostage situation is one where the police or military would be condemned for use of lethal force unless it caused said situation to become worse. Framing it as such, Titania's actions were seeing a known dangerous threat that had killed and harmed many innocent people in the past kidnap a loved one, and she was basically a policewoman, not a vigilante. Her position was one which is absolutely justified in the context.
  7. Thank you so much for this guide BIGJRA! It is extremely helpful. One thing I'd like to add is a way to gain infinite money beginning on route 3. You mentioned the gourmet treat salesman selling the treats for $650, and you can sell those treats to the lady with the ice cream (or anyone besides the gourmet treats salesman, really) for $1000. After approximately 10-15 cycles, you will have $9,999,999 as well as the ability to gain more whenever you want by buying more gourmet treats. Just thought this might be a useful addition. Evidence:
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